An Entity of Type: award, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

The D.I.C.E. Award for Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the academy's annual D.I.C.E. Awards. It is given in honor of "the single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts & Sciences that best utilizes the chosen medium to entertain users". The most recent winner of the award is It Takes Two developed by Hazelight Studios and published Electronic Arts.

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  • The D.I.C.E. Award for Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the academy's annual D.I.C.E. Awards. It is given in honor of "the single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts & Sciences that best utilizes the chosen medium to entertain users". The most recent winner of the award is It Takes Two developed by Hazelight Studios and published Electronic Arts. (en)
  • D.I.C.E. Award de Jogo do Ano (do original em inglês, D.I.C.E. Award for Game of the Year, anteriormente chamado Interactive Achievement Award for Interactive Title of the Year) é um dos prêmios oferecidos anualmente durante o D.I.C.E. Awards apresentados pela Academia de Artes e Ciências Interativas (AIAS) desde a criação da premiação em 1998. É a principal categoria da cerimônia, e é oferecido aos jogos eletrônicos que melhor utilizem suas ferramentas para entreter seus usuários, independente de sua plataforma ou mecanismo cujo esteja disponível. O atual vencedor desta categoria é It Takes Two (2021), desenvolvido pela Hazelight Studios e publicado pela Electronic Arts. (pt)
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  • 1998-01-01 (xsd:gYear)
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  • United States (en)
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  • It Takes Two (en)
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  • D.I.C.E. Award for Game of the Year (en)
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  • 1998-05-28 (xsd:date)
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  • The D.I.C.E. Award for Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the academy's annual D.I.C.E. Awards. It is given in honor of "the single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts & Sciences that best utilizes the chosen medium to entertain users". The most recent winner of the award is It Takes Two developed by Hazelight Studios and published Electronic Arts. (en)
  • D.I.C.E. Award de Jogo do Ano (do original em inglês, D.I.C.E. Award for Game of the Year, anteriormente chamado Interactive Achievement Award for Interactive Title of the Year) é um dos prêmios oferecidos anualmente durante o D.I.C.E. Awards apresentados pela Academia de Artes e Ciências Interativas (AIAS) desde a criação da premiação em 1998. É a principal categoria da cerimônia, e é oferecido aos jogos eletrônicos que melhor utilizem suas ferramentas para entreter seus usuários, independente de sua plataforma ou mecanismo cujo esteja disponível. (pt)
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  • D.I.C.E. Award for Game of the Year (en)
  • D.I.C.E. Award de Jogo do Ano (pt)
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  • D.I.C.E. Award for Game of the Year (en)
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