An Entity of Type: television show, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Nintendo Space World, formerly named Shoshinkai and Famicom Space World, was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos.

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dbo:abstract
  • Unter der Nintendo Spaceworld (jap.: 任天堂スペースワールド), oftmals auch nur Space World genannt, ist eine von Nintendo in unregelmäßigen Abständen abgehaltene Messe zu verstehen. Die letzte Spaceworld wurde 2001 abgehalten und präsentierte den Game Boy Advance und den Nintendo GameCube. Ob Nintendo in einem Jahr eine Spaceworld abhielt, entschied das Unternehmen bis Mitte Juli. Der Veranstaltungsort war entweder in Tokio oder in Kyōto, wo sich der Firmenhauptsitz befindet. (de)
  • Nintendo Space World fue una feria de videojuegos dedicada en exclusiva a los sistemas Nintendo. Comenzó a celebrarse en 1989 y su última edición fue en 2001. Esta feria servía principalmente para oficializar los anuncios de la empresa referentes a sus futuros videojuegos y consolas. (es)
  • Nintendo Space World, formerly named Shoshinkai and Famicom Space World, was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos. The show was the launch or marketing flashpoints of countless major industrywide products, especially Nintendo's flagship platforms and video games. The show launched the Super Famicom, GameCube, Game Boy Advance, Nintendo 64, 64DD, and all the ongoing games in the Super Mario, The Legend of Zelda, and Pokémon franchises. Some major exhibitions would be teased and then never be seen again, leaving fans and press to maintain hype and inquiry for years as with the Super Mario 128 demo, the controversial Wind Waker teaser video, Mother 3 (EarthBound 64), and a litany of lost 64DD games. (en)
  • Le Nintendo Space World, nommé Shoshinkai (初心会, Shoshinkai) jusqu'en 1996, était un salon de jeux vidéo organisé chaque année par Nintendo au Japon jusqu'en 2001. La première édition de ce salon a lieu en 1989. Le Space World ne se tenait pas tous les ans à une date précise car le but premier de Nintendo était d'y dévoiler ses nouvelles consoles ou nouveaux jeux donc la tenue de ce salon en dépendait. Généralement il avait lieu en août ou en novembre au Makuhari Messe de Chiba à Tokyo et était ouvert aux journalistes mais également au public. Aujourd'hui le Space World n'existe plus car Nintendo préfère se concentrer sur des salons de taille plus grande. La dernière édition de ce salon s'est déroulée en août 2001. * Nintendo Shoshinkai 1993 : annonce par Hiroshi Yamauchi du partenariat entre Nintendo et Silicon Graphics pour le développement d'une console 64 bits avec comme nom de code Project Reality (Nintendo 64). * Nintendo Shoshinkai 1994 : entrée réservée aux journalistes cette année. Première version jouable du Virtual Boy. * Nintendo Shoshinkai 1995 : première version jouable de la Nintendo 64. Des jeux tels que Super Mario 64 et Kirby Air Ride y sont présentés. * Nintendo Space World 1996 : première présentation du 64DD, du kit vibration et nouvelles démo de The Legend of Zelda: Ocarina of Time (nommé Zelda 64), Yoshi's Story, Lylat Wars et GoldenEye 007. * Nintendo Space World 1997 : présentation de la Game Boy Camera et du Game Boy Printer. Première démo jouable de The Legend of Zelda: Ocarina of Time et de Pokémon Or et Argent. * Nintendo Space World 1999 : présentation de The Legend of Zelda: Majora's Mask. Annonce du modem pour le 64DD. * Nintendo Space World 2000 : présentation de la GameCube et de la Game Boy Advance. Cette année, le démo jouable Super Mario 128 y a été présenté au public. * Nintendo Space World 2001 : première vidéo de The Legend of Zelda: The Wind Waker en cel-shading et Super Mario Sunshine. (fr)
  • 任天堂スペースワールド(にんてんどうスペースワールド、Nintendo Space World)は、任天堂が開催していたコンピュータゲームの展示会。同社と取引の有る問屋による組織・が1989年より東京で開催していた会員向け展示会を前身とする。 ここでは、任天堂スペースワールドと名乗る前身に関しても記載する。 なお、「スペースワールド」と称しているが、福岡県北九州市八幡東区にかつて存在した遊園地「スペースワールド」とは一切関係ない。 (ja)
  • ( 다른 뜻에 대해서는 문서를 참고하십시오.) 닌텐도 스페이스 월드(일본어: 任天堂スペースワールド, 영어: Nintendo Space World)는 닌텐도가 개최하는 비디오 게임 전시회로, 이전에는 닌텐도 월드, 닌텐도 64 스페이스 월드, 슈퍼 패미컴 스페이스 월드, 패미컴 스페이스 월드, 소신카이(初心会)라는 이름으로 열렸다. 닌텐도는 대체로 이 행사에서 새로운 콘솔이나 휴대용 게임기를 공개하였다. 다른 비디오 게임 전시회와는 다르게 부정기적으로 행사가 열린다. 행사 개최 여부는 주로 7월 중순에 정해지며, 항상 일본 교토(닌텐도 본사)나 도쿄 중 한 곳에서 열린다. 첫 행사는 1989년 열렸다. (ko)
  • Nintendo World (antes chamado Nintendo Space World, Nintendo 64 Space World, Super Famicom Space World, Famicom Space World, e Shoshinkai (初心会 Shoshinkai?)) é uma feira comercial de jogos realizada pela Nintendo, normalmente com o intuito de revelar novos consoles de mesa ou portáteis. Ao contrário de outros eventos do tipo, a Nintendo World não é realizada anualmente tampouco em nenhum outro intervalo definido; a Nintendo toma a decisão de realizar ou não o show em meados de julho. Por toda a história, o evento sempre foi realizado no Japão, em Kyoto (onde está sediada a Nintendo) ou em Tóquio. A primeira edição do evento ocorreu em 1989. (pt)
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dbo:wikiPageID
  • 1062951 (xsd:integer)
dbo:wikiPageLength
  • 60290 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1115155636 (xsd:integer)
dbo:wikiPageWikiLink
dbp:country
dbp:first
  • 1989-07-28 (xsd:date)
dbp:frequency
  • Annually (en)
dbp:genre
  • Video gaming (en)
dbp:last
  • 2001-08-24 (xsd:date)
dbp:location
  • Kyoto, Japan (en)
  • Makuhari Messe, Chiba, Japan (en)
dbp:name
  • Nintendo Space World (en)
dbp:nativeName
  • 任天堂スペースワールド (en)
dbp:nativeNameLang
  • Japanese (en)
dbp:organized
dbp:quote
  • Spaceworld delivered the unveiling of GameCube, the playability of Game Boy Advance and more than a dozen new Nintendo 64 games, but it also signified the official demise of the Nintendo's 64DD add-on device. The hardware was not only completely absent from the event, but previously scheduled products like Ultimate War and Doubutsu Banchou both showed up in playable form – on cartridge for Nintendo 64. Nintendo did not speak about 64DD during its opening speech, nor did the hardware itself have any booth presence. In fact, the unofficial "No 64DD!" policy seemed to be enforced by Nintendo so brutally that had we even muttered the name of the hardware, we would have probably been tossed out of the show. (en)
  • Certainly [64DD] hasn't been sidelined, it's still in the starting gate. [Nintendo can't guarantee that the 64DD will launch in the US in 1998], but what we can say is that it will launch when it is ready and when we have a compelling piece of software for it. But it's an accessory and we all know the history of selling add-ons in this marketplace, and to be successful we'd have to get a 60%-to-80% penetration of this 64DD into the installed base of N64 to be considered a success. We can't just have 10% or 20% of people buy it, otherwise it wouldn't make any sense to continue software support for it. (en)
dbp:source
  • IGN (en)
  • George Harrison, VP of Nintendo of America, April 1997 (en)
dbp:status
  • Inactive (en)
dbp:wikiPageUsesTemplate
dbp:yearsActive
  • (en)
dcterms:subject
gold:hypernym
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rdfs:comment
  • Unter der Nintendo Spaceworld (jap.: 任天堂スペースワールド), oftmals auch nur Space World genannt, ist eine von Nintendo in unregelmäßigen Abständen abgehaltene Messe zu verstehen. Die letzte Spaceworld wurde 2001 abgehalten und präsentierte den Game Boy Advance und den Nintendo GameCube. Ob Nintendo in einem Jahr eine Spaceworld abhielt, entschied das Unternehmen bis Mitte Juli. Der Veranstaltungsort war entweder in Tokio oder in Kyōto, wo sich der Firmenhauptsitz befindet. (de)
  • Nintendo Space World fue una feria de videojuegos dedicada en exclusiva a los sistemas Nintendo. Comenzó a celebrarse en 1989 y su última edición fue en 2001. Esta feria servía principalmente para oficializar los anuncios de la empresa referentes a sus futuros videojuegos y consolas. (es)
  • 任天堂スペースワールド(にんてんどうスペースワールド、Nintendo Space World)は、任天堂が開催していたコンピュータゲームの展示会。同社と取引の有る問屋による組織・が1989年より東京で開催していた会員向け展示会を前身とする。 ここでは、任天堂スペースワールドと名乗る前身に関しても記載する。 なお、「スペースワールド」と称しているが、福岡県北九州市八幡東区にかつて存在した遊園地「スペースワールド」とは一切関係ない。 (ja)
  • ( 다른 뜻에 대해서는 문서를 참고하십시오.) 닌텐도 스페이스 월드(일본어: 任天堂スペースワールド, 영어: Nintendo Space World)는 닌텐도가 개최하는 비디오 게임 전시회로, 이전에는 닌텐도 월드, 닌텐도 64 스페이스 월드, 슈퍼 패미컴 스페이스 월드, 패미컴 스페이스 월드, 소신카이(初心会)라는 이름으로 열렸다. 닌텐도는 대체로 이 행사에서 새로운 콘솔이나 휴대용 게임기를 공개하였다. 다른 비디오 게임 전시회와는 다르게 부정기적으로 행사가 열린다. 행사 개최 여부는 주로 7월 중순에 정해지며, 항상 일본 교토(닌텐도 본사)나 도쿄 중 한 곳에서 열린다. 첫 행사는 1989년 열렸다. (ko)
  • Nintendo World (antes chamado Nintendo Space World, Nintendo 64 Space World, Super Famicom Space World, Famicom Space World, e Shoshinkai (初心会 Shoshinkai?)) é uma feira comercial de jogos realizada pela Nintendo, normalmente com o intuito de revelar novos consoles de mesa ou portáteis. Ao contrário de outros eventos do tipo, a Nintendo World não é realizada anualmente tampouco em nenhum outro intervalo definido; a Nintendo toma a decisão de realizar ou não o show em meados de julho. Por toda a história, o evento sempre foi realizado no Japão, em Kyoto (onde está sediada a Nintendo) ou em Tóquio. A primeira edição do evento ocorreu em 1989. (pt)
  • Le Nintendo Space World, nommé Shoshinkai (初心会, Shoshinkai) jusqu'en 1996, était un salon de jeux vidéo organisé chaque année par Nintendo au Japon jusqu'en 2001. La première édition de ce salon a lieu en 1989. Le Space World ne se tenait pas tous les ans à une date précise car le but premier de Nintendo était d'y dévoiler ses nouvelles consoles ou nouveaux jeux donc la tenue de ce salon en dépendait. Généralement il avait lieu en août ou en novembre au Makuhari Messe de Chiba à Tokyo et était ouvert aux journalistes mais également au public. (fr)
  • Nintendo Space World, formerly named Shoshinkai and Famicom Space World, was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles and games. Anticipated and dissected each year with hype and exclusivity, it was a destination for the international video game press, with detailed developer interviews and technology demos. (en)
rdfs:label
  • Nintendo Space World (de)
  • Nintendo Space World (es)
  • Nintendo Space World (fr)
  • 닌텐도 스페이스 월드 (ko)
  • 任天堂スペースワールド (ja)
  • Nintendo Space World (en)
  • Nintendo Space World (pt)
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