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- The Mortal Kombat series of fighting games, created by Ed Boon and John Tobias, has been the subject of various controversies since its creation in 1992. In particular, Mortal Kombat has often been criticised from a broad spectrum of politicians and other critics for its unrestrained use of graphic and bloody violence, both in the game's regular combat scenes and its Fatalities—finishing moves which allow the player to kill or otherwise maim the defeated opponents. The violent nature of the series, one of the earliest of its kind, has led to the creation and continued presence of the Entertainment Software Rating Board (ESRB) in 1994, and other ratings boards for video games. Various Mortal Kombat games have been censored or banned in several countries, and the franchise was the subject of several court cases. In Germany, every Mortal Kombat game was banned for ten years from its release until 2015. Mortal Kombat (2011) is also banned in South Korea, and was banned in Australia until February 2013, while Mortal Kombat 11 is banned in Indonesia, Japan, Mainland China and Ukraine. (en)
- 真人快打相关争议是指由埃德·布恩(Ed Boon)和约翰·托比亚斯(John Tobias)自1992年以来创作研发的《真人快打》系列格斗游戏所一直围绕的各种争议问题。《真人快打》经常受到政界人士和其他领域人士的批评,因为它高拟真的格斗暴力血腥画面丝毫没有做任何处理(无论是在游戏的常规战斗场景还是在致命一击场景中亦都是如此——最后的终结技允许玩家以极为血腥的方式虐杀对方)。该系列的早期作品,其暴力表现手法导致了娱乐软件分级委员会(ESRB)和其他视频游戏评级委员会的创立和持续的对游戏的评级审查。《真人快打》系列游戏在多个国家遭到审查或禁止,而且这款游戏系列也成为多个法庭案件的犯案因素。 《真人快打11》在印度尼西亚、日本、中国和乌克兰是被完全禁止游玩(但中国大陆地区仍然可以在Steam上购买正版或者从互联网上下载盗版游戏游玩)。在德国,从发行到2015年这十年来,《真人快打》系列一直在当地处于禁止游玩限制。《真人快打11》也遭到巴西和韩国禁止,直到2013年2月,澳大利亚也宣布禁止游玩该游戏。 (zh)
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- On a couple of occasions there have been cheats which opened up taboo content and caused concern amongst the devout followers of Mary Whitehouse. Mortal Kombat had bloody violence as a standard feature in the arcades, but when it came home the ketchup needed to be activated with a code. Every version had this feature, with the exception of the versions on Nintendo's consoles due to content guidelines. Mortal Kombat became one of the key games leading to the 1993 US Senate hearings on videogame violence, which led to the creation of the ESRB. While Nintendo had proudly trumpeted its less violent Mortal Kombat, the lure of the dollar was too much and Mortal Kombat II was released with blood on all formats. (en)
- In the past year, some very violent and offensive games have reached the mark, and of course I'm speaking about Mortal Kombat and Night Trap. (en)
- I think a lot of the attention the game got in regards to its violence came from people who never played the game and weren't really aware of the subject matter. They weren't looking at it as a player. They were looking at it as an outside observer who doesn't play the product. Even with games today, if someone who doesn't play a game is shown snippets of a game, their reaction is going to be different than actually sitting down and experiencing the game. If you look at it out of context, it's worse than it actually is. (en)
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- "Sex and violence", Retro Gamer (en)
- Mortal Kombat co-creator John Tobias (en)
- Nintendo of America vice president Howard Lincoln, testifying before the U.S. Congress on the video game violence controversy in 1993 (en)
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- 真人快打相关争议是指由埃德·布恩(Ed Boon)和约翰·托比亚斯(John Tobias)自1992年以来创作研发的《真人快打》系列格斗游戏所一直围绕的各种争议问题。《真人快打》经常受到政界人士和其他领域人士的批评,因为它高拟真的格斗暴力血腥画面丝毫没有做任何处理(无论是在游戏的常规战斗场景还是在致命一击场景中亦都是如此——最后的终结技允许玩家以极为血腥的方式虐杀对方)。该系列的早期作品,其暴力表现手法导致了娱乐软件分级委员会(ESRB)和其他视频游戏评级委员会的创立和持续的对游戏的评级审查。《真人快打》系列游戏在多个国家遭到审查或禁止,而且这款游戏系列也成为多个法庭案件的犯案因素。 《真人快打11》在印度尼西亚、日本、中国和乌克兰是被完全禁止游玩(但中国大陆地区仍然可以在Steam上购买正版或者从互联网上下载盗版游戏游玩)。在德国,从发行到2015年这十年来,《真人快打》系列一直在当地处于禁止游玩限制。《真人快打11》也遭到巴西和韩国禁止,直到2013年2月,澳大利亚也宣布禁止游玩该游戏。 (zh)
- The Mortal Kombat series of fighting games, created by Ed Boon and John Tobias, has been the subject of various controversies since its creation in 1992. In particular, Mortal Kombat has often been criticised from a broad spectrum of politicians and other critics for its unrestrained use of graphic and bloody violence, both in the game's regular combat scenes and its Fatalities—finishing moves which allow the player to kill or otherwise maim the defeated opponents. (en)
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- Controversies surrounding Mortal Kombat (en)
- 真人快打相關爭議 (zh)
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