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Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. Consequences of those choices are then shown in the simulated game world in subsequent levels or missions. He is best known for the critically acclaimed video game Deus Ex that embodies the choice and consequence philosophy while combining elements of the first-person shooter, role-playing, and adventure game genres. In addition to Deus Ex, Spector is known for his work while employed by Looking Glass Studios, where he was involved in the creation of several acclaimed titles including Ultima Underworld, Ultima Underworld II, System Sho

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  • وارين سبيكتور (بالإنجليزية: Warren Spector)‏ مواليد 2 أكتوبر 1955 في الولايات المتحدة، هو مصمم ألعاب فيديو أمريكي. معروف بصنع الألعاب التي تعطي اللاعبين مجموعة واسعة من الخيارات في كيفية التقدم. هو مصصم لعبة ديوس إكس والتي تجمع بين عناصر ألعاب تقمص الأدوار والتصويب من منظور الشخص الأول والمغامرة. (ar)
  • Warren Spector (* 1955) ist ein US-amerikanischer Spieleentwickler. (de)
  • Warren Spector (2 octobre 1955) est un concepteur américain de jeux vidéo connu pour avoir œuvré sur l'intégration d'éléments du RPG dans le jeu de tir à la première personne. (fr)
  • Warren Spector (nacido el 2 de octubre de 1955)​ es un diseñador de juegos de rol y videojuegos de rol. Es conocido por haber fusionado elementos de videojuegos de rol con juegos de disparos en primera persona. Actualmente reside en Austin, Texas con su esposa, la escritora de fantasía Caroline L. Spector. Sus trabajos más sobresalientes han sido los videojuegos System Shock , Deus Ex , Thief: The Dark Project y Epic Mickey (es)
  • Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. Consequences of those choices are then shown in the simulated game world in subsequent levels or missions. He is best known for the critically acclaimed video game Deus Ex that embodies the choice and consequence philosophy while combining elements of the first-person shooter, role-playing, and adventure game genres. In addition to Deus Ex, Spector is known for his work while employed by Looking Glass Studios, where he was involved in the creation of several acclaimed titles including Ultima Underworld, Ultima Underworld II, System Shock, and Thief: The Dark Project. He is employed by OtherSide Entertainment, where he was part of the development team for now-cancelled System Shock 3. He is currently working on a new immersive sim based on an original intellectual property. (en)
  • Warren Spector (Miami, 2 ottobre 1955) è un autore di videogiochi statunitense, noto soprattutto per il suo lavoro nel fondere gli elementi dei videogiochi di ruolo con quelli degli sparatutto in prima persona; fusione di generi che sfociò soprattutto nella creazione di videogiochi cyberpunk considerati classici, quali System Shock e Deus Ex. È una delle figure chiave che hanno definito il genere immersive sim. (it)
  • Warren Spector (Miami, 2 de outubro de 1955) é um designer de jogos eletrônicos, conhecido pelas séries de jogos eletrônicos como System Shock, Deus Ex e Epic Mickey. (pt)
  • Уоррен Эван Спектор (англ. Warren Evan Spector; род. 2 октября 1955, Нью-Йорк) — разработчик компьютерных игр, известный играми, объединяющими элементы шутера от первого лица и ролевой игры. (ru)
  • Warren Spector är en datorspelsutvecklare född 2 oktober 1955. Han ligger bakom kända datorspel som , , Deus Ex, Epic Mickey och många fler. Han har även utvecklat rollspel som och . (sv)
  • Во́ррен Спе́ктор (англ. Warren Evan Spector) — розробник відеоігор, відомий іграми, що об'єднують елементи шутерів від першої особи та рольових ігор. (uk)
  • 華倫·埃文·史佩特(英語:Warren Evan Spector,1955年10月2日-)是美國的一名電子遊戲設計師。 (zh)
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  • 1955-10-02 (xsd:date)
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  • 1955-01-01 (xsd:gYear)
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  • Spector in 2010 (en)
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  • Warren Spector (en)
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  • director (en)
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  • Role-playing and video game designer (en)
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  • وارين سبيكتور (بالإنجليزية: Warren Spector)‏ مواليد 2 أكتوبر 1955 في الولايات المتحدة، هو مصمم ألعاب فيديو أمريكي. معروف بصنع الألعاب التي تعطي اللاعبين مجموعة واسعة من الخيارات في كيفية التقدم. هو مصصم لعبة ديوس إكس والتي تجمع بين عناصر ألعاب تقمص الأدوار والتصويب من منظور الشخص الأول والمغامرة. (ar)
  • Warren Spector (* 1955) ist ein US-amerikanischer Spieleentwickler. (de)
  • Warren Spector (2 octobre 1955) est un concepteur américain de jeux vidéo connu pour avoir œuvré sur l'intégration d'éléments du RPG dans le jeu de tir à la première personne. (fr)
  • Warren Spector (nacido el 2 de octubre de 1955)​ es un diseñador de juegos de rol y videojuegos de rol. Es conocido por haber fusionado elementos de videojuegos de rol con juegos de disparos en primera persona. Actualmente reside en Austin, Texas con su esposa, la escritora de fantasía Caroline L. Spector. Sus trabajos más sobresalientes han sido los videojuegos System Shock , Deus Ex , Thief: The Dark Project y Epic Mickey (es)
  • Warren Spector (Miami, 2 ottobre 1955) è un autore di videogiochi statunitense, noto soprattutto per il suo lavoro nel fondere gli elementi dei videogiochi di ruolo con quelli degli sparatutto in prima persona; fusione di generi che sfociò soprattutto nella creazione di videogiochi cyberpunk considerati classici, quali System Shock e Deus Ex. È una delle figure chiave che hanno definito il genere immersive sim. (it)
  • Warren Spector (Miami, 2 de outubro de 1955) é um designer de jogos eletrônicos, conhecido pelas séries de jogos eletrônicos como System Shock, Deus Ex e Epic Mickey. (pt)
  • Уоррен Эван Спектор (англ. Warren Evan Spector; род. 2 октября 1955, Нью-Йорк) — разработчик компьютерных игр, известный играми, объединяющими элементы шутера от первого лица и ролевой игры. (ru)
  • Warren Spector är en datorspelsutvecklare född 2 oktober 1955. Han ligger bakom kända datorspel som , , Deus Ex, Epic Mickey och många fler. Han har även utvecklat rollspel som och . (sv)
  • Во́ррен Спе́ктор (англ. Warren Evan Spector) — розробник відеоігор, відомий іграми, що об'єднують елементи шутерів від першої особи та рольових ігор. (uk)
  • 華倫·埃文·史佩特(英語:Warren Evan Spector,1955年10月2日-)是美國的一名電子遊戲設計師。 (zh)
  • Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how to progress. Consequences of those choices are then shown in the simulated game world in subsequent levels or missions. He is best known for the critically acclaimed video game Deus Ex that embodies the choice and consequence philosophy while combining elements of the first-person shooter, role-playing, and adventure game genres. In addition to Deus Ex, Spector is known for his work while employed by Looking Glass Studios, where he was involved in the creation of several acclaimed titles including Ultima Underworld, Ultima Underworld II, System Sho (en)
rdfs:label
  • وارين سبيكتور (ar)
  • Warren Spector (en)
  • Warren Spector (de)
  • Warren Spector (es)
  • Warren Spector (fr)
  • Warren Spector (it)
  • Warren Spector (pt)
  • Спектор, Уоррен (ru)
  • Warren Spector (sv)
  • 華倫·埃文·史佩特 (zh)
  • Воррен Спектор (uk)
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