An Entity of Type: Thing, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010).

Property Value
dbo:abstract
  • A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010). Rockstar used motion capture to record the performances of the cast, as well as face cameras to capture their facial reactions for later animation. The secretive nature of Rockstar's development processes meant that the actors and director were unsure of the future of the characters during production; the writers continued to work on the script while the actors shot their scenes in segments. Rockstar wanted a diverse cast of characters within the Van der Linde gang and put particular focus on the individual stories behind each character. While one of the main themes of the original game was to protect family at all costs, Red Dead Redemption 2 tells the story of the breakdown of a family in the form of the Van der Linde gang. Red Dead Redemption 2 is the first game from Rockstar built specifically for the PlayStation 4 and Xbox One. Rockstar had tested the technical capabilities of the consoles when porting Grand Theft Auto V. Once the team had defined what limitations were sustainable, they found the areas that required the most focus. The game features an original score, composed by musician Woody Jackson, who worked with Rockstar on Red Dead Redemption and Grand Theft Auto V. The score features contributions from artists such as Colin Stetson, Senyawa, and Arca. Rockstar engaged Daniel Lanois to produce the original vocal tracks for the game, collaborating with artists such as D'Angelo, Willie Nelson, Rhiannon Giddens, and Josh Homme. Red Dead Redemption 2 was officially announced in October 2016; it was heavily promoted and widely anticipated. Rockstar missed the original release date, delaying the game twice for further polishing. Rockstar marketed the game through video trailers, announcing specific details about the game as development continued. Various special editions of the game were released. The game's development underwent media scrutiny due to the extensive hours expected of employees and the culture of "crunch" at the developer. The game's online multiplayer mode, Red Dead Online, opened its beta in November 2018; the beta ended in May 2019. (en)
dbo:thumbnail
dbo:wikiPageID
  • 62066593 (xsd:integer)
dbo:wikiPageLength
  • 80677 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1095435622 (xsd:integer)
dbo:wikiPageWikiLink
dbp:align
  • left (en)
  • right (en)
dbp:alt
  • A middle-aged man with brown hair and a bushy brown beard smiling at the camera. (en)
  • A bald middle-aged man smiling at the camera. (en)
dbp:caption
  • dbr:Benjamin_Byron_Davis
  • dbr:Steve_J._Palmer
  • SoHo, Manhattan (en)
  • Brisbane, Queensland (en)
  • Alex McKenna (en)
  • Roger Clark (en)
  • Woody Jackson, who previously worked on Red Dead Redemption and Grand Theft Auto V, returned to compose the original score for Red Dead Redemption 2. (en)
  • Daniel Lanois produced all of the game's original vocal tracks, engaging several artists and musicians. Lanois was chosen to produce all of the songs to create consistency within the music. (en)
  • Peter Blomquist (en)
  • Rob Wiethoff (en)
dbp:direction
  • horizontal (en)
  • vertical (en)
dbp:footer
  • Clark, McKenna, and Blomquist were cast as Arthur Morgan, Sadie Adler, and Micah Bell, respectively. (en)
  • The game was extensively promoted throughout the world. (en)
  • Wiethoff, Palmer, and Davis returned for their roles as John Marston, Bill Williamson, and Dutch van der Linde, respectively, from Red Dead Redemption. (en)
  • Dan Houser co-wrote the narrative with Michael Unsworth and Rupert Humphries, and executive-produced the game alongside his brother Sam Houser . (en)
  • Red Dead Redemption 2 is the first game from Rockstar built specifically for the PlayStation 4 and Xbox One . (en)
dbp:image
  • Red Dead Redemption 2 bus advertisement – Brisbane, Queensland.png (en)
  • Broome Thompson Watts Sts td 23 - 40 Thompson Street.jpg (en)
  • Alex McKenna - Great Philadelphia Comic Con.jpg (en)
  • Dan Houser at Rockstar Games.png (en)
  • DanielLanois 7878.jpg (en)
  • PS4-Console-wDS4.jpg (en)
  • Peter Blomquist - Great Philadelphia Comic Con.jpg (en)
  • Rob Wiethoff - Great Philadelphia Comic Con 2.jpg (en)
  • Roger Clark - Great Philadelphia Comic Con.jpg (en)
  • Sam Houser at Rockstar Games.png (en)
  • Steve J Palmer - Great Philadelphia Comic Con.jpg (en)
  • Woody Jackson, IndieCade 2012.jpg (en)
  • Xbox-One-Console-wController-FL.jpg (en)
  • Benjamin Byron Davis - Great Philadelphia Comic Con.jpg (en)
dbp:totalWidth
  • 300 (xsd:integer)
  • 400 (xsd:integer)
  • 500 (xsd:integer)
dbp:wikiPageUsesTemplate
dcterms:subject
rdfs:comment
  • A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010). (en)
rdfs:label
  • Development of Red Dead Redemption 2 (en)
owl:sameAs
prov:wasDerivedFrom
foaf:depiction
foaf:isPrimaryTopicOf
is dbo:wikiPageRedirects of
is dbo:wikiPageWikiLink of
is foaf:primaryTopic of
Powered by OpenLink Virtuoso    This material is Open Knowledge     W3C Semantic Web Technology     This material is Open Knowledge    Valid XHTML + RDFa
This content was extracted from Wikipedia and is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License