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Prince of Persia : Les Sables du Temps Prince of Persia: The Sands of Time Prince of Persia: The Sands of Time Prince of Persia: Las Arenas del Tiempo Prince of Persia: The Sands of Time Prince of Persia: The Sands of Time Prince of Persia: The Sands of Time プリンス・オブ・ペルシャ 時間の砂 Prince of Persia: The Sands of Time Prince of Persia: The Sands of Time Prince of Persia: Le sabbie del tempo Prince of Persia: The Sands of Time برنس أوف بيرشيا: ذا ساندز أوف تايم 페르시아의 왕자: 시간의 모래 Prince of Persia: Piaski czasu Prince of Persia: The Sands of Time Prince of Persia: The Sands of Time 波斯王子:时之砂
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Prince of Persia: The Sands of Time is a 2003 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. Revealed in March 2003, it was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Microsoft Windows in November 2003. The Sands of Time is a reboot of the Prince of Persia series created by Jordan Mechner. Mechner served as creative consultant, designer, and scenario writer for The Sands of Time. Prince of Persia: The Sands of Time är ett actionäventyrsspel och pussel-plattformsspel utvecklat och utgivet av Ubisoft. Det tillkännagavs i mars 2003 och släpptes i november samma år till Playstation 2, Xbox, Gamecube, Game Boy Advance och Microsoft Windows. The Sands of Time är en reboot av Prince of Persia-serien, skapad av Jordan Mechner. Mechner arbetade som kreativ konsult, designer och scenarioförfattare till The Sands of Time. År 2004 utvecklades en version till mobiltelefoner och utgavs i Nordamerika av Gameloft. برنس أوف بيرشيا: ذا ساندز أوف تايم (بالإنجليزية: Prince of Persia: The Sands of Time)‏ (أمير بلاد فارس: رمال الزمن) هي لعبة فيديو وأحد أجزء سلسلة أمير بلاد فارس، صدرت في نوفمبر 2003 وهي من تطوير يوبي سوفت مونتريال ونشر يوبي سوفت وسوني كمبيوتر إنترتينمنت. 《波斯王子:时之砂》(英语:Prince of Persia: The Sands of Time,以下简称时之砂)是一款第三人視角的动作冒险游戏,是波斯王子三部曲的首作,由育碧公司开发。以1989年的游戏《波斯王子》为基础,全面更新並3D化而成。发布的平台有个人电脑、XBOX、PS2、任天堂,之后还发布了该游戏的2D版本,平台是GBA和手机。由于《时之砂》的成功,育碧公司分别在2004年发布续作《波斯王子:武者之心》,在2005年发布续作《波斯王子:王者无双》。育碧計畫推出本作重製版《波斯王子:时之沙重製》(英语:Prince of Persia: The Sands of Time Remake),將推出在PC、PlayStation 4、Xbox One平台。 2010年推出的時間點,回到了首部曲時之沙與二部曲武者之心之間發生的事。 Prince of Persia : Les Sables du Temps (Prince of Persia: The Sands of Time en version originale) est un jeu vidéo développé et édité par Ubisoft. Mélange de jeu de plates-formes et d’action, il est sorti en 2003 sur PC, PlayStation 2, Xbox et GameCube, puis a été adapté sur Game Boy Advance et téléphone mobile. Il est le quatrième jeu de la franchise Prince of Persia. Prince of Persia: The Sands of Time (укр. Принц Персії: Піски часу) — відеогра, розроблена компанією Ubisoft у 2003 році спільно із засновником першого Prince of Persia . Prince of Persia: The Sands of Time не є сиквелом оригінального Prince of Persia, і на відміну від першої гри, є не платформером, а екшном. Тим не менш, основа ігрового процесу в усіх частинах ігор однакова — переміщення по багатоповерховим складним з архітектурної точки зору будівлям, з постійним виконанням складних акробатичних прийомів, які урізноманітнені періодичними сутичками з ворогами. Prince of Persia: The Sands of Time (Princ z Persie: Písky času) z roku 2003 je čtvrté pokračování hry Prince of Persia. Vytvořil jej francouzský vývojářský tým Ubisoft. Sands Of Time je začátkem nové POP trilogie a navazují na něj díly Prince of Persia: Warrior Within, a Prince of Persia: The Forgotten Sands, který se odehrává mezi Sands of Time a Warrior Within. Hra byla vyvinuta pro PlayStation 2, Xbox, Gamecube, Game Boy Advance a PC. ( 이 문서는 게임에 관한 것입니다. 영화에 대해서는 페르시아의 왕자: 시간의 모래 (영화) 문서를 참고하십시오.) 《페르시아의 왕자: 시간의 모래》(Prince of Persia: The Sands of Time)는 유비소프트가 개발, 출시한 액션 어드벤처 게임 퍼즐 플랫폼 비디오 게임이다. 2003년 3월 처음 모습을 등장한 이 게임은 게임보이 어드밴스, 플레이스테이션 2, 게임큐브, 엑스박스, 마이크로소프트 윈도우용으로 2003년 11월에 출시되었다. Prince of Persia: The Sands of Time is een videogame in de Prince of Persia-serie. Het is het eerste deel in de "Sands of Time-Trilogie". De game is ontwikkeld door Ubisoft Montreal, uitgegeven door Ubisoft en kwam in november 2003 uit voor PlayStation 2, Xbox, PlayStation Portable, Nintendo Gamecube, pc en Game Boy Advance.Het succes van The Sands of Time leidde tot twee vervolgen, Prince of Persia: Warrior Within en Prince of Persia: The Two Thrones. 『プリンス・オブ・ペルシャ 時間の砂』 (Prince of Persia: The Sands of Time) は、ユービーアイソフトにより開発されたアクションアドベンチャーゲームである。日本では、ソニー・コンピュータエンタテインメントより発売された。 Prince of Persia: Las Arenas del Tiempo es un videojuego desarrollado por Ubisoft. Este juego inaugura la exitosa serie homónima, cuyas continuaciones son Prince of Persia: El Alma del Guerrero y Prince of Persia: Las Dos Coronas. Las Arenas del Tiempo se lanzó para PS2, XBOX, Nintendo GameCube, Game Boy Advance y para PC entre 2003 y 2004. El juego, creado por Jordan Mechner, es considerado el verdadero sucesor en tres dimensiones. Las Arenas del Tiempo es un juego de aventura/plataformas donde el Príncipe deberá conseguir su objetivo, esquivando trampas y enemigos. Prince of Persia: The Sands of Time (рус. Принц Персии: Пески Времени) — компьютерная игра, выпущенная компанией Ubisoft в 2003 году совместно с создателем самого первого Prince of Persia Джорданом Мехнером. Была локализована и издана на территории России компанией «Акелла». Игру положительно восприняли критики, хваля её за отличную графику, удобный и захватывающий геймплей, интригующий сюжет. Игра получила множество наград и стала одной из величайших игр всех времён. Prince of Persia: The Sands of Time (en català: Les Sorres del Temps) és un videojoc desenvolupat per Ubisoft. Aquest joc inaugura l'exitosa sèrie de Les Sorres del Temps, a qui segueixen Prince of Persia: L'Ànima del Guerrer i . Les Sorres del Temps es llançà per a PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance i PC entre el 2003 i el 2004. El joc, creat per , és considerat el vertader successor de tres dimensions. Les Sorres del Temps és un joc d'aventures (amb plataformes) on el Príncep haurà d'aconseguir el seu objectiu, esquivant trampes i enemics. Prince of Persia: Piaski czasu – komputerowa gra zręcznościowa wyprodukowana przez Ubisoft Montreal i wydana przez Ubisoft 4 listopada 2003, kontynuująca przygody księcia Persji. Gra została wydana na platformy PC, PlayStation 2, GameCube, Xbox, PlayStation 3 oraz Game Boy Advance. Prince of Persia: Le sabbie del tempo (Prince of Persia: The Sands of Time) è un videogioco a piattaforme-d'azione edito da Ubisoft nel 2003. Il videogioco, sostanzialmente un riavvio della trilogia classica di Prince of Persia da parte del suo stesso creatore Jordan Mechner (di cui ne aveva appunto ceduto i diritti di alla Ubisoft, detenuti originariamente dalla Brøderbund che venne chiusa nel 1999), riscosse un immediato successo di vendite e critica, tanto da esercitare un'influenza a dir poco rivoluzionaria su tutti gli altri videogiochi dello stesso genere venuti dopo. Το Prince of Persia: The Sands of Time είναι βιντεοπαιχνίδι δράσης περιπέτειας που αναπτύχθηκε και κυκλοφόρησε Νοέμβριο του 2003 από την Ubisoft για τα Microsoft Windows, το GameCube, το PlayStation 2, το Xbox και μία δισδιάστατη εκδοχή για το Game Boy Advance. Πρόκειται για επανεκκίνηση της σειράς , που δημιουργήθηκε από τον Jordan Mechner. Ο ίδιος υπηρέτησε ως δημιουργικός σύμβουλος, σχεδιαστής, και συγγραφέας σεναρίου για το The Sands of Time. Η επιτυχία του παιχνιδιού οδήγησε σε δύο συνέχειες, το και το το 2004 και 2005, αντίστοιχα, καθώς και το το 2010.
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( 이 문서는 게임에 관한 것입니다. 영화에 대해서는 페르시아의 왕자: 시간의 모래 (영화) 문서를 참고하십시오.) 《페르시아의 왕자: 시간의 모래》(Prince of Persia: The Sands of Time)는 유비소프트가 개발, 출시한 액션 어드벤처 게임 퍼즐 플랫폼 비디오 게임이다. 2003년 3월 처음 모습을 등장한 이 게임은 게임보이 어드밴스, 플레이스테이션 2, 게임큐브, 엑스박스, 마이크로소프트 윈도우용으로 2003년 11월에 출시되었다. Prince of Persia: Le sabbie del tempo (Prince of Persia: The Sands of Time) è un videogioco a piattaforme-d'azione edito da Ubisoft nel 2003. Il videogioco, sostanzialmente un riavvio della trilogia classica di Prince of Persia da parte del suo stesso creatore Jordan Mechner (di cui ne aveva appunto ceduto i diritti di alla Ubisoft, detenuti originariamente dalla Brøderbund che venne chiusa nel 1999), riscosse un immediato successo di vendite e critica, tanto da esercitare un'influenza a dir poco rivoluzionaria su tutti gli altri videogiochi dello stesso genere venuti dopo. Al gioco sono poi succeduti due seguiti, Prince of Persia: Spirito guerriero e Prince of Persia: I due troni, oltreché ben due midquel, (esclusivamente per il Nintendo DS) e Prince of Persia: Le sabbie dimenticate; nel 2008 è stato inoltre effettuato un secondo riavvio della serie con la breve Saga di Ahriman. Nel settembre del 2020 ne è stato annunciato inoltre un suo rifacimento, la cui data era stata inizialmente fissata per il 2021 (dapprima il 21 gennaio, poi il 14 febbraio e ancora il 18 Marzo) per finire poi a data da definirsi, per PlayStation 5, PlayStation 4, Xbox One, Xbox Series X, Xbox Series S, Nintendo Switch e Microsoft Windows. Prince of Persia : Les Sables du Temps (Prince of Persia: The Sands of Time en version originale) est un jeu vidéo développé et édité par Ubisoft. Mélange de jeu de plates-formes et d’action, il est sorti en 2003 sur PC, PlayStation 2, Xbox et GameCube, puis a été adapté sur Game Boy Advance et téléphone mobile. Il est le quatrième jeu de la franchise Prince of Persia. Le jeu raconte l'histoire du Prince de Perse qui, trompé par le Vizir, libère les Sables du Temps dans le palais du Sultan, ami de son père. Ceux-ci corrompent les êtres vivants et les transforment en Monstres des sables sous le contrôle du Vizir. Avec l'aide de Farah, fille du Maharajah d'Inde réduite en esclavage par le roi de Perse Shahraman, le joueur doit faire traverser au Prince tous les pièges du palais aidé par ses talents d'acrobate et les pouvoirs de la Dague du temps, arme magique permettant de contrôler le temps. Le jeu rencontre un immense succès critique et commercial (plus de 2 millions d'exemplaires vendus), et relance la franchise Prince of Persia. Il est le premier épisode de la trilogie dite des « Sables du Temps ». Ses deux suites, L'Âme du guerrier et Les Deux Royaumes, sont sorties en décembre 2004 et décembre 2006. Prince of Persia : Les Sables du Temps fut adapté au cinéma en 2010 dans un film au titre homonyme. Un remake du jeu est annoncé en septembre 2020 pour une sortie début 2021, sous le nom Prince of Persia : Les Sables du Temps Remake, mais il est finalement repoussé sans plus de précisions. Le jeu a reçu de nombreuses nominations et a remporté plusieurs prix dont un E3 Game Critics Award, un Imagina Games Award, deux Game Developers Choice Awards et huit Interactive Achievement Awards. Il a également été nommé de nombreuses fois dans les classements annuels des meilleurs jeux vidéo de l'année 2003 de la presse spécialisée. Prince of Persia: The Sands of Time is een videogame in de Prince of Persia-serie. Het is het eerste deel in de "Sands of Time-Trilogie". De game is ontwikkeld door Ubisoft Montreal, uitgegeven door Ubisoft en kwam in november 2003 uit voor PlayStation 2, Xbox, PlayStation Portable, Nintendo Gamecube, pc en Game Boy Advance.Het succes van The Sands of Time leidde tot twee vervolgen, Prince of Persia: Warrior Within en Prince of Persia: The Two Thrones. Το Prince of Persia: The Sands of Time είναι βιντεοπαιχνίδι δράσης περιπέτειας που αναπτύχθηκε και κυκλοφόρησε Νοέμβριο του 2003 από την Ubisoft για τα Microsoft Windows, το GameCube, το PlayStation 2, το Xbox και μία δισδιάστατη εκδοχή για το Game Boy Advance. Πρόκειται για επανεκκίνηση της σειράς , που δημιουργήθηκε από τον Jordan Mechner. Ο ίδιος υπηρέτησε ως δημιουργικός σύμβουλος, σχεδιαστής, και συγγραφέας σεναρίου για το The Sands of Time. Η επιτυχία του παιχνιδιού οδήγησε σε δύο συνέχειες, το και το το 2004 και 2005, αντίστοιχα, καθώς και το το 2010. Η ιστορία ακολουθεί έναν πρίγκιπα, που αναφέρεται μόνο ως Prince μέσα στο παιχνίδι, του οποίου ο πατέρας λεηλατεί την πόλη ενός Μαχαραγιά, με την παρότρυνση του προδότη Βεζίρη της πόλης. Κατά τη διάρκεια της επίθεσης, ο Prince αποκτά ένα εύρημα με το όνομα Dagger of Time (Στιλέτο του Χρόνου), ενώ ο στρατός του παίρνει μία κλεψύδρα με το όνομα Sands of Time (Άμμος του Χρόνου). Επισκεπτόμενος την πόλη Azad για να παρουσιάσει το Sands of Time ως δώρο στον ηγέτη της πόλης. Ωστόσο, ο Βεζίρης ξεγελά τον Prince να ελευθερώσει το Sands, μεταμορφώνοντας τον πληθυσμό της πόλης σε βάναυσα τέρατα. Συνεργάζεται με την κόρη του Μαχαραγιά, τη Farah, ώστε να διορθώσει το λάθος του και να επιστρέψει το Sands στην κλεψύδρα. Prince of Persia: Las Arenas del Tiempo es un videojuego desarrollado por Ubisoft. Este juego inaugura la exitosa serie homónima, cuyas continuaciones son Prince of Persia: El Alma del Guerrero y Prince of Persia: Las Dos Coronas. Las Arenas del Tiempo se lanzó para PS2, XBOX, Nintendo GameCube, Game Boy Advance y para PC entre 2003 y 2004. El juego, creado por Jordan Mechner, es considerado el verdadero sucesor en tres dimensiones. Las Arenas del Tiempo es un juego de aventura/plataformas donde el Príncipe deberá conseguir su objetivo, esquivando trampas y enemigos. Prince of Persia: The Sands of Time är ett actionäventyrsspel och pussel-plattformsspel utvecklat och utgivet av Ubisoft. Det tillkännagavs i mars 2003 och släpptes i november samma år till Playstation 2, Xbox, Gamecube, Game Boy Advance och Microsoft Windows. The Sands of Time är en reboot av Prince of Persia-serien, skapad av Jordan Mechner. Mechner arbetade som kreativ konsult, designer och scenarioförfattare till The Sands of Time. År 2004 utvecklades en version till mobiltelefoner och utgavs i Nordamerika av Gameloft. Spelet berättar historien om en icke-namngiven prins vars far anfaller en indisk stad som snabbt betvingas, inte minst för att stadens maharadja blir förrådd av sin vesir. Under anfallet får prinsen en artefakt, en dolk vid namn Dagger of Time, medan hans fars armé erövrar ett timglas som innehåller Sands of Time. Prinsen besöker Azad för att presentera sanden som en gåva till stadens härskare, men vesiren lurar prinsen till att frigöra sanden, vilket förvandlar stadens invånare till vilda monster. Tillsammans med maharajans dotter Farah kämpar prinsen för att rätta till sitt misstag och föra tillbaka sanden till timglaset. Spelet kretsar kring prinsens förmågor att röra sig vid plattformar och strider mot varelser som skapats av sanden. En viktig mekanik i spelet är att använda dolken för att spola tillbaka tiden. Om prinsen gör ett misstag i sina plattformsmoment kan den utnyttjas för att döda och frysa fiender. Spelet fick ett positivt mottagande under dess lansering, vann flera utmärkelser och betraktas av flera recensenter och spelare vara ett av de bästa spelen genom tiderna. Spelet sålde inledningsvis långsamt, men blev i efterhand en kommersiell framgång. Dess framgång ledde till utvecklingen av en uppföljare, Prince of Persia: Warrior Within, som släpptes i november 2004. Ytterligare spel inom Sands of Time-universumet utvecklades, och spelet är ofta nämnt som skälet till att Prince of Persia-seriens popularitet återupptogs. Prince of Persia: The Sands of Time (Princ z Persie: Písky času) z roku 2003 je čtvrté pokračování hry Prince of Persia. Vytvořil jej francouzský vývojářský tým Ubisoft. Sands Of Time je začátkem nové POP trilogie a navazují na něj díly Prince of Persia: Warrior Within, a Prince of Persia: The Forgotten Sands, který se odehrává mezi Sands of Time a Warrior Within. Hra byla vyvinuta pro PlayStation 2, Xbox, Gamecube, Game Boy Advance a PC. Prince of Persia: The Sands of Time (укр. Принц Персії: Піски часу) — відеогра, розроблена компанією Ubisoft у 2003 році спільно із засновником першого Prince of Persia . Prince of Persia: The Sands of Time не є сиквелом оригінального Prince of Persia, і на відміну від першої гри, є не платформером, а екшном. Тим не менш, основа ігрового процесу в усіх частинах ігор однакова — переміщення по багатоповерховим складним з архітектурної точки зору будівлям, з постійним виконанням складних акробатичних прийомів, які урізноманітнені періодичними сутичками з ворогами. Prince of Persia: Piaski czasu – komputerowa gra zręcznościowa wyprodukowana przez Ubisoft Montreal i wydana przez Ubisoft 4 listopada 2003, kontynuująca przygody księcia Persji. Gra została wydana na platformy PC, PlayStation 2, GameCube, Xbox, PlayStation 3 oraz Game Boy Advance. 『プリンス・オブ・ペルシャ 時間の砂』 (Prince of Persia: The Sands of Time) は、ユービーアイソフトにより開発されたアクションアドベンチャーゲームである。日本では、ソニー・コンピュータエンタテインメントより発売された。 Prince of Persia: The Sands of Time is a 2003 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. Revealed in March 2003, it was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Microsoft Windows in November 2003. The Sands of Time is a reboot of the Prince of Persia series created by Jordan Mechner. Mechner served as creative consultant, designer, and scenario writer for The Sands of Time. The game follows an unnamed Prince whose father sacks an ancient city at the instigation of a traitorous Vizier. During the attack, the Prince obtains an artifact called the Dagger of Time, while his father's army captures an hourglass containing the mysterious Sands of Time. Visiting the palace of the Sultan of Azad to present the Sands as a gift, the Vizier tricks the Prince into releasing the Sands, transforming the people of Azad into savage monsters under his control. Together with Farah, a young Princess who knows the power of the Sands, the Prince works to correct his mistake and foil the Vizier's evil plans. The gameplay revolves around the Prince's platforming abilities, broken up by fights with the creatures created by the Sands. A key mechanic in the game is using the Dagger to rewind time if the Prince makes a mistake while platforming and use it to kill and freeze enemies. Concept work began in spring of 2001, after Ubisoft acquired the Prince of Persia catalog. After Mechner was brought on board, production began in June of that year. After the initial story draft was scrapped as it was too complex, the team began with four guiding concepts, including the ability to rewind time: this idea grew into the Dagger, the Sands, and the various powers related to them. Mechner's script drew inspiration from the Shahnameh, with the main focus on creating a simple narrative that worked with the pace of gameplay. The game used Ubisoft's Jade engine, originally designed for Beyond Good & Evil, another game published by the company. Production was troubled, with the team facing problems with the engine structure and delays with environment assets, while also managing to create an effective tester network to seek out the game's bugs. In 2004, a version for mobile phones was developed and published in North America by Gameloft. Upon release, it received critical acclaim, being nominated for and winning numerous awards and has been recognized by many as one of the greatest video games of all time. Sales of the title were initially slow, but it eventually became a commercial success. Its success prompted the development of a sequel, Prince of Persia: Warrior Within, which was released in November 2004. Further games set in the Sands of Time continuity have been developed, and it is generally cited as the reason for the Prince of Persia series' return to fame. As of 2014, the game has sold over 14 million copies worldwide, across all platforms. A remake of the game was announced at Ubisoft Forward 2020, and was scheduled to release for Microsoft Windows, PlayStation 4 and Xbox One in 2023. However, the remake is still in development and has since been delayed until further notice. Prince of Persia: The Sands of Time (рус. Принц Персии: Пески Времени) — компьютерная игра, выпущенная компанией Ubisoft в 2003 году совместно с создателем самого первого Prince of Persia Джорданом Мехнером. Была локализована и издана на территории России компанией «Акелла». Prince of Persia: The Sands of Time не является продолжением оригинальной игры Prince of Persia и в отличие от первой игры является не платформером, а экшном. Тем не менее, основа игрового процесса во всех частях игр одинакова — перемещения по многоэтажным сложным с архитектурной точки зрения постройкам, с постоянным выполнением сложных акробатических приёмов, которые также разбавлены периодическими схватками с врагами. Игру положительно восприняли критики, хваля её за отличную графику, удобный и захватывающий геймплей, интригующий сюжет. Игра получила множество наград и стала одной из величайших игр всех времён. Prince of Persia: The Sands of Time (en català: Les Sorres del Temps) és un videojoc desenvolupat per Ubisoft. Aquest joc inaugura l'exitosa sèrie de Les Sorres del Temps, a qui segueixen Prince of Persia: L'Ànima del Guerrer i . Les Sorres del Temps es llançà per a PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance i PC entre el 2003 i el 2004. El joc, creat per , és considerat el vertader successor de tres dimensions. Les Sorres del Temps és un joc d'aventures (amb plataformes) on el Príncep haurà d'aconseguir el seu objectiu, esquivant trampes i enemics. 《波斯王子:时之砂》(英语:Prince of Persia: The Sands of Time,以下简称时之砂)是一款第三人視角的动作冒险游戏,是波斯王子三部曲的首作,由育碧公司开发。以1989年的游戏《波斯王子》为基础,全面更新並3D化而成。发布的平台有个人电脑、XBOX、PS2、任天堂,之后还发布了该游戏的2D版本,平台是GBA和手机。由于《时之砂》的成功,育碧公司分别在2004年发布续作《波斯王子:武者之心》,在2005年发布续作《波斯王子:王者无双》。育碧計畫推出本作重製版《波斯王子:时之沙重製》(英语:Prince of Persia: The Sands of Time Remake),將推出在PC、PlayStation 4、Xbox One平台。 2010年推出的時間點,回到了首部曲時之沙與二部曲武者之心之間發生的事。 برنس أوف بيرشيا: ذا ساندز أوف تايم (بالإنجليزية: Prince of Persia: The Sands of Time)‏ (أمير بلاد فارس: رمال الزمن) هي لعبة فيديو وأحد أجزء سلسلة أمير بلاد فارس، صدرت في نوفمبر 2003 وهي من تطوير يوبي سوفت مونتريال ونشر يوبي سوفت وسوني كمبيوتر إنترتينمنت.
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