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Fire Emblem: Genealogy of the Holy War (Japanese: ファイアーエムブレム聖戦の系譜, Hepburn: Faiā Emuburemu: Seisen no Keifu) is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom home video game console in 1996. It is the fourth installment of the Fire Emblem series, and the second to be developed for the platform. Genealogy of the Holy War takes place on the continent of Jugdral, split between eight countries founded by the Twelve Crusaders, an ancient group of soldiers who ended the rule of the ancient dragon Loptous with divine aid. In the present, a cult working to revive Loptous stirs up war among the countries. The story is told over two generations—the first generation follows the Grannvalian prince Sigurd, while the second follows his son

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  • Fire Emblem: Genealogy of the Holy War (Japanese: ファイアーエムブレム聖戦の系譜, Hepburn: Faiā Emuburemu: Seisen no Keifu) is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom home video game console in 1996. It is the fourth installment of the Fire Emblem series, and the second to be developed for the platform. Genealogy of the Holy War takes place on the continent of Jugdral, split between eight countries founded by the Twelve Crusaders, an ancient group of soldiers who ended the rule of the ancient dragon Loptous with divine aid. In the present, a cult working to revive Loptous stirs up war among the countries. The story is told over two generations—the first generation follows the Grannvalian prince Sigurd, while the second follows his son Seliph as he works to defeat the cult and avenge his father. Gameplay follows the traditional Fire Emblem system of tactical battles taking place on grid-based maps, while adding the Weapons Triangle and Support systems, which directly impacted both gameplay and story. Development began after the completion of Fire Emblem: Mystery of the Emblem. Returning staff included director, designer and scenario writer Shouzou Kaga, composer Yuka Tsujiyoko, character designer Katsuyoshi Koya, and producer Gunpei Yokoi; it would be the last game produced by Yokoi. A greater focus was placed on the story compared to previous entries, although the gameplay also saw new additions. Production was turbulent due to staff moves and the unexpected addition of character romance and expanded storyline. First unveiled under the title Inheritors of Light, it was originally scheduled for a March release, before eventually releasing in May. It met with critical and commercial success. A follow-up title based within the game's storyline, Fire Emblem: Thracia 776, was released in 1999. Many elements introduced in Genealogy of the Holy War would reappear in later titles. As of 2022, the game is yet to be released outside of Japan, but is a choice import title. (en)
  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜 Fire Emblem: Genealogía de la Guerra Santa?), conocido en inglés como Genealogy of the Holy War, es el cuarto juego de la saga Fire Emblem, desarrollado por Intelligent Systems y publicado por Nintendo originalmente en 1996 para la consola Super Famicom, conocida como SNES en occidente. Es el segundo juego de la saga que se lanzaría para esta consola. Este juego destacó por incluir nuevas habilidades y características originales, muchas de las cuales no se han vuelto a ver en los sucesivos juegos; por tener pocos capítulos (11 y prólogo), pero extremadamente largos comparados con los habituales de la saga; y por tener una gran banda sonora, parte de la cual se reutilizaría en los futuros juegos de Fire Emblem. (es)
  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜, Faiā Emuburemu: Seisen no Keifu, Fire Emblem: Genealogy of the Holy War) est un jeu-vidéo de genre tactical RPG sorti le 14 mai 1996 sur Super Famicom, exclusivement au Japon. Le jeu a été développé par Intelligent Systems et édité par Nintendo. C'est le quatrième épisode de la série Fire Emblem et le deuxième sur la console. (fr)
  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜 Faiā Emuburemu: Seisen no Keifu?, generalmente tradotto come "Fire Emblem: Genealogy of the Holy War") è il quarto capitolo della serie Fire Emblem, commercializzato unicamente per il mercato nipponico il 14 maggio 1996, sviluppato da Intelligent Systems e Nintendo, il secondo, dopo Monshō no Nazo, per il Super Nintendo.A differenza di molti degli altri Fire Emblem, questo episodio presenta caratteristiche uniche, come la possibilità di far tornare in vita personaggi morti (grazie al Bastone Valchiria), il Triangolo delle armi, la presenza di mappe enormi da attraversare e, soprattutto, di due generazioni di personaggi: il giocatore infatti, dopo un determinato numero di capitoli, prenderà controllo dei figli dei personaggi precedenti (ad esempio, Seliph, figlio di Sigurd e Deirdre, e i fratelli Larcei e Ulster, figli di Ayra), oltre alla possibilità di sceglierne i genitori per ottenere migliori statistiche. (it)
  • 『ファイアーエムブレム 聖戦の系譜』(ファイアーエムブレム せいせんのけいふ)は、ファイアーエムブレムシリーズの4作目に当たる作品で、1996年5月14日に任天堂よりスーパーファミコン用ソフトとして発売された。また、バーチャルコンソールでも2007年1月30日よりWii向けに、2013年4月27日よりWii U向けに、2016年8月27日よりNewニンテンドー3DS向けに配信されているが、2022年8月31日にてニンテンドーeショップの残高の追加が出来なくなった。また、2021年5月26日よりNintendo Switch Onlineにて配信開始。 (ja)
  • 《火焰之纹章 圣战之系谱》(日语:ファイアーエムブレム 聖戦の系譜)是一款由Intelligent Systems制作、任天堂發行的戰略角色扮演遊戲,適用於超級任天堂平台。這款遊戲是火焰之纹章系列的第四款作品,同時是第二款發行於超級任天堂上的作品。故事設定在尤格多拉爾大陸上,十二位聖戰士在神龍族的幫助下封印了邪惡的地龍羅普托烏斯,並各自在大陸上建立國家。數百年後,一個信奉羅普托烏斯的邪惡教團挑起各國之間的戰爭,並意圖復活牠。遊戲分為兩部分,玩家需要分別控制主角西格爾特及其子賽列斯以推動劇情發展。遊戲玩法遵循系列傳統,每場戰鬥都在網格狀地圖上進行,但同時增加及改良了武器三角系統及支援系統等元素,直接影響遊戲玩法及故事情節。 在完成《火焰之紋章 紋章之謎》後,開發團隊便開展了遊戲的開發工作。曾經參與前作開發工作的加賀昭三、橫井軍平、辻橫由佳及小屋勝義等人亦回歸。而這部作品亦是橫井軍平最後參與開發的遊戲。與以前的作品相比,雖然開發團隊在本作加入了新的遊戲機制,但他們更專注在遊戲故事之上。員工之間的人事變動,加上戀愛系統的突然出現及相關故事情節的增加,以致遊戲的製作過程非常混亂。遊戲最初以《火焰之紋章 光的繼承者》為標題,訂於1996年3月發行,但後來則改為現時的標題並延至同年5月發行,並取得商業上的成功。1999年,任天堂發行與遊戲共享同一個世界觀的後續作品《火焰之纹章 多拉基亚776》。另外,在遊戲中引入的許多機制均在其他後續作品內被進一步應用。 (zh)
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  • Katsuyoshi Koya (en)
  • Mayumi Hirota (en)
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  • Shouzou Kaga (en)
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  • Toru Narihiro (en)
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  • Fire Emblem (en)
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  • Fire Emblem: (en)
  • Genealogy of the Holy War (en)
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  • Shouzou Kaga (en)
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  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜, Faiā Emuburemu: Seisen no Keifu, Fire Emblem: Genealogy of the Holy War) est un jeu-vidéo de genre tactical RPG sorti le 14 mai 1996 sur Super Famicom, exclusivement au Japon. Le jeu a été développé par Intelligent Systems et édité par Nintendo. C'est le quatrième épisode de la série Fire Emblem et le deuxième sur la console. (fr)
  • 『ファイアーエムブレム 聖戦の系譜』(ファイアーエムブレム せいせんのけいふ)は、ファイアーエムブレムシリーズの4作目に当たる作品で、1996年5月14日に任天堂よりスーパーファミコン用ソフトとして発売された。また、バーチャルコンソールでも2007年1月30日よりWii向けに、2013年4月27日よりWii U向けに、2016年8月27日よりNewニンテンドー3DS向けに配信されているが、2022年8月31日にてニンテンドーeショップの残高の追加が出来なくなった。また、2021年5月26日よりNintendo Switch Onlineにて配信開始。 (ja)
  • Fire Emblem: Genealogy of the Holy War (Japanese: ファイアーエムブレム聖戦の系譜, Hepburn: Faiā Emuburemu: Seisen no Keifu) is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom home video game console in 1996. It is the fourth installment of the Fire Emblem series, and the second to be developed for the platform. Genealogy of the Holy War takes place on the continent of Jugdral, split between eight countries founded by the Twelve Crusaders, an ancient group of soldiers who ended the rule of the ancient dragon Loptous with divine aid. In the present, a cult working to revive Loptous stirs up war among the countries. The story is told over two generations—the first generation follows the Grannvalian prince Sigurd, while the second follows his son (en)
  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜 Fire Emblem: Genealogía de la Guerra Santa?), conocido en inglés como Genealogy of the Holy War, es el cuarto juego de la saga Fire Emblem, desarrollado por Intelligent Systems y publicado por Nintendo originalmente en 1996 para la consola Super Famicom, conocida como SNES en occidente. Es el segundo juego de la saga que se lanzaría para esta consola. (es)
  • Fire Emblem: Seisen no Keifu (ファイアーエムブレム 聖戦の系譜 Faiā Emuburemu: Seisen no Keifu?, generalmente tradotto come "Fire Emblem: Genealogy of the Holy War") è il quarto capitolo della serie Fire Emblem, commercializzato unicamente per il mercato nipponico il 14 maggio 1996, sviluppato da Intelligent Systems e Nintendo, il secondo, dopo Monshō no Nazo, per il Super Nintendo.A differenza di molti degli altri Fire Emblem, questo episodio presenta caratteristiche uniche, come la possibilità di far tornare in vita personaggi morti (grazie al Bastone Valchiria), il Triangolo delle armi, la presenza di mappe enormi da attraversare e, soprattutto, di due generazioni di personaggi: il giocatore infatti, dopo un determinato numero di capitoli, prenderà controllo dei figli dei personaggi precedenti (ad esem (it)
  • 《火焰之纹章 圣战之系谱》(日语:ファイアーエムブレム 聖戦の系譜)是一款由Intelligent Systems制作、任天堂發行的戰略角色扮演遊戲,適用於超級任天堂平台。這款遊戲是火焰之纹章系列的第四款作品,同時是第二款發行於超級任天堂上的作品。故事設定在尤格多拉爾大陸上,十二位聖戰士在神龍族的幫助下封印了邪惡的地龍羅普托烏斯,並各自在大陸上建立國家。數百年後,一個信奉羅普托烏斯的邪惡教團挑起各國之間的戰爭,並意圖復活牠。遊戲分為兩部分,玩家需要分別控制主角西格爾特及其子賽列斯以推動劇情發展。遊戲玩法遵循系列傳統,每場戰鬥都在網格狀地圖上進行,但同時增加及改良了武器三角系統及支援系統等元素,直接影響遊戲玩法及故事情節。 (zh)
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  • Fire Emblem: Seisen no Keifu (es)
  • Fire Emblem: Genealogy of the Holy War (en)
  • Fire Emblem: Seisen no Keifu (it)
  • Fire Emblem: Seisen no Keifu (fr)
  • ファイアーエムブレム 聖戦の系譜 (ja)
  • Fire Emblem: Genealogy of the Holy War (pt)
  • 火焰之纹章 圣战之系谱 (zh)
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  • Genealogy of the Holy War (en)
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