About: Survival mode

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Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudd

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  • Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudden ending, so that other players could then play the arcade game as well. Power Instinct added a Survival Mode, called 'Life Attack' to their Super Nintendo Port in November 1993. Street Fighter II: The World Warrior on the Game Boy introduced the mode in 1995, and both Tekken 2 and Street Fighter EX included the mode in 1996 and 1997 respectively. Popular games that have a survival mode include zombie games such as those in the Left 4 Dead series, games in the Call of Duty series following Call of Duty: World at War, and the tower defense game Plants vs. Zombies. Gears of War 2 introduced the term "horde mode" as an alternative name for survival mode, and subsequently picked up by other games such as World War Z. Additionally, many sandbox games, such as Minecraft, take advantage of this game mode by having players survive the night time from a variety of monsters, such as skeletons and zombies. Another sandbox game, Rust, uses both non-player characters and other players as enemies, inviting player vs player combat in order to survive in the game's environment. (en)
  • La modalità sopravvivenza è una modalità nei videogiochi dove il giocatore deve sopravvivere il più a lungo possibile, mentre il gioco aumenta man mano di difficoltà. Questa incrementa ad ogni ondata successiva. Un'altra variante della modalità richiede che il giocatore raggiunga un punto prestabilito prima di perdere il gioco. La modalità è comune nei giochi tower defense, dove il giocatore deve aumentare la difesa di un luogo specifico per respingere le forze nemiche il più a lungo possibile. La modalità sopravvivenza è stata paragonata alla giocabilità dei classici videogiochi arcade, dove i giocatori affrontano ondate sempre più forti di nemici. Questa modalità è stata pensata per dare al gioco un finale definito ed, a volte, improvviso, in modo che gli altri giocatori possano giocare l'arcade al meglio. Giochi popolari, che hanno una modalità sopravvivenza i quali includono gli zombie, sono la serie di Left 4 Dead, Call of Duty, Call of Duty: World at War, giochi open world come Minecraft, e in modalità Tower Defense Plants vs. Zombies e Gears of War 2. (it)
  • Режим выживания — режим в компьютерных играх, где игрок должен выживать в игре как можно дольше, пока игра посылает различные задания. Также существует вариант, когда игрок должен достичь какого либо момента. Особенно распространён этот режим в играх по защите башен, когда игрок должен улучшать части башен, чтобы отражать нарастающие удары противника. Режим можно сравнить с классическими аркадными играми, когда игрок должен улучшать себя, чтобы защититься от противника. Этот режим мог дать непредсказуемое окончание игры, что очень нравилось игрокам. Другой популярной темой режима выживания является борьба с естественными потребностями человека: необходимостью есть, спать, сохранять тепло и душевное равновесие. Популярнейшая серия игр с таким режимом с противниками-зомби — это Left 4 Dead, а также игра из серии Call of Duty: Call of Duty: World at War, игра по защите башен Plants vs. Zombies и Gears of War 2. Также, игры-песочницы, такие как Minecraft, дают преимущество: монстры появляются только ночью. В режиме выживания нередко встречается режим перманентной смерти: когда со смертью главного героя игра заканчивается без возможности загрузить ранее сохраненный прогресс (примеры: DayZ, Don't Starve, разрабатываемая The Long Dark). (ru)
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  • Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. The mode is particularly common among tower defense games, where the player must improve the defenses of a specific location in order to repel enemy forces for as long as possible. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudd (en)
  • La modalità sopravvivenza è una modalità nei videogiochi dove il giocatore deve sopravvivere il più a lungo possibile, mentre il gioco aumenta man mano di difficoltà. Questa incrementa ad ogni ondata successiva. Un'altra variante della modalità richiede che il giocatore raggiunga un punto prestabilito prima di perdere il gioco. La modalità è comune nei giochi tower defense, dove il giocatore deve aumentare la difesa di un luogo specifico per respingere le forze nemiche il più a lungo possibile. (it)
  • Режим выживания — режим в компьютерных играх, где игрок должен выживать в игре как можно дольше, пока игра посылает различные задания. Также существует вариант, когда игрок должен достичь какого либо момента. Особенно распространён этот режим в играх по защите башен, когда игрок должен улучшать части башен, чтобы отражать нарастающие удары противника. Режим можно сравнить с классическими аркадными играми, когда игрок должен улучшать себя, чтобы защититься от противника. Этот режим мог дать непредсказуемое окончание игры, что очень нравилось игрокам. Другой популярной темой режима выживания является борьба с естественными потребностями человека: необходимостью есть, спать, сохранять тепло и душевное равновесие. (ru)
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  • Modalità sopravvivenza (it)
  • Survival mode (en)
  • Режим выживания (ru)
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