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Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real time by computers. It is most commonly used in filmmaking and television production, but has also been used in interactive theme park attractions and live theatre.

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  • Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real time by computers. It is most commonly used in filmmaking and television production, but has also been used in interactive theme park attractions and live theatre. The exact definition of what is and is not digital puppetry is subject to debate among puppeteers and computer graphics designers, but it is generally agreed that digital puppetry differs from conventional computer animation in that it involves performing characters in real time, rather than animating them frame by frame. Digital puppetry is closely associated with character animation, motion capture technologies, and 3D animation, as well as skeletal animation. Digital puppetry is also known as virtual puppetry, performance animation, living animation, aniforms, live animation and real-time character animation (although the latter also refers to animation generated by computer game engines). Machinima is another form of digital puppetry, and Machinima performers are increasingly being identified as puppeteers. (en)
  • El Control de Marionetas Digitales, en inglés, Digital Puppetry, es el manejo interactivo de personajes virtuales en 3D o 2D, que son procesados en tiempo real por un computador. Este sistema puede ser usado tanto con propósitos educativos como de entretenimiento. Se utiliza ampliamente en televisión para la animación de manera sencilla de personajes en 3D, en el cine para la recreación de movimientos realistas de personajes virtuales y en espacios de esparcimiento. En algunas ocasiones, el Control de Marionetas Digitales está relacionado con técnicas de captura de movimiento. (es)
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  • El Control de Marionetas Digitales, en inglés, Digital Puppetry, es el manejo interactivo de personajes virtuales en 3D o 2D, que son procesados en tiempo real por un computador. Este sistema puede ser usado tanto con propósitos educativos como de entretenimiento. Se utiliza ampliamente en televisión para la animación de manera sencilla de personajes en 3D, en el cine para la recreación de movimientos realistas de personajes virtuales y en espacios de esparcimiento. En algunas ocasiones, el Control de Marionetas Digitales está relacionado con técnicas de captura de movimiento. (es)
  • Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real time by computers. It is most commonly used in filmmaking and television production, but has also been used in interactive theme park attractions and live theatre. (en)
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  • Control de Marionetas Digitales (es)
  • Digital puppetry (en)
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