An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It combines action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection.

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dbo:abstract
  • Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It combines action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection. The game was successful in the United Kingdom and was well received by the video game press. Reviewers praised its visuals and design, but criticized its audio. Similarities were drawn to Marble Madness, which was released in arcades two years earlier. Spindizzy was followed by a 1990s sequel titled Spindizzy Worlds. (en)
  • Spindizzy est un jeu d'action développé en 1986 par Electric Dreams Software. Il a pour suite Spindizzy Worlds. (fr)
  • Spindizzy è un videogioco isometrico pubblicato nel 1986 per gli home computer a 8 bit Amstrad CPC, Apple II, Atari 8 bit, Commodore 64, Thomson MO6, Thomson TO7 e ZX Spectrum dalla Electric Dreams Software. Esso comprende elementi dei videogiochi d'azione e dei rompicapo. Il giocatore controlla un oggetto geometrico che scivola su un complesso ambiente tridimensionale. Il gioco ricevette critiche molto positive da parte della stampa specializzata europea, benché alcuni notarono una certa somiglianza con Marble Madness, uscito nelle sale giochi due anni prima, o con , uscito per computer l'anno prima. Spindizzy ebbe un seguito intitolato Spindizzy Worlds, pubblicato nei primi anni novanta per macchine della successiva generazione. (it)
  • Spindizzy — компьютерная игра с изометрической графикой, выпущенная для нескольких 8-битных домашних компьютеров в 1986 году компанией . Игра сочетает элементы жанра Action и головоломки. Игроки должны преодолеть ряд экранов, исследуя ландшафт, висящий в пространстве. Разработкой руководил Пол Ширли, черпавший вдохновение из игр Ultimate Play The Game, также использовавших изометрическую проекцию. Игра имела успех в Великобритании и была хорошо принята критиками. Обозреватели хвалили её за визуальное оформление и дизайн, отмечая недостатки звукового оформления. Критики указывали на параллели между Spindizzy и Marble Madness, вышедшей двумя годами ранее на аркадных автоматах. В 1990-х было выпущено продолжение игры под названием . (ru)
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  • Artwork of a horizontal rectangular box. The top portion reads "Spindizzy". The left half depicts a yellow grid, and the right half displays advertising and publisher information against a black backdrop. (en)
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  • Gold Medal (en)
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  • Amstrad Action (en)
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  • Amstrad cover (en)
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  • Paul Shirley (en)
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  • 1986 (xsd:integer)
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  • Spindizzy (en)
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  • Spindizzy est un jeu d'action développé en 1986 par Electric Dreams Software. Il a pour suite Spindizzy Worlds. (fr)
  • Spindizzy is an isometric computer game released for several 8-bit home computer formats in 1986 by Electric Dreams Software. It combines action and puzzle game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space. Development was headed by Paul Shirley, who drew inspiration from Ultimate Play the Game games that feature an isometric projection. (en)
  • Spindizzy è un videogioco isometrico pubblicato nel 1986 per gli home computer a 8 bit Amstrad CPC, Apple II, Atari 8 bit, Commodore 64, Thomson MO6, Thomson TO7 e ZX Spectrum dalla Electric Dreams Software. Esso comprende elementi dei videogiochi d'azione e dei rompicapo. Il giocatore controlla un oggetto geometrico che scivola su un complesso ambiente tridimensionale. (it)
  • Spindizzy — компьютерная игра с изометрической графикой, выпущенная для нескольких 8-битных домашних компьютеров в 1986 году компанией . Игра сочетает элементы жанра Action и головоломки. Игроки должны преодолеть ряд экранов, исследуя ландшафт, висящий в пространстве. Разработкой руководил Пол Ширли, черпавший вдохновение из игр Ultimate Play The Game, также использовавших изометрическую проекцию. В 1990-х было выпущено продолжение игры под названием . (ru)
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  • Spindizzy (fr)
  • Spindizzy (it)
  • Spindizzy (video game) (en)
  • Spindizzy (ru)
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  • Spindizzy (en)
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