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Crystal Dynamics is an American video game developer that was founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse. Based in the San Francisco Bay Area, California, Crystal Dynamics was the first licensed developer for Panasonic's original 3DO console, a gaming hardware platform founded by Kleiner Perkins. Their first release, Crash 'n Burn, was a launch game for the system and was included as a pack-in game with the console. The 3DO's launch during the 1993 Christmas season was a commercial failure, severely damaging Crystal Dynamics' software strategy. In 1994, the company became a publisher for two new gaming platforms, the PlayStation and the Sega Saturn. The studio was acquired by Eidos Interactive, a British video game publisher, in 1998. After Square Enix acquired Eidos in

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  • Crystal Dynamics is an American video game developer that was founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse. Based in the San Francisco Bay Area, California, Crystal Dynamics was the first licensed developer for Panasonic's original 3DO console, a gaming hardware platform founded by Kleiner Perkins. Their first release, Crash 'n Burn, was a launch game for the system and was included as a pack-in game with the console. The 3DO's launch during the 1993 Christmas season was a commercial failure, severely damaging Crystal Dynamics' software strategy. In 1994, the company became a publisher for two new gaming platforms, the PlayStation and the Sega Saturn. The studio was acquired by Eidos Interactive, a British video game publisher, in 1998. After Square Enix acquired Eidos in 2009, Crystal Dynamics became a subsidiary of Square Enix. Crystal Dynamics is best known for developing the Legacy of Kain and Gex series. Although the first Legacy of Kain video game was developed by Silicon Knights, Crystal Dynamics gained the rights to the franchise in 1998 and released four sequels between 1999 and 2003. In 2003, the studio took over the development of the best-selling Tomb Raider franchise after its original developer, Core Design, failed to gain critical or commercial success with their later games. Crystal Dynamics' first Tomb Raider game, Tomb Raider: Legend, became a commercial success with 4.5 million copies sold as of February 2009. Its sequel, Tomb Raider: Underworld, sold 2.6 million copies and became the first game the studio developed for the PlayStation 3. Since 2003, the studio has focused development on the Tomb Raider franchise with the help of other studios such as Buzz Monkey Software and Nixxes Software. Crystal Dynamics has developed five games in the series, encompassing two reboots of the franchise. (en)
  • 晶体动力是一家成立于1992年的美国电子游戏开发商。公司由朱迪·兰(Judy Lang)、玛德琳·卡博尼(Madaline Canepa)以及大卫·莫里斯(Dave Morris)成立,总部位于加利福尼亚州旧金山湾区。晶体动力是松下首款3DO游戏机(由凯鹏华盈成立的游戏硬件平台)的首个授权开发商。他们的处女作《》与游戏机同期发行,并作为该机的。3DO在1993年圣诞季的发布在商业方面一败涂地,并且严重破坏了晶体动力的软件策略。1994年,公司成为PlayStation和世嘉土星两个新游戏平台的发行商。1998年,工作室被英国电子游戏发行商Eidos Interactive收购。2009年,史克威尔艾尼克斯收购Eidos,晶体动力也随之成为了史克威尔艾尼克斯的子公司。 晶体动力以开发《》和《》系列游戏而闻名。尽管首部《凯恩的遗产》电子游戏由硅骑士所开发,晶体动力于1998年获得了特许经营权并在1999年至2003年间开发了四部续集。在原开发商Core Design在后续游戏中未能在商业上获得关键性成功后,晶体动力于2003年接管了最畅销游戏《古墓丽影》系列游戏的开发。他们的首部作品《古墓丽影:传奇》在商业上取得巨大成功,截至2009年2月,游戏已售出450万部,游戏续作《古墓丽影:地下世界》售出260万部,并成为工作室为PlayStation 3开发的首款游戏。自2003年起,工作室在和Nixxes Software等其他工作室的帮助下,专注于《古墓丽影》系列游戏的开发。晶体动力已开发了五款《古墓丽影》游戏,其中包括两次跨媒体制作的重制。 (zh)
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  • dbr:Midway_Games
  • Midway Games (en)
  • Square Enix (en)
  • Eidos Interactive (en)
  • BMG Interactive (en)
  • Crystal Dynamics (en)
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  • TBA (en)
  • April 1995 (en)
  • January 1998 (en)
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  • Crystal Dynamics is an American video game developer that was founded in 1992 by Madeline Canepa, Judy Lange, and Dave Morse. Based in the San Francisco Bay Area, California, Crystal Dynamics was the first licensed developer for Panasonic's original 3DO console, a gaming hardware platform founded by Kleiner Perkins. Their first release, Crash 'n Burn, was a launch game for the system and was included as a pack-in game with the console. The 3DO's launch during the 1993 Christmas season was a commercial failure, severely damaging Crystal Dynamics' software strategy. In 1994, the company became a publisher for two new gaming platforms, the PlayStation and the Sega Saturn. The studio was acquired by Eidos Interactive, a British video game publisher, in 1998. After Square Enix acquired Eidos in (en)
  • 晶体动力是一家成立于1992年的美国电子游戏开发商。公司由朱迪·兰(Judy Lang)、玛德琳·卡博尼(Madaline Canepa)以及大卫·莫里斯(Dave Morris)成立,总部位于加利福尼亚州旧金山湾区。晶体动力是松下首款3DO游戏机(由凯鹏华盈成立的游戏硬件平台)的首个授权开发商。他们的处女作《》与游戏机同期发行,并作为该机的。3DO在1993年圣诞季的发布在商业方面一败涂地,并且严重破坏了晶体动力的软件策略。1994年,公司成为PlayStation和世嘉土星两个新游戏平台的发行商。1998年,工作室被英国电子游戏发行商Eidos Interactive收购。2009年,史克威尔艾尼克斯收购Eidos,晶体动力也随之成为了史克威尔艾尼克斯的子公司。 (zh)
rdfs:label
  • List of Crystal Dynamics video games (en)
  • 晶体动力电子游戏列表 (zh)
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