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ASH: Archaic Sealed Heat is a 2007 tactical role-playing game developed by Mistwalker and Racjin and published by Nintendo for the Nintendo DS exclusively in Japan. The storyline follows Aisya, princess of Millinear, after her kingdom is burned to ashes by a fire monster on her coronation day. Given the ability to revive the dead as ash-formed bodies, she sets out to investigate the causes behind the disaster. The gameplay combines tactical grid-based movement of 2D characters in a field environment, and traditional turn-based battles when two party units engage represented by CGI models.

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  • ASH: Archaic Sealed Heat is a 2007 tactical role-playing game developed by Mistwalker and Racjin and published by Nintendo for the Nintendo DS exclusively in Japan. The storyline follows Aisya, princess of Millinear, after her kingdom is burned to ashes by a fire monster on her coronation day. Given the ability to revive the dead as ash-formed bodies, she sets out to investigate the causes behind the disaster. The gameplay combines tactical grid-based movement of 2D characters in a field environment, and traditional turn-based battles when two party units engage represented by CGI models. The game was designed by Mistwalker founder and Final Fantasy creator Hironobu Sakaguchi, who acted as executive producer, writer and designer. Production lasted roughly two years, with Sakaguchi using his love for the genre when creating the design concept. Among the first projects conceived and announced for Mistwalker, Sakaguchi collaborated on the project with artist Hideo Minaba and composers Hitoshi Sakimoto and Masaharu Iwata, who had worked with Sakaguchi during their time at Square. Due to its heavy use of CGI graphics, it was the first DS title to ship on a two-gigabit cartridge. Debuting to low sales in Japan, the title saw mixed opinions from critics. Praise went to its narrative and gameplay, but its graphics and pacing saw mixed responses. (en)
  • ASH: Archaic Sealed Heat (plus communément appelé ASH) est un jeu vidéo de rôle tactique développé par Mistwalker. Le jeu est disponible depuis le 4 octobre 2007 au Japon sur Nintendo DS. Il s'agit du premier jeu à occuper une carte de 2 Gigabits. (fr)
  • 『ASH -ARCHAIC SEALED HEAT-』(アルカイック シールド ヒート、略称:ASH)は、ミストウォーカーが開発し任天堂から2007年10月4日に発売されたニンテンドーDS専用のシミュレーションRPG。ニンテンドーDS用ソフトとしては初めて大容量2ギガビット(256メガバイト)のDSカードを採用しており、要所でクオリティの高いムービーが挿入される。 (ja)
  • ASH: Archaic Sealed Heat é um RPG-Táctico desenvolvido por Mistwalker e , sendo lançado pela Nintendo para o Nintendo DS. Foi lançado em 4 de outubro de 2007 no Japão. Foi o primeiro jogo do DS lançado em um cartucho de 2GB. (pt)
  • 《远古封印之炎》(日语:アルカイック シールド ヒート,Archaic Sealed Heat)是霧行者公司的坂口博信与合作在任天堂DS平台上开发的战略角色扮演游戏。该游戏于2005年10月5日开发,由任天堂公司于2007年10月4日在日本发售。 (zh)
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  • 2007-10-04 (xsd:date)
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  • Kensuke Tanaka (en)
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  • 0001-10-04 (xsd:gMonthDay)
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  • Cubed3 (en)
  • Play Magazine (en)
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  • ASH: Archaic Sealed Heat (en)
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  • Hironobu Sakaguchi (en)
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  • ASH: Archaic Sealed Heat (plus communément appelé ASH) est un jeu vidéo de rôle tactique développé par Mistwalker. Le jeu est disponible depuis le 4 octobre 2007 au Japon sur Nintendo DS. Il s'agit du premier jeu à occuper une carte de 2 Gigabits. (fr)
  • 『ASH -ARCHAIC SEALED HEAT-』(アルカイック シールド ヒート、略称:ASH)は、ミストウォーカーが開発し任天堂から2007年10月4日に発売されたニンテンドーDS専用のシミュレーションRPG。ニンテンドーDS用ソフトとしては初めて大容量2ギガビット(256メガバイト)のDSカードを採用しており、要所でクオリティの高いムービーが挿入される。 (ja)
  • ASH: Archaic Sealed Heat é um RPG-Táctico desenvolvido por Mistwalker e , sendo lançado pela Nintendo para o Nintendo DS. Foi lançado em 4 de outubro de 2007 no Japão. Foi o primeiro jogo do DS lançado em um cartucho de 2GB. (pt)
  • 《远古封印之炎》(日语:アルカイック シールド ヒート,Archaic Sealed Heat)是霧行者公司的坂口博信与合作在任天堂DS平台上开发的战略角色扮演游戏。该游戏于2005年10月5日开发,由任天堂公司于2007年10月4日在日本发售。 (zh)
  • ASH: Archaic Sealed Heat is a 2007 tactical role-playing game developed by Mistwalker and Racjin and published by Nintendo for the Nintendo DS exclusively in Japan. The storyline follows Aisya, princess of Millinear, after her kingdom is burned to ashes by a fire monster on her coronation day. Given the ability to revive the dead as ash-formed bodies, she sets out to investigate the causes behind the disaster. The gameplay combines tactical grid-based movement of 2D characters in a field environment, and traditional turn-based battles when two party units engage represented by CGI models. (en)
rdfs:label
  • ASH: Archaic Sealed Heat (en)
  • ASH: Archaic Sealed Heat (fr)
  • ASH -ARCHAIC SEALED HEAT- (ja)
  • ASH: Archaic Sealed Heat (pt)
  • 远古封印之炎 (zh)
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  • ASH: Archaic Sealed Heat (en)
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