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The 2000s in Japan began with hope and optimism for the 21st century and ended with the Late-2000s recession. Gaming systems like the PlayStation 3, the Nintendo Wii, and the Nintendo DS continued to help generate the profits of Japan-based electronic companies like Nintendo and Sony. Video games released and/or developed in Japan would see an improvement with their physics engine, their artificial intelligence, and see their graphics become high definition. Many young people would live with their parents and spend their time reading manga and watching anime due to the lack of employment for young people in Japan during this decade.

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  • The 2000s in Japan began with hope and optimism for the 21st century and ended with the Late-2000s recession. Gaming systems like the PlayStation 3, the Nintendo Wii, and the Nintendo DS continued to help generate the profits of Japan-based electronic companies like Nintendo and Sony. Video games released and/or developed in Japan would see an improvement with their physics engine, their artificial intelligence, and see their graphics become high definition. Many young people would live with their parents and spend their time reading manga and watching anime due to the lack of employment for young people in Japan during this decade. The average price of gasoline at the end of the 2000s would be $8/gallon; making it unaffordable for most Japanese people to drive long distances unless necessary. Anime of the 2000s would include Bleach, One Piece, Kirby of the Stars, Sonic X, Tokyo Mew Mew, Ojamajo Doremi, Gurren Lagann, and Kodai Ōja Kyōryū Kingu. Most of these anime shows mentioned here would also go on to relative success in North America and Europe in the 2000s. For example, Tokyo Mew Mew became Mew Mew Power while Ojamajo Doremi became Magical Doremi. (en)
  • 2000年代の日本(2000ねんだいのにほん)では、2000年代の日本の出来事・流行・世相などについてまとめる。 日本の元号では、平成12年から平成21年に当たる。 (ja)
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  • 2000年代の日本(2000ねんだいのにほん)では、2000年代の日本の出来事・流行・世相などについてまとめる。 日本の元号では、平成12年から平成21年に当たる。 (ja)
  • The 2000s in Japan began with hope and optimism for the 21st century and ended with the Late-2000s recession. Gaming systems like the PlayStation 3, the Nintendo Wii, and the Nintendo DS continued to help generate the profits of Japan-based electronic companies like Nintendo and Sony. Video games released and/or developed in Japan would see an improvement with their physics engine, their artificial intelligence, and see their graphics become high definition. Many young people would live with their parents and spend their time reading manga and watching anime due to the lack of employment for young people in Japan during this decade. (en)
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  • 2000s in Japan (en)
  • 2000年代の日本 (ja)
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