Wing Commander II: Vengeance of the Kilrathi is the first sequel in Chris Roberts' Wing Commander science fiction space combat simulator franchise of computer games, produced by Origin Systems. Released in 1991, Wing Commander II retains much of the first game's core conventions: an interstellar war between the Terran Confederation and the felinoid warrior race called the Kilrathi, multiple allies as wingmen, and a wide variety of ships on both sides of the war. However, WC2 places a greater emphasis on storytelling, providing various sprite-animated cutscenes and some of the industry's first examples of voice acting. The storyline is also somewhat less open-ended: the game's campaign tree is much more structured and the player character can no longer be promoted or awarded medals. Wingmen can no longer be killed during normal gameplay; when their fighters are damaged beyond repair, they eject . Finally, because the story is a direct sequel to WC1, many Kilrathi ships have names similar to the WC1 ships they replace .

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  • Wing Commander II: Vengeance of the Kilrathi is the first sequel in Chris Roberts' Wing Commander science fiction space combat simulator franchise of computer games, produced by Origin Systems. Released in 1991, Wing Commander II retains much of the first game's core conventions: an interstellar war between the Terran Confederation and the felinoid warrior race called the Kilrathi, multiple allies as wingmen, and a wide variety of ships on both sides of the war. However, WC2 places a greater emphasis on storytelling, providing various sprite-animated cutscenes and some of the industry's first examples of voice acting. The storyline is also somewhat less open-ended: the game's campaign tree is much more structured and the player character can no longer be promoted or awarded medals. Wingmen can no longer be killed during normal gameplay; when their fighters are damaged beyond repair, they eject . Finally, because the story is a direct sequel to WC1, many Kilrathi ships have names similar to the WC1 ships they replace . Expansion packs Special Operations 1 and 2, were released in 1991 and 1992, respectively, and a stand-alone spin-off, Wing Commander Academy, in 1993. Origin also released a Speech Accessory Pack, which upgraded WC2 with pre-recorded voice acting. (en)
  • Wing Commander II: Vengeance of the Kilrathi on Chris Robertsin kehittämän Wing Commander -avaruustaistelupelin jatko-osa. Peli julkaistiin vuonna 1991 ja se säilytti ensimmäisen osan asetelman, jossa ihmisten johtaman Konfederaation ja kissamaisen soturikansan, Kilrathin, välillä vallitsee yhä sota. WC2 painotti kuitenkin enemmän tarinankerrontaa, jota liikuttivat eteenpäin spriteanimoidut välianimaatiot ja peli oli ensimmäisiä, joissa ääninäyttely oli merkittävässä asemassa. Peli oli äänitiedostoineen eräs kooltaan laajimpia ja julkaisuaikanaan toimi vain kaikkein uusimmissa tietokoneissa. Pelin tarina oli vähemmän vapaa, pelin kampanjarakenne oli nyt järjestelmällisempi ja pelaaja ei kyennyt enää ylenemään tai vastaanottamaan mitaleita saavutuksistaan. Siipimiehet eivät enää kuolleet pelaamisen yhteydessä, ellei se kuulunut varsinaiseen juoneen. Peliin julkaistiin kaksi tehtävälevyä, Special Operations 1 (1991) ja 2 . WC2 on julkaistu osana kokoelmaa Wing Commander: The Kilrathi Saga (1997), johon sisältyivät kolme ensimmäistä Wing Commander -peliä lisälevyineen, mukaan lukien WC2:n erikseen ostettavat äänitiedostot. (fi)
  • Wing Commander II: Vengeance of the Kilrathi è il un videogioco della serie di simulatori di volo fantascientifici Wing Commander, come i predecessori è stato sviluppato dall'Origin Systems e è stato immesso sul mercato nel 1991. Il videogioco è ambientato in un lontano futuro nel quale la confederazione terrestre è in guerra con la razza aliena dei Kilrathi, degli alieni simili ai felini. Il videogioco impiega una varietà di piloti e di velivoli da ambo le parti. Il gioco pone un'enfasi particolare sulla trama, utilizza molte animazioni e personaggi animati che muovono le labbra in modo sincronizzato con il parlato per fornire una migliore immedesimazione al giocatore. La trama di Vengeance of the Kilrathi è quasi lineare, le biforcazioni sono molto ridotte, il giocatore non può essere promosso o decorato e il wingman (il compagno di volo) non può essere ucciso, quando il suo mezzo è eccessivamente danneggiato il wingman si espelle. Essendo un seguito diretto del primo Wing Commander le navi Kilrathi hanno nomi simili a quelli del predecessore e spesso sono modelli aggiornati delle vecchie navi e la stessa confederazione utilizza un modello aggiornato del caccia Rapier. Per il videogioco vennero proposte due espansioni la Special Operations 1 e 2 che vennero presentati nel 1991 e 1992 e la serie di cartoni animati Wing Commander Academy nel 1993. Origin presento anche lo Speech Accessory Pack che aggiungeva le voci registrate al dialogo dei personaggi. (it)
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  • /wing-commander-ii-vengeance-of-the-kilrathi (en)
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  • 3.5" (en)
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  • Wing Commander II: Vengeance of the Kilrathi (en)
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  • 1991-01-01 00:00:00.000000 (xsd:date)
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  • Wing Commander II: Vengeance of the Kilrathi (en)
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  • Wing Commander II: Vengeance of the Kilrathi is the first sequel in Chris Roberts' Wing Commander science fiction space combat simulator franchise of computer games, produced by Origin Systems. Released in 1991, Wing Commander II retains much of the first game's core conventions: an interstellar war between the Terran Confederation and the felinoid warrior race called the Kilrathi, multiple allies as wingmen, and a wide variety of ships on both sides of the war. However, WC2 places a greater emphasis on storytelling, providing various sprite-animated cutscenes and some of the industry's first examples of voice acting. The storyline is also somewhat less open-ended: the game's campaign tree is much more structured and the player character can no longer be promoted or awarded medals. Wingmen can no longer be killed during normal gameplay; when their fighters are damaged beyond repair, they eject . Finally, because the story is a direct sequel to WC1, many Kilrathi ships have names similar to the WC1 ships they replace . (en)
  • Wing Commander II: Vengeance of the Kilrathi on Chris Robertsin kehittämän Wing Commander -avaruustaistelupelin jatko-osa. (fi)
  • Wing Commander II: Vengeance of the Kilrathi è il un videogioco della serie di simulatori di volo fantascientifici Wing Commander, come i predecessori è stato sviluppato dall'Origin Systems e è stato immesso sul mercato nel 1991. (it)
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  • Wing Commander II: Vengeance of the Kilrathi (en)
  • Wing Commander II: Vengeance of the Kilrathi (fi)
  • Wing Commander II: Vengeance of the Kilrathi (it)
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