Wing Commander: Armada is a computer game set in the universe of Chris Roberts Wing Commander franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, Armada was the first, official game of the Wing Commander series to feature multiplayer mode. This game was released shortly before Wing Commander III: Heart of the Tiger and features a new graphics engine, capable of rendering fully three dimensional ship models, which is more powerful than that used in Wing Commander II: Vengeance of the Kilrathi. This is a result of Origin using Armada as a "test-bed" for the Wing Commander III engine; Armada however lacks the hi-res SVGA rendering that was introduced by the third chapter of the series.
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| - Wing Commander: Armada is a computer game set in the universe of Chris Roberts Wing Commander franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, Armada was the first, official game of the Wing Commander series to feature multiplayer mode. This game was released shortly before Wing Commander III: Heart of the Tiger and features a new graphics engine, capable of rendering fully three dimensional ship models, which is more powerful than that used in Wing Commander II: Vengeance of the Kilrathi. This is a result of Origin using Armada as a "test-bed" for the Wing Commander III engine; Armada however lacks the hi-res SVGA rendering that was introduced by the third chapter of the series. While Armada's background is provided by the Human — Kilrathi war, the game does not expand the main story, but is rather intended as a stand-alone product. (en)
- Wing Commander: Armada è il un videogioco della serie di simulatori di volo fantascientifici Wing Commander. Il videogioco come i predecessori è stato sviluppato dall'Origin Systems, è stato immesso sul mercato nel 1994. Armada è il primo gioco della serie di Wing Commander a gestire il multiplayer e venne presentato poco prima Wing Commander III: Heart of the Tiger e ne sfrutto in nuovo motore grafico che permetteva di realizzare modelli tridimensionali molto più definiti di quelli utilizzati in Wing Commander II: Vengeance of the Kilrathi. Il gioco venne utilizzato dalla Origin come test per il motore grafico di Wing Commander III, in armada tuttavia è assente la modalità SVGA introdotta con il terzo capitolo della serie. Sebbene il gioco si svolga durante il periodo della guerra tra la confederazione e i Kilrathi Armada va considerato come un capitolo autonomo, scorrelato dalla storia principale. (it)
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| - ESRB: Everyone (E)
ELSPA: 11+ (en)
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| - Wing Commander: Armada (en)
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| - Wing Commander: Armada is a computer game set in the universe of Chris Roberts Wing Commander franchise. Created by Origin Systems and distributed by Electronic Arts in 1994, Armada was the first, official game of the Wing Commander series to feature multiplayer mode. This game was released shortly before Wing Commander III: Heart of the Tiger and features a new graphics engine, capable of rendering fully three dimensional ship models, which is more powerful than that used in Wing Commander II: Vengeance of the Kilrathi. This is a result of Origin using Armada as a "test-bed" for the Wing Commander III engine; Armada however lacks the hi-res SVGA rendering that was introduced by the third chapter of the series. (en)
- Wing Commander: Armada è il un videogioco della serie di simulatori di volo fantascientifici Wing Commander. (it)
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| - Wing Commander: Armada (en)
- Wing Commander: Armada (it)
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