An Entity of Type: animal, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Kotaro Uchikoshi (打越 鋼太郎, Uchikoshi Kōtarō, born November 17, 1973) is a Japanese video game director and writer. He is known for his work on visual novel games, including the Infinity and Zero Escape series. His writing style often incorporates elements of science fiction with various scientific and philosophical themes, and makes heavy use of plot twists.

Property Value
dbo:abstract
  • Kotaro Uchikoshi (打越 鋼太郎, Uchikoshi Kōtarō, born November 17, 1973) is a Japanese video game director and writer. He is known for his work on visual novel games, including the Infinity and Zero Escape series. His writing style often incorporates elements of science fiction with various scientific and philosophical themes, and makes heavy use of plot twists. Interested in narrative based games from a young age, Uchikoshi studied video game development at a vocational school. His first job in game development was at KID in 1998, where he primarily wrote scenarios for bishōjo games and other visual novels. These included Memories Off (1999) and Never 7: The End of Infinity (2000). In 2001, he left KID to become a freelance writer, and continued to work on visual novels. Uchikoshi joined Chunsoft in 2007, where he came up with the idea of integrating puzzles into a visual novel for the player to solve. He implemented this idea in Nine Hours, Nine Persons, Nine Doors (2009), the first game in which he served as the director. Both Nine Hours, Nine Persons, Nine Doors and its sequel Zero Escape: Virtue's Last Reward (2012) were commercial failures in Japan. When Chunsoft put the Zero Escape series on hiatus, Uchikoshi returned to freelance work, and wrote his first anime series, Punch Line (2015). He also worked on a manga and video game adaptation of Punch Line. A large fan presence helped revive the Zero Escape series, and Uchikoshi returned to write and direct the concluding installment, Zero Time Dilemma (2016). In 2017, he left Spike Chunsoft and formed the video game developer Too Kyo Games together with Danganronpa series staff members and his Infinity co-writer Takumi Nakazawa. Shortly after, he wrote the concept for the anime series The Girl in Twilight (2018), directed and wrote the adventure game AI: The Somnium Files (2019), and returned to write its sequel, AI: The Somnium Files – Nirvana Initiative (2022). (en)
  • Kotaro Uchikoshi (en japonais : 打越 鋼太郎 (Uchikoshi Kōtarō)), né le 17 novembre 1973, au Japon, à Higashimurayama, est un directeur et scénariste de jeu vidéo. Il est surtout connu pour son travail sur les jeux de type visual novel comme les séries Infinity et Zero Escape. Il a également travaillé au concept de la série animée (en). (fr)
  • Kotaro Uchikoshi (打越 鋼太郎 Uchikoshi Kōtarō, lahir 17 November 1973) adalah seorang sutradara permainan video dan penulis asal Jepang. Ia dikenal karena karyanya pada novel-novel visual, yang meliputi seri dan . Gaya penulisannya sering kali memadukan unsur-unsur fiksi ilmiah dengan berbagai tema saintifik dan filsafat, dan sering kali memakai plot twist. (in)
  • 우치코시 코타로(일본어: 打越 鋼太郎)는 일본의 비디오 게임 디렉터이자 작가이다. 《인피니티》와 《극한탈출》 시리즈같은 비주얼 노블 제작에 참여한 것으로 유명하다. 사이언스 픽션을 소재로 과학적 및 철학적 주제를 섞는 서사적 기법과 수많은 반전이 그가 만든 작품의 특징이다. 유년 시절부터 이야기 중심 게임에 관심이 있던 그는 직업학교에서 비디오 게임 개발을 공부했다. 처음 게임 개발에 입문한 것은 1998년 에 입사했을 때로, 《 (1999)》와 《 (2000)》같은 미소녀 게임을 위한 시나리오를 집필했다. 2001년, 그는 KID를 떠나 프리랜서 작가가 돼 비주얼 노블 집필에 계속 참여했다. 2007년 우치코시는 춘소프트에 입사했으며, 이 때 비주얼 노블에 플레이어가 풀 퍼즐을 조합하는 발상에 착안해, 경력상 처음으로 기획자로서 《극한탈출 9시간 9명 9의 문 (2009)》를 제작했다. 《극한탈출 9시간 9명 9의 문》과 후속작 《극한탈출 ADV 착한 사람 사망입니다 (2012)》는 일본에서 상업적 실패를 기록했다. 춘소프트가 《극한탈출》 시리즈를 중단시키는 동안 우치코시는 프리랜서로 활동하면서 그의 첫 아니메 《펀치라인 (2015)》을 집필하고 만화화 및 비디오 게임화 작품에 관여했다. 《극한탈출》 시리즈의 귀환을 바라는 대중의 목소리가 커지자, 그는 게임 산업에 돌아와 시리즈 마지막 작품 《제로 이스케이프: 시간의 딜레마 (2016)》를 기획 및 집필했다. 2017년, 그는 스파이크 춘소프트를 퇴사하고 《인피티니》 공동작가 나카자와 타쿠미와 일부 《단간론파》 시리즈 제작진과 공동으로 개발사 를 설립했다. 이후 애니메이션 《 (2019)》의 구상을 맡았으며 어드벤처 게임 《AI: 더 솜니움 파일즈 (2019)》와 후속작 《AI: 더 솜니움 파일즈 – 니르바나 이니셔티브 (2022)》를 제작했다. (ko)
  • 打越 鋼太郎(うちこし こうたろう、1973年11月17日 - )は、トゥーキョーゲームス所属の日本のゲームクリエイター、シナリオライター。筆名は槻潮 鋼(つきしお はがね)。 代表作は、『Ever17』、『極限脱出シリーズ』。 本人は、「槻潮鋼は筆名として考えたが、誰も使ってくれないのでずっと本名でいく」と、ブログのプロフィール欄に記している。実際、槻潮鋼でクレジットされている作品は、KID社員として公式にクレジットされた最後の作品となった『Remember11 -the age of infinity-』のみで、それ以前の作品やその後制作に関与した『EVE new generation』や『12RIVEN -the Ψcliminal of integral-』等には本名の打越鋼太郎でクレジットされている。 (ja)
  • Kotaro Uchikoshi (打越鋼太郎 Uchikoshi Kōtarō?), född den 17 november 1973 i Higashimurayama, Tokyo i Japan, är en datorspelsdesigner, regissör och författare, som främst är verksam inom genren hård science fiction. Han är känd för att tillsammans med Takumi Nakazawa ha skrivit den visuella roman-serien , och för att ha skrivit och regisserat visuell roman-äventyrsspelserien Zero Escape. Utöver sitt arbete med datorspel har han skrivit manuset till anime-serien Punch Line. (sv)
  • 打越钢太郎(1973年11月17日-),笔名槻潮钢,是一位日本的游戏剧本家。他自秋之回忆出道后,一直为KID进行剧本创作,以秋之回忆系列的剧本而出名,后又参加Infinity系列的剧本创作,直至KID倒闭。其创作的巅峰为《Ever17》,在Infinity系列的新作《Remember11》中,他并未担任企划/原案工作。 (zh)
dbo:activeYearsStartYear
  • 1998-01-01 (xsd:gYear)
dbo:alias
  • Hagane Tsukishio(pseudonym) (en)
dbo:birthDate
  • 1973-11-17 (xsd:date)
dbo:birthPlace
dbo:birthYear
  • 1973-01-01 (xsd:gYear)
dbo:occupation
dbo:thumbnail
dbo:wikiPageID
  • 41934697 (xsd:integer)
dbo:wikiPageLength
  • 36942 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1104483605 (xsd:integer)
dbo:wikiPageWikiLink
dbp:alt
  • A 2016 photograph of Kotaro Uchikoshi, holding an autographed Zero Time Dilemma game cover (en)
  • A photograph of Isaac Asimov (en)
  • A photograph of Kurt Vonnegut (en)
dbp:birthDate
  • 1973-11-17 (xsd:date)
dbp:birthPlace
  • Higashimurayama, Tokyo, Japan (en)
dbp:caption
  • Uchikoshi at Anime Expo 2016 (en)
dbp:footer
  • Uchikoshi's influences include science fiction writers Kurt Vonnegut and Isaac Asimov. (en)
dbp:height
  • 1388 (xsd:integer)
  • 3686 (xsd:integer)
dbp:image
  • Isaac.Asimov01.jpg (en)
  • Kurt Vonnegut 1972.jpg (en)
dbp:name
  • Kotaro Uchikoshi (en)
dbp:nationality
  • Japanese (en)
dbp:nativeName
  • 打越 鋼太郎 (en)
dbp:occupation
dbp:otherNames
  • Hagane Tsukishio (en)
dbp:totalWidth
  • 200 (xsd:integer)
dbp:width
  • 936 (xsd:integer)
  • 2552 (xsd:integer)
dbp:wikiPageUsesTemplate
dbp:yearsActive
  • 1998 (xsd:integer)
dcterms:subject
gold:hypernym
rdf:type
rdfs:comment
  • Kotaro Uchikoshi (en japonais : 打越 鋼太郎 (Uchikoshi Kōtarō)), né le 17 novembre 1973, au Japon, à Higashimurayama, est un directeur et scénariste de jeu vidéo. Il est surtout connu pour son travail sur les jeux de type visual novel comme les séries Infinity et Zero Escape. Il a également travaillé au concept de la série animée (en). (fr)
  • Kotaro Uchikoshi (打越 鋼太郎 Uchikoshi Kōtarō, lahir 17 November 1973) adalah seorang sutradara permainan video dan penulis asal Jepang. Ia dikenal karena karyanya pada novel-novel visual, yang meliputi seri dan . Gaya penulisannya sering kali memadukan unsur-unsur fiksi ilmiah dengan berbagai tema saintifik dan filsafat, dan sering kali memakai plot twist. (in)
  • 打越 鋼太郎(うちこし こうたろう、1973年11月17日 - )は、トゥーキョーゲームス所属の日本のゲームクリエイター、シナリオライター。筆名は槻潮 鋼(つきしお はがね)。 代表作は、『Ever17』、『極限脱出シリーズ』。 本人は、「槻潮鋼は筆名として考えたが、誰も使ってくれないのでずっと本名でいく」と、ブログのプロフィール欄に記している。実際、槻潮鋼でクレジットされている作品は、KID社員として公式にクレジットされた最後の作品となった『Remember11 -the age of infinity-』のみで、それ以前の作品やその後制作に関与した『EVE new generation』や『12RIVEN -the Ψcliminal of integral-』等には本名の打越鋼太郎でクレジットされている。 (ja)
  • Kotaro Uchikoshi (打越鋼太郎 Uchikoshi Kōtarō?), född den 17 november 1973 i Higashimurayama, Tokyo i Japan, är en datorspelsdesigner, regissör och författare, som främst är verksam inom genren hård science fiction. Han är känd för att tillsammans med Takumi Nakazawa ha skrivit den visuella roman-serien , och för att ha skrivit och regisserat visuell roman-äventyrsspelserien Zero Escape. Utöver sitt arbete med datorspel har han skrivit manuset till anime-serien Punch Line. (sv)
  • 打越钢太郎(1973年11月17日-),笔名槻潮钢,是一位日本的游戏剧本家。他自秋之回忆出道后,一直为KID进行剧本创作,以秋之回忆系列的剧本而出名,后又参加Infinity系列的剧本创作,直至KID倒闭。其创作的巅峰为《Ever17》,在Infinity系列的新作《Remember11》中,他并未担任企划/原案工作。 (zh)
  • Kotaro Uchikoshi (打越 鋼太郎, Uchikoshi Kōtarō, born November 17, 1973) is a Japanese video game director and writer. He is known for his work on visual novel games, including the Infinity and Zero Escape series. His writing style often incorporates elements of science fiction with various scientific and philosophical themes, and makes heavy use of plot twists. (en)
rdfs:label
  • Kotaro Uchikoshi (en)
  • Kotaro Uchikoshi (in)
  • Kotaro Uchikoshi (fr)
  • 우치코시 코타로 (ko)
  • 打越鋼太郎 (ja)
  • Kotaro Uchikoshi (sv)
  • 打越鋼太郎 (zh)
owl:sameAs
prov:wasDerivedFrom
foaf:depiction
foaf:isPrimaryTopicOf
foaf:name
  • Kotaro Uchikoshi (en)
is dbo:author of
is dbo:director of
is dbo:gameArtist of
is dbo:wikiPageDisambiguates of
is dbo:wikiPageRedirects of
is dbo:wikiPageWikiLink of
is dbo:writer of
is dbp:artist of
is dbp:creator of
is dbp:director of
is dbp:writer of
is foaf:primaryTopic of
Powered by OpenLink Virtuoso    This material is Open Knowledge     W3C Semantic Web Technology     This material is Open Knowledge    Valid XHTML + RDFa
This content was extracted from Wikipedia and is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License