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Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators.

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  • Microsoft Flight Simulator comenzó como una serie de artículos sobre gráficos por ordenador, escrita por a lo largo de 1976, sobre el uso de simulación de vuelo en gráficos 3D. Cuando el editor de la revista dijo a Artwick que los suscriptores se mostraron interesados en la compra de este tipo de programas, Artwick funda para comercializar sus ideas. En un primer momento la nueva empresa vende a través de correo hasta enero de 1980 con el lanzamiento de Flight Simulator para el ordenador Apple II. Poco más tarde, el videojuego comienza a comercializarse para otros sistemas operativos y ordenadores. (es)
  • Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators. (en)
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  • Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas. At first the new company sold flight simulators through mail order, but that changed in January 1979 with the release of Flight Simulator (FS) for the Apple II. They soon followed this up with versions for other systems and from there it evolved into a long-running series of computer flight simulators. (en)
  • Microsoft Flight Simulator comenzó como una serie de artículos sobre gráficos por ordenador, escrita por a lo largo de 1976, sobre el uso de simulación de vuelo en gráficos 3D. Cuando el editor de la revista dijo a Artwick que los suscriptores se mostraron interesados en la compra de este tipo de programas, Artwick funda para comercializar sus ideas. (es)
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  • Historia de Microsoft Flight Simulator (es)
  • History of Microsoft Flight Simulator (en)
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