About: Gubble

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Gubble, also known as Goober in select regions, is a Microsoft Windows and PlayStation game developed by Actual Entertainment (Eric Ginner, Mark Robichek and Franz Lanzinger). The non-violent gameplay was a key aspect mentioned in the game's promotional material. The game has a soundtrack of instrumental songs composed by Seppo Hurme (who also goes by Fleshbrain). Gubble was later re-released for iOS.

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  • Gubble, also known as Goober in select regions, is a Microsoft Windows and PlayStation game developed by Actual Entertainment (Eric Ginner, Mark Robichek and Franz Lanzinger). The non-violent gameplay was a key aspect mentioned in the game's promotional material. The game has a soundtrack of instrumental songs composed by Seppo Hurme (who also goes by Fleshbrain). Most of the gameplay requires the player to solve a series of real-time puzzles in which they use tools, such as a hammer or screwdriver, which the main character, Gubble D. Gleep (an alien), uses in a humorous way to remove the implements of these tools, such as nails and screws, from the playing area. The opening storyline to Gubble (only found in the instruction booklet) follows that space pirates have fastened zymbots (the game's levels) to the fictional planet Rennigar, with Gubble D. Gleep being sent on a mission by a robot to remove them. Gubble was later re-released for iOS. (en)
  • Gubble est un jeu vidéo sorti en 1997 et développé par Mud Duck Productions. Sorti sur Mac et sur PC en 1997 et sur PlayStation en 2002, l'objectif du jeu est de commander l'extraterrestre (Un Zymbot) Gubble dans différents niveaux labyrinthique, en utilisant des outils (comme un marteau ou un tournevis) pour dévisser vis, clous et verrous. Le scénario reste vague sur l'univers de Gubble (il n'est guère mentionné que dans le manuel) et n'est là que pour ajouter un peu de rationalité au jeu. Bien qu'aucune planète ne soit nommée, celles-ci sont similaires à celles existantes (Lave ressemble par exemple à Vénus). (fr)
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  • 1998-09-17 (xsd:date)
  • 2010-12-20 (xsd:date)
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  • 11700686 (xsd:integer)
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  • 9592 (xsd:nonNegativeInteger)
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  • 1119000357 (xsd:integer)
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  • Actual Entertainment (en)
  • Midas Interactive Entertainment (en)
  • Mud Duck Productions (en)
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  • 0001-09-17 (xsd:gMonthDay)
  • 0001-12-20 (xsd:gMonthDay)
  • PlayStation (en)
  • Windows (en)
  • Macintosh (en)
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  • Gubble (en)
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  • Gubble, also known as Goober in select regions, is a Microsoft Windows and PlayStation game developed by Actual Entertainment (Eric Ginner, Mark Robichek and Franz Lanzinger). The non-violent gameplay was a key aspect mentioned in the game's promotional material. The game has a soundtrack of instrumental songs composed by Seppo Hurme (who also goes by Fleshbrain). Gubble was later re-released for iOS. (en)
  • Gubble est un jeu vidéo sorti en 1997 et développé par Mud Duck Productions. Sorti sur Mac et sur PC en 1997 et sur PlayStation en 2002, l'objectif du jeu est de commander l'extraterrestre (Un Zymbot) Gubble dans différents niveaux labyrinthique, en utilisant des outils (comme un marteau ou un tournevis) pour dévisser vis, clous et verrous. (fr)
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  • Gubble (en)
  • Gubble (fr)
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  • Gubble (en)
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