About: GuJian

An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

GuJian (simplified Chinese: 古剑奇谭 琴心剑魄今何在; traditional Chinese: 古劍奇譚 琴心劍魄今何在; pinyin: Gǔjiàn Qítán Qínxīn Jiànpò Jīn Hézài; lit. 'The tale of ancient swords: the story of a guqin and an ancient sword') is a 3D role-playing video game developed by Aurogon with the Gamebryo engine and published by Gamebar. The first installment of the Gujian series, it was originally released in China on July 10, 2010 for Microsoft Windows. An Xbox One port of the game was announced in 2014.

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dbo:abstract
  • GuJian (simplified Chinese: 古剑奇谭 琴心剑魄今何在; traditional Chinese: 古劍奇譚 琴心劍魄今何在; pinyin: Gǔjiàn Qítán Qínxīn Jiànpò Jīn Hézài; lit. 'The tale of ancient swords: the story of a guqin and an ancient sword') is a 3D role-playing video game developed by Aurogon with the Gamebryo engine and published by Gamebar. The first installment of the Gujian series, it was originally released in China on July 10, 2010 for Microsoft Windows. An Xbox One port of the game was announced in 2014. Set in a fictionalized version of ancient China, players control Baili Tusu, a young swordsman with a tragic background. Elements of traditional Chinese culture, including mythology, cuisine, fashion, architecture and Taoism, were prominent; the main characters' names are derived from names of alcoholic beverages in ancient China. The game's monsters were inspired by Chinese mythology, and many of the in-game locations are based on photographs and descriptions of historic sites. GuJian is the first Chinese video game with fully voiced main characters. The combat is turn-based, occasionally including quick time events. At the time of release, it was warmly received by gamers and reviewers who regarded the cinematic cutscenes to be beautiful and visually interesting. Aurogon has released 7 pieces of downloadable content. The first sequel, GuJian2, was released in August 2013. The third game in the series, GuJian 3, was released on December 14, 2018. (en)
  • 《古剑奇谭:琴心剑魄今何在》是由上海烛龙科技开发的一款角色扮演游戏,於2010年7月10日在中国大陆发售。由於此款遊戏是2007年以前,负责《仙剑奇侠传系列》單機遊戲開發的上海软星科技解散后,新成立公司的第一款大型RPG單機遊戏,因此备受关注。遊戏的正式名称公布於2009年12月25日,而在此之前官方一直以“烛龙RPG”称呼。根据官方的说法,古剑奇谭将来会是一个系列的总称。作为初代古剑奇谭的主题是“重生”,对外宣传词语是:“七弦琴鸣,梦回太古;灵霄剑吟,书此奇谭。” (zh)
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  • 2010-07-10 (xsd:date)
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  • 36095600 (xsd:integer)
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  • 11736 (xsd:nonNegativeInteger)
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  • 1076966326 (xsd:integer)
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dbp:artist
  • Zheng Wen (en)
dbp:composer
  • Lo Chi-Yi (en)
  • Zhou Zhihua (en)
dbp:designer
  • Shao Yun (en)
dbp:developer
  • Aurogon (en)
dbp:engine
dbp:genre
dbp:modes
dbp:platforms
dbp:publisher
dbp:released
  • 0001-07-10 (xsd:gMonthDay)
  • Microsoft Windows (en)
  • Canceled (en)
dbp:series
  • Gujian (en)
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  • GuJian (en)
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  • Shao Yun (en)
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  • 《古剑奇谭:琴心剑魄今何在》是由上海烛龙科技开发的一款角色扮演游戏,於2010年7月10日在中国大陆发售。由於此款遊戏是2007年以前,负责《仙剑奇侠传系列》單機遊戲開發的上海软星科技解散后,新成立公司的第一款大型RPG單機遊戏,因此备受关注。遊戏的正式名称公布於2009年12月25日,而在此之前官方一直以“烛龙RPG”称呼。根据官方的说法,古剑奇谭将来会是一个系列的总称。作为初代古剑奇谭的主题是“重生”,对外宣传词语是:“七弦琴鸣,梦回太古;灵霄剑吟,书此奇谭。” (zh)
  • GuJian (simplified Chinese: 古剑奇谭 琴心剑魄今何在; traditional Chinese: 古劍奇譚 琴心劍魄今何在; pinyin: Gǔjiàn Qítán Qínxīn Jiànpò Jīn Hézài; lit. 'The tale of ancient swords: the story of a guqin and an ancient sword') is a 3D role-playing video game developed by Aurogon with the Gamebryo engine and published by Gamebar. The first installment of the Gujian series, it was originally released in China on July 10, 2010 for Microsoft Windows. An Xbox One port of the game was announced in 2014. (en)
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  • GuJian (en)
  • 古剑奇谭:琴心剑魄今何在 (zh)
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  • GuJian (en)
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