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Statements

Subject Item
dbr:FoxTrax
rdf:type
yago:Diversion100426928 yago:Activity100407535 yago:Act100030358 yago:Event100029378 yago:Sport100523513 yago:Abstraction100002137 yago:WikicatFoxSports yago:PsychologicalFeature100023100 yago:YagoPermanentlyLocatedEntity
rdfs:label
FoxTrax
rdfs:comment
FoxTrax, also referred to as the glowing puck, is an augmented reality system that was used by Fox Sports' telecasts of the National Hockey League (NHL) from 1996 to 1998. The system was intended to help television viewers visually follow a hockey puck on the ice, especially near the bottom of the rink where the traditional center ice camera was unable to see it due to the sideboards obstructing the puck's location. The system used modified hockey pucks containing shock sensors and infrared emitters, which were then read by sensors and computer systems to generate on-screen graphics, such as a blue "glow" around the puck, and other enhancements such as trails to indicate the hardness and speed of shots.
dct:subject
dbc:National_Hockey_League_on_television dbc:Sports_television_technology dbc:Telecommunications-related_introductions_in_1996 dbc:1996_establishments_in_North_America dbc:Fox_Sports dbc:1998_disestablishments_in_the_United_States
dbo:wikiPageID
1457722
dbo:wikiPageRevisionID
1112507080
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dbr:Ice_hockey_rink dbr:2019–20_NHL_season dbc:1998_disestablishments_in_the_United_States dbr:Mighty_Morphin_Power_Rangers dbr:Greg_Wyshynski dbr:David_Hill_(producer) dbr:SAP_SE dbr:National_Hockey_League dbr:Fox_Sports_(United_States) dbr:Strike_zone dbr:Battery_(electricity) dbr:1998_Stanley_Cup_Finals dbr:Hockey_puck dbr:NHL_on_Fox dbr:Epoxy dbr:Fox_Sports dbr:Infrared dbr:1st_&_Ten_(graphics_system) dbc:Sports_television_technology dbr:Computer_graphics dbr:46th_National_Hockey_League_All-Star_Game dbr:Sportvision dbr:Digital_on-screen_graphic dbr:2020–21_NHL_season dbr:Augmented_reality dbr:Free_agent dbr:United_States dbr:Silicon_Graphics dbr:2019_NHL_All-Star_Game dbr:Printed_circuit_board dbc:Telecommunications-related_introductions_in_1996 dbc:Fox_Sports dbr:ESPN dbr:Peter_Jennings dbc:1996_establishments_in_North_America dbr:1996_NHL_All-Star_Game dbr:1998–99_NHL_season dbr:Etak dbr:Rupert_Murdoch dbr:Pointer_(user_interface) dbr:The_NHL_on_ABC dbc:National_Hockey_League_on_television
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dbpedia-fi:FoxTrax freebase:m.0532fd wikidata:Q5476541 n15:4jUSL yago-res:FoxTrax
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dbt:Reflist dbt:Short_description dbt:Major_League_Baseball_on_Fox dbt:Navboxes dbt:NASCAR_on_Fox dbt:NHL_on_Fox dbt:National_Hockey_League_on_national_television
dbo:abstract
FoxTrax, also referred to as the glowing puck, is an augmented reality system that was used by Fox Sports' telecasts of the National Hockey League (NHL) from 1996 to 1998. The system was intended to help television viewers visually follow a hockey puck on the ice, especially near the bottom of the rink where the traditional center ice camera was unable to see it due to the sideboards obstructing the puck's location. The system used modified hockey pucks containing shock sensors and infrared emitters, which were then read by sensors and computer systems to generate on-screen graphics, such as a blue "glow" around the puck, and other enhancements such as trails to indicate the hardness and speed of shots. The system was first used during the 1996 NHL All-Star Game, and was used until the end of the 1997–98 season. FoxTrax received mixed reviews from viewers and critics; although some viewers thought that FoxTrax helped them follow the game more easily, the concept was criticized (especially by Canadian critics) for being a gimmick that distracted from the game.
gold:hypernym
dbr:Puck
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wikipedia-en:FoxTrax?oldid=1112507080&ns=0
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10730
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wikipedia-en:FoxTrax