An Entity of Type: language, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

The Rich Representation Language, often abbreviated as RRL, is a computer animation language specifically designed to facilitate the interaction of two or more animated characters. The research effort was funded by the European Commission as part of the NECA Project. The NECA (Net Environment for Embodied Emotional Conversational Agents) framework within which RRL was developed was not oriented towards the animation of movies, but the creation of intelligent "virtual characters" that interact within a virtual world and hold conversations with emotional content, coupled with suitable facial expressions.

Property Value
dbo:abstract
  • The Rich Representation Language, often abbreviated as RRL, is a computer animation language specifically designed to facilitate the interaction of two or more animated characters. The research effort was funded by the European Commission as part of the NECA Project. The NECA (Net Environment for Embodied Emotional Conversational Agents) framework within which RRL was developed was not oriented towards the animation of movies, but the creation of intelligent "virtual characters" that interact within a virtual world and hold conversations with emotional content, coupled with suitable facial expressions. RRL was a pioneering research effort which influenced the design of other languages such as the Player Markup Language which extended parts of the design of RRL. The language design specifically intended to lessen the training needed for modeling the interaction of multiple characters within a virtual world and to automatically generate much of the facial animation as well as the skeletal animation based on the content of the conversations. Due to the interdependence of nonverbal communication components such as facial features on the spoken words, no animation is possible in the language without considering the context of the scene in which the animation takes place - e.g. anger versus joy. (en)
dbo:wikiPageID
  • 30724380 (xsd:integer)
dbo:wikiPageLength
  • 7986 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1085767759 (xsd:integer)
dbo:wikiPageWikiLink
dbp:wikiPageUsesTemplate
dcterms:subject
gold:hypernym
rdf:type
rdfs:comment
  • The Rich Representation Language, often abbreviated as RRL, is a computer animation language specifically designed to facilitate the interaction of two or more animated characters. The research effort was funded by the European Commission as part of the NECA Project. The NECA (Net Environment for Embodied Emotional Conversational Agents) framework within which RRL was developed was not oriented towards the animation of movies, but the creation of intelligent "virtual characters" that interact within a virtual world and hold conversations with emotional content, coupled with suitable facial expressions. (en)
rdfs:label
  • Rich Representation Language (en)
owl:sameAs
prov:wasDerivedFrom
foaf:isPrimaryTopicOf
is dbo:wikiPageDisambiguates of
is dbo:wikiPageRedirects of
is dbo:wikiPageWikiLink of
is foaf:primaryTopic of
Powered by OpenLink Virtuoso    This material is Open Knowledge     W3C Semantic Web Technology     This material is Open Knowledge    Valid XHTML + RDFa
This content was extracted from Wikipedia and is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License