About: Pac-Mania

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Pac-Mania is an cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.

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  • Pac-Mania (パックマニア) es un videojuego arcade producido por Namco, lanzado originalmente en Europa, y posteriormente relanzado en Norteamérica. Es el último título de la saga en ser lanzado para arcade. El juego es una adaptación tridimensional del videojuego Pac-Man. (es)
  • Pac-Mania (パックマニア) est un jeu vidéo de labyrinthe développé et manufacturé par Namco en 1987 sur borne d'arcade. Il a été adapté sur diverses plates-formes familiales. (fr)
  • Pac-Mania is an cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America. Pac-Mania gained a highly-positive critical reception for its uniqueness and gameplay. It was nominated for "Best Coin-Op Conversion of the Year" at the Golden Joystick Awards in 1987, although it lost to Taito's Operation Wolf. Pac-Mania was ported to several home consoles and computers, including the Atari ST, MSX2, Sega Genesis and Nintendo Entertainment System, the last of which being published by Tengen. Several Pac-Man and Namco video game collections also included the game. Ports for the Wii Virtual Console, iOS and mobile phones were also produced. (en)
  • Pac-Mania è un videogioco arcade della saga di Pac-Man, pubblicato dalla Namco nel 1987 e in Nordamerica prodotto in licenza dalla Atari. Dopo il totale cambio di genere avuto con il precedente Pac-Land, Pac-Mania torna alla formula del labirinto con palline da raccogliere tipica dei primi titoli, ma stavolta introducendo la visuale isometrica e la possibilità di saltare. Venne convertito per molti home computer e console tra il 1988 e il 1991, generalmente con un buon successo di critica, oltre ad apparire più recentemente in diverse raccolte come . Fu l'ultimo titolo della serie arcade classica, seguito da nel 1996 e nel 2010, oltre che da molti titoli per piattaforme casalinghe. (it)
  • Pac-Mania (Japans: パックマニア; Pakku-Mania) is een computerspel dat werd ontwikkeld en uitgebracht door Namco. Het spel kwam in 1987 uit als arcadespel. Hierna volgende versies voor de verschillende homecomputers uit die tijd. Het spel is een variant van het bekende computerspel Pac-Man uit 1980. De speler moet Pac-Man door een doolhof leiden en alle stippen hierbij opeten. In dit spel heeft Pac-Man ook de mogelijkheid om te springen. Sommige tegenstanders kunnen ook springen, waardoor er alsnog een botsing kan ontstaan. (nl)
  • 『パックマニア』(PAC・MANIA)は、1987年に発表されたナムコ(現・バンダイナムコエンターテインメント)のドットイートタイプのアクションゲーム。アーケードゲームでは「パックマン」シリーズ5作目で、マザーボードシステム87(SYSTEM I)第5弾の作品。 (ja)
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  • Taro Shimizu (en)
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  • Pac-Mania (パックマニア) es un videojuego arcade producido por Namco, lanzado originalmente en Europa, y posteriormente relanzado en Norteamérica. Es el último título de la saga en ser lanzado para arcade. El juego es una adaptación tridimensional del videojuego Pac-Man. (es)
  • Pac-Mania (パックマニア) est un jeu vidéo de labyrinthe développé et manufacturé par Namco en 1987 sur borne d'arcade. Il a été adapté sur diverses plates-formes familiales. (fr)
  • Pac-Mania è un videogioco arcade della saga di Pac-Man, pubblicato dalla Namco nel 1987 e in Nordamerica prodotto in licenza dalla Atari. Dopo il totale cambio di genere avuto con il precedente Pac-Land, Pac-Mania torna alla formula del labirinto con palline da raccogliere tipica dei primi titoli, ma stavolta introducendo la visuale isometrica e la possibilità di saltare. Venne convertito per molti home computer e console tra il 1988 e il 1991, generalmente con un buon successo di critica, oltre ad apparire più recentemente in diverse raccolte come . Fu l'ultimo titolo della serie arcade classica, seguito da nel 1996 e nel 2010, oltre che da molti titoli per piattaforme casalinghe. (it)
  • Pac-Mania (Japans: パックマニア; Pakku-Mania) is een computerspel dat werd ontwikkeld en uitgebracht door Namco. Het spel kwam in 1987 uit als arcadespel. Hierna volgende versies voor de verschillende homecomputers uit die tijd. Het spel is een variant van het bekende computerspel Pac-Man uit 1980. De speler moet Pac-Man door een doolhof leiden en alle stippen hierbij opeten. In dit spel heeft Pac-Man ook de mogelijkheid om te springen. Sommige tegenstanders kunnen ook springen, waardoor er alsnog een botsing kan ontstaan. (nl)
  • 『パックマニア』(PAC・MANIA)は、1987年に発表されたナムコ(現・バンダイナムコエンターテインメント)のドットイートタイプのアクションゲーム。アーケードゲームでは「パックマン」シリーズ5作目で、マザーボードシステム87(SYSTEM I)第5弾の作品。 (ja)
  • Pac-Mania is an cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America. (en)
rdfs:label
  • Pac-Mania (es)
  • Pac-Mania (fr)
  • Pac-Mania (it)
  • パックマニア (ja)
  • Pac-Mania (en)
  • Pac-Mania (nl)
  • Pac-Mania (pt)
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