An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Miles Sound System (MSS), formerly known as Audio Interface Library (AIL), is a sound software system primarily for video games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output. It was originally a middleware driver library for soundcards to use in DOS applications when no viable alternative was available. RAD Game Tools (now Epic Games Tools) acquired the technology from Miles Design in 1995.

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  • ميلز ساوند سيستم (بالإنجليزية: Miles Sound System)‏ هو نظام برامج صوتي مصمم خصيصا لألعاب الفيديو كان يستخدم أصلا كبرمجية وسيطة لبطاقة الصوت في البرمجيات التطبيقية لنظام دوس. تم الاستحواذ عليه من قبل في 1995. (ar)
  • Das Miles Sound System (MSS), vormals Audio Interface Library (AIL), ist eine Middleware primär für Computerspiele, die meistens als Alternative bei einfachen Audio-Chipsätzen Verwendung findet. Sie verwendet wenig Prozessorzeit und liefert gleichzeitig eine adäquate Audioausgabe. Sie war ursprünglich eine Middleware-Treiber-Bibliothek für Soundkarten unter DOS-Anwendungen, als keine brauchbare Alternative existierte. erwarb die Technologie 1995 von Miles Design. Die ursprüngliche Veröffentlichung war 1991. John Miles veröffentlichte den Quelltext von AIL Version 2 für DOS als Public Domain. Das Paket ist auf seiner Webseite verfügbar ("KE5FX.com") und enthält Code für Programme im Real-Modus als auch für welche im geschützten Modus. (de)
  • Miles Sound System (MSS), formerly known as Audio Interface Library (AIL), is a sound software system primarily for video games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output. It was originally a middleware driver library for soundcards to use in DOS applications when no viable alternative was available. RAD Game Tools (now Epic Games Tools) acquired the technology from Miles Design in 1995. The 1992 AIL version 2 for DOS has been released by John Miles as open-source (public domain without restrictions) in 2000. The package can be found on his personal site (KE5FX.com) and contains source code for both real-mode and protected-mode programs. (en)
  • Miles Sound System звуковое программное обеспечение предназначено в первую очередь для компьютерных игр и используется как альтернатива для низкобюджетных аудио чипов. Использует минимальное количество процессорного времени. RAD Game Tools приобрела технологию у в 1995.Начиная с версии 7 введена поддержка аппаратного 3D-ускорения (включая EAX и DirectSound3D) (ru)
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  • 2021-08-25 (xsd:date)
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  • 10.0.60.3
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  • John Miles (en)
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  • 2021-08-25 (xsd:date)
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  • 10 (xsd:integer)
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  • Miles Sound System (en)
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  • ميلز ساوند سيستم (بالإنجليزية: Miles Sound System)‏ هو نظام برامج صوتي مصمم خصيصا لألعاب الفيديو كان يستخدم أصلا كبرمجية وسيطة لبطاقة الصوت في البرمجيات التطبيقية لنظام دوس. تم الاستحواذ عليه من قبل في 1995. (ar)
  • Miles Sound System звуковое программное обеспечение предназначено в первую очередь для компьютерных игр и используется как альтернатива для низкобюджетных аудио чипов. Использует минимальное количество процессорного времени. RAD Game Tools приобрела технологию у в 1995.Начиная с версии 7 введена поддержка аппаратного 3D-ускорения (включая EAX и DirectSound3D) (ru)
  • Das Miles Sound System (MSS), vormals Audio Interface Library (AIL), ist eine Middleware primär für Computerspiele, die meistens als Alternative bei einfachen Audio-Chipsätzen Verwendung findet. Sie verwendet wenig Prozessorzeit und liefert gleichzeitig eine adäquate Audioausgabe. Sie war ursprünglich eine Middleware-Treiber-Bibliothek für Soundkarten unter DOS-Anwendungen, als keine brauchbare Alternative existierte. erwarb die Technologie 1995 von Miles Design. Die ursprüngliche Veröffentlichung war 1991. (de)
  • Miles Sound System (MSS), formerly known as Audio Interface Library (AIL), is a sound software system primarily for video games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output. It was originally a middleware driver library for soundcards to use in DOS applications when no viable alternative was available. RAD Game Tools (now Epic Games Tools) acquired the technology from Miles Design in 1995. (en)
rdfs:label
  • ميلز ساوند سيستم (ar)
  • Miles Sound System (de)
  • Miles Sound System (en)
  • Miles Sound System (ru)
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  • Miles Sound System (en)
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