About: Goofspiel

An Entity of Type: activity, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Goofspiel (also known as The Game of Pure Strategy, GOPS or Psychological Jujitsu) is a card game for two or more players. It was invented by Merrill Flood while at Princeton University in the 1930s, and Alex Randolph describes a similar game as having been popular with the during the Second World War. The game is simple to learn and play, but has some degree of strategic depth. It is commonly used as an example of multi-stage simultaneous move game in game theory and artificial intelligence.

Property Value
dbo:abstract
  • Goofspiel (also known as The Game of Pure Strategy, GOPS or Psychological Jujitsu) is a card game for two or more players. It was invented by Merrill Flood while at Princeton University in the 1930s, and Alex Randolph describes a similar game as having been popular with the during the Second World War. The game is simple to learn and play, but has some degree of strategic depth. It is commonly used as an example of multi-stage simultaneous move game in game theory and artificial intelligence. (en)
dbo:thumbnail
dbo:wikiPageExternalLink
dbo:wikiPageID
  • 4276674 (xsd:integer)
dbo:wikiPageLength
  • 7094 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1118260268 (xsd:integer)
dbo:wikiPageWikiLink
dbp:ages
  • 8 (xsd:integer)
dbp:date
  • 2019-09-11 (xsd:date)
dbp:imageCaption
  • Each player is dealt a full suit of cards and chooses which card to play each round (en)
dbp:imageLink
  • Royal flush.jpg (en)
dbp:otherNames
  • The Game of Pure Strategy, GOPS, Psychological Jujitsu (en)
dbp:players
  • 2 (xsd:integer)
dbp:playingTime
  • Short (en)
dbp:randomChance
  • None (en)
dbp:setupTime
  • Short (en)
dbp:skills
  • Tactics, psychology (en)
dbp:subjectName
  • Goofspiel (en)
dbp:title
  • Goofspiel analysis (en)
dbp:url
dbp:wikiPageUsesTemplate
dbp:wordnet_type
dcterms:subject
gold:hypernym
rdf:type
rdfs:comment
  • Goofspiel (also known as The Game of Pure Strategy, GOPS or Psychological Jujitsu) is a card game for two or more players. It was invented by Merrill Flood while at Princeton University in the 1930s, and Alex Randolph describes a similar game as having been popular with the during the Second World War. The game is simple to learn and play, but has some degree of strategic depth. It is commonly used as an example of multi-stage simultaneous move game in game theory and artificial intelligence. (en)
rdfs:label
  • Goofspiel (en)
owl:sameAs
prov:wasDerivedFrom
foaf:depiction
foaf:isPrimaryTopicOf
is dbo:wikiPageRedirects of
is dbo:wikiPageWikiLink of
is foaf:primaryTopic of
Powered by OpenLink Virtuoso    This material is Open Knowledge     W3C Semantic Web Technology     This material is Open Knowledge    Valid XHTML + RDFa
This content was extracted from Wikipedia and is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License