An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

The Family Computer Emulator was one of the first Famicom emulators. The development started in the early 1990s. It was made by Haruhisa Udagawa(宇田川 治久), a developer at Namco, Sonic Team and KAZe. He also worked on twelve games from the 1980s to the early 2000s. The emulator was simple, but it was able to run games such as Donkey Kong. The ROM files had to be dumped through a complicated process.

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dbo:abstract
  • The Family Computer Emulator was one of the first Famicom emulators. The development started in the early 1990s. It was made by Haruhisa Udagawa(宇田川 治久), a developer at Namco, Sonic Team and KAZe. He also worked on twelve games from the 1980s to the early 2000s. The emulator was simple, but it was able to run games such as Donkey Kong. The ROM files had to be dumped through a complicated process. (en)
  • El Family Computer Emulator fue uno de los primeros emuladores de Famicom. El desarrollo comenzó a principios de la década de 1990.​ Fue creado por Haruhisa Udagawa,​ un desarrollador de Namco, Sonic Team y KAZe.​ Haruhisa Udagawa también trabajó en doce juegos desde la década de 1980 hasta principios de la de la década de los 2000. El emulador era simple, pero podía ejecutar juegos como Donkey Kong.​ Los archivos ROM tenían que descargarse mediante un proceso complicado. (es)
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  • 0.45
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  • 1990-12-12 (xsd:date)
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  • Haruhisa Udagawa (en)
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  • yes (en)
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  • Japanese (en)
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  • 0.450000 (xsd:double)
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  • Family Computer Emulator (en)
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  • ASM (en)
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  • 1990-12-12 (xsd:date)
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  • The Family Computer Emulator was one of the first Famicom emulators. The development started in the early 1990s. It was made by Haruhisa Udagawa(宇田川 治久), a developer at Namco, Sonic Team and KAZe. He also worked on twelve games from the 1980s to the early 2000s. The emulator was simple, but it was able to run games such as Donkey Kong. The ROM files had to be dumped through a complicated process. (en)
  • El Family Computer Emulator fue uno de los primeros emuladores de Famicom. El desarrollo comenzó a principios de la década de 1990.​ Fue creado por Haruhisa Udagawa,​ un desarrollador de Namco, Sonic Team y KAZe.​ Haruhisa Udagawa también trabajó en doce juegos desde la década de 1980 hasta principios de la de la década de los 2000. El emulador era simple, pero podía ejecutar juegos como Donkey Kong.​ Los archivos ROM tenían que descargarse mediante un proceso complicado. (es)
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  • Family Computer Emulator (en)
  • Family Computer Emulator (es)
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  • Family Computer Emulator (en)
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