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Cold War Conflicts is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations (United States, Israel, Egypt, North Korea, United Kingdom, Syria, USSR and China). Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base deve

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  • Cold War Conflicts is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations (United States, Israel, Egypt, North Korea, United Kingdom, Syria, USSR and China). Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base development. (en)
  • Cold Wars Conflicts (Противостояние: Азия в огне) est un jeu vidéo de tactique en temps réel basé sur les événements de la guerre froide, utilisant le moteur graphique de Sudden Strike. Huit nations au total sont jouables : les États-Unis, Israël, l'Égypte, la Corée du Nord, le Royaume-Uni, la Syrie, l'URSS et la République populaire de Chine. (fr)
  • Противостоя́ние: А́зия в огне́ (англ. Cold War Conflicts: Days in the Field 1950-1973) — компьютерная игра в жанре «стратегия реального времени» (RTS). В России релиз состоялся 26 марта 2003 года. В 2008 году вышел сборник «Противостояние: Gold», в который вошла в том числе и эта игра. (ru)
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  • 2004-03-26 (xsd:date)
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  • Cold War Conflicts (en)
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  • Cold Wars Conflicts (Противостояние: Азия в огне) est un jeu vidéo de tactique en temps réel basé sur les événements de la guerre froide, utilisant le moteur graphique de Sudden Strike. Huit nations au total sont jouables : les États-Unis, Israël, l'Égypte, la Corée du Nord, le Royaume-Uni, la Syrie, l'URSS et la République populaire de Chine. (fr)
  • Противостоя́ние: А́зия в огне́ (англ. Cold War Conflicts: Days in the Field 1950-1973) — компьютерная игра в жанре «стратегия реального времени» (RTS). В России релиз состоялся 26 марта 2003 года. В 2008 году вышел сборник «Противостояние: Gold», в который вошла в том числе и эта игра. (ru)
  • Cold War Conflicts is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations (United States, Israel, Egypt, North Korea, United Kingdom, Syria, USSR and China). Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base deve (en)
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  • Cold War Conflicts (en)
  • Cold War Conflicts (fr)
  • Противостояние: Азия в огне (ru)
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  • Cold War Conflicts (en)
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