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The Badouel ray-triangle intersection algorithm, named after inventor , is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle.

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  • The Badouel ray-triangle intersection algorithm, named after inventor , is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. (en)
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  • The Badouel ray-triangle intersection algorithm, named after inventor , is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. (en)
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  • Badouel intersection algorithm (en)
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