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Statements

Subject Item
dbr:Agents_of_Gaming
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dbo:Company yago:Organization108008335 yago:Enterprise108056231 yago:WikicatGameManufacturers yago:SocialGroup107950920 yago:Manufacturer108060446 yago:Business108061042 yago:Abstraction100002137 yago:YagoLegalActor yago:YagoLegalActorGeo yago:Group100031264 yago:YagoPermanentlyLocatedEntity
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Agents of Gaming
rdfs:comment
Agents of Gaming was a game design studio that started out in January 1992 by Bruce Graw. The company's original purpose was to run , the play-by-mail game which became . Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a legitimate play-by-mail game. The public debut came at Gen Con/Origins 1992, followed shortly by a deal to make it an official Star Fleet Universe product (a change of the name to the Star Fleet Warlord). Their notable games include: * Babylon 5 Wars (Origins Award nominee) *
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dbc:Play-by-mail_game_publishing_companies
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n4:Origins dbr:Babylon_5_Wars dbr:Robert_N._Glass dbr:Warner_Brothers dbr:Continental_Conquest dbr:Wargaming dbr:Star_Fleet_Warlord dbr:Play-by-mail_game dbr:Studio dbr:Game_design dbr:Origins_Award dbc:Play-by-mail_game_publishing_companies n12:_Fleet_Action dbr:Babylon_5 dbr:Galactic_Conquest_(play-by-mail_game) dbr:Kelly_Lofgren
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Agents of Gaming was a game design studio that started out in January 1992 by Bruce Graw. The company's original purpose was to run , the play-by-mail game which became . Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a legitimate play-by-mail game. The public debut came at Gen Con/Origins 1992, followed shortly by a deal to make it an official Star Fleet Universe product (a change of the name to the Star Fleet Warlord). (then called Conquest of America) was written in 1992 and also started its first game at . The European map was added in mid-1993 and the revision to the current rules (including the Oceania map) was completed in mid-1995. The concept for Babylon 5 Wars was created by in April 1996 and pitched to Agents of Gaming, and was nearly dismissed as an impossible prospect. Robert persisted, calling Warner Brothers, and was able to secure the license with the help of Agents of Gaming credentials. was brought on board shortly thereafter. The basic game system took nearly a year to write, refine and playtest before it was finished in April 1997. They also created several tabletop wargaming products before their closing on November 1, 2002. It collapsed shortly after Warner Brothers pulled their Babylon 5 license, citing concerns that the license was not being grown. Their notable games include: * Babylon 5 Wars (Origins Award nominee) *
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