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User experience evaluation (UXE) or user experience assessment (UXA) refers to a collection of methods, skills and tools utilized to uncover how a person perceives a system (product, service, non-commercial item, or a combination of them) before, during and after interacting with it. It is non-trivial to assess user experience since user experience is subjective, context-dependent and dynamic over time. For a UXA study to be successful, the researcher has to select the right dimensions, constructs, and methods and target the research for the specific area of interest such as game, transportation, mobile, etc.

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  • تقييم تجربة المستخدم (ar)
  • Avaliação de experiência do usuário (pt)
  • User experience evaluation (en)
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  • تقييم تجربة المستخدم (UXE) أو تقويم تجربة المستخدم (UXA) تشير إلى مجموعة من الأساليب والمهارات والأدوات المستخدمة للكشف عن كيفية إدراك الشخص لنظام ما (منتج، أو خدمة، أو عنصر غير تجاري، أو مزيج منها) من قبل، وأثناء، وبعد التفاعل معها. ليس من السهل تقييم تجربة المستخدم لأن تجربة المستخدم ذاتية، وتعتمد على السياق، وديناميكية بمرور الوقت. لكي تنجح دراسة تقييم تجربة المستخدم، يتعين على الباحث تحديد الأبعاد والتركيبات والأساليب الصحيحة، كما يجب عليه استهداف البحث في مجال محدد يهتم به مثل الألعاب، ووسائل النقل، والجوالات، وما إلى ذلك. (ar)
  • User experience evaluation (UXE) or user experience assessment (UXA) refers to a collection of methods, skills and tools utilized to uncover how a person perceives a system (product, service, non-commercial item, or a combination of them) before, during and after interacting with it. It is non-trivial to assess user experience since user experience is subjective, context-dependent and dynamic over time. For a UXA study to be successful, the researcher has to select the right dimensions, constructs, and methods and target the research for the specific area of interest such as game, transportation, mobile, etc. (en)
  • A avaliação de experiência do usuário (AEU) refere-se ao conjunto de métodos, técnicas e ferramentas utilizadas para descobrir como uma pessoa interpreta um sistema (produto, serviço, item não comercial, ou uma combinação dos três) antes, durante e depois de interagir com ele. Não é trivial avaliar a experiência do usuário, já que a mesma é subjetiva, contexto-dependente, e dinâmica ao longo do tempo. Para que um estudo da AEU seja bem-sucedido, o pesquisador tem que selecionar as dimensões, estruturas e métodos corretos, e então definir o objetivo da pesquisa para a área específica de interesse, como jogos eletrônicos, transporte, dispositivos móveis, entre outras. (pt)
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  • تقييم تجربة المستخدم (UXE) أو تقويم تجربة المستخدم (UXA) تشير إلى مجموعة من الأساليب والمهارات والأدوات المستخدمة للكشف عن كيفية إدراك الشخص لنظام ما (منتج، أو خدمة، أو عنصر غير تجاري، أو مزيج منها) من قبل، وأثناء، وبعد التفاعل معها. ليس من السهل تقييم تجربة المستخدم لأن تجربة المستخدم ذاتية، وتعتمد على السياق، وديناميكية بمرور الوقت. لكي تنجح دراسة تقييم تجربة المستخدم، يتعين على الباحث تحديد الأبعاد والتركيبات والأساليب الصحيحة، كما يجب عليه استهداف البحث في مجال محدد يهتم به مثل الألعاب، ووسائل النقل، والجوالات، وما إلى ذلك. (ar)
  • User experience evaluation (UXE) or user experience assessment (UXA) refers to a collection of methods, skills and tools utilized to uncover how a person perceives a system (product, service, non-commercial item, or a combination of them) before, during and after interacting with it. It is non-trivial to assess user experience since user experience is subjective, context-dependent and dynamic over time. For a UXA study to be successful, the researcher has to select the right dimensions, constructs, and methods and target the research for the specific area of interest such as game, transportation, mobile, etc. (en)
  • A avaliação de experiência do usuário (AEU) refere-se ao conjunto de métodos, técnicas e ferramentas utilizadas para descobrir como uma pessoa interpreta um sistema (produto, serviço, item não comercial, ou uma combinação dos três) antes, durante e depois de interagir com ele. Não é trivial avaliar a experiência do usuário, já que a mesma é subjetiva, contexto-dependente, e dinâmica ao longo do tempo. Para que um estudo da AEU seja bem-sucedido, o pesquisador tem que selecionar as dimensões, estruturas e métodos corretos, e então definir o objetivo da pesquisa para a área específica de interesse, como jogos eletrônicos, transporte, dispositivos móveis, entre outras. (pt)
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