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Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography.

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  • Necropolis: Atlanta (en)
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  • Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography. (en)
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  • Necropolis: Atlanta (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Shane_Lacy_Hensley.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Necropolis_Atlanta_cover.png
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  • Cover by Gerald Brom (en)
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  • Jennifer Hartshorn (en)
genre
  • Tabletop role-playing game supplement (en)
illustrator
  • Thomas Berg, Gerald Brom, Robert Dixon, Darryll Elliott, Anthony Hightower, Larry MacDougall, E. Allen Smith, Richard Thomas, Joshua Gabriel Timbrook (en)
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  • Painting of a Confederate vampire in front of the Confederate flag (en)
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  • World of Darkness (en)
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  • Necropolis: Atlanta is a tabletop role-playing game supplement released in 1994 by White Wolf Publishing for use with their games Wraith: The Oblivion and Vampire: The Masquerade, and is part of the larger World of Darkness series. It covers the city of Atlanta as it is portrayed in the series, with descriptions of its supernatural population and its history and geography. The book was developed by Jennifer Hartshorn and written by Sam Chupp and James A. Moore, with a theme of rebirth following ruin, and the confrontation of a history of slavery. It was critically well received for its coverage of Atlanta, its theme, and its potential for cross-over play between World of Darkness games. The cover art, painted by Gerald Brom, left a great impression on game designer Shane Lacy Hensley and inspired him to design the role-playing game Deadlands. (en)
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