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In computer science, bridging describes systems that map the runtime behaviour of different programming languages so they can share common resources. They are often used to allow "foreign" languages to operate a host platform's native object libraries, translating data and state across the two sides of the bridge. Bridging contrasts with "embedding" systems that allow limited interaction through a black box mechanism, where state sharing is limited or non-existent.

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  • Bridging (programming) (en)
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  • In computer science, bridging describes systems that map the runtime behaviour of different programming languages so they can share common resources. They are often used to allow "foreign" languages to operate a host platform's native object libraries, translating data and state across the two sides of the bridge. Bridging contrasts with "embedding" systems that allow limited interaction through a black box mechanism, where state sharing is limited or non-existent. (en)
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  • In computer science, bridging describes systems that map the runtime behaviour of different programming languages so they can share common resources. They are often used to allow "foreign" languages to operate a host platform's native object libraries, translating data and state across the two sides of the bridge. Bridging contrasts with "embedding" systems that allow limited interaction through a black box mechanism, where state sharing is limited or non-existent. Apple Inc. has made heavy use of bridging on several occasions, notably in early versions of Mac OS X which bridged to older "classic" systems using the Carbon system as well as Java. Microsoft's Common Language Runtime, introduced with the .NET Framework, was designed to be multi-language from the start, and avoided the need for extensive bridging solutions. Both platforms have more recently added new bridging systems for JavaScript, Apple's ObjC-to-JS and Microsoft's HTML Bridge. (en)
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