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BotFighters is a location-based mobile game and a pervasive game, developed by It's Alive Mobile Games AB! (acquired by Digiment in 2007) designed to be a MMORPG played in an urban environment. It was possibly the world's first commercial location-based game. It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China. In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica.

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  • BotFighters (en)
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  • BotFighters is a location-based mobile game and a pervasive game, developed by It's Alive Mobile Games AB! (acquired by Digiment in 2007) designed to be a MMORPG played in an urban environment. It was possibly the world's first commercial location-based game. It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China. In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica. (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Botfighers_logo.jpg
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  • November 2022 (en)
developer
  • It's Alive Mobile Games AB! (en)
platforms
  • Mobile phone (en)
reason
  • A brief search for sources did not find anything on the current state or playability of this game. (en)
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  • BotFighters is a location-based mobile game and a pervasive game, developed by It's Alive Mobile Games AB! (acquired by Digiment in 2007) designed to be a MMORPG played in an urban environment. It was possibly the world's first commercial location-based game. It was first released in Sweden on 14 March 2001, and later in Russia, Finland, Ireland and China. In 2002, it was awarded with an Award of Distinction, Net Vision category in the Prix Ars Electronica. The mission of the game was to locate and destroy other players. Each player was represented in the game as a robot warrior. Successful battles were rewarded with money which could be traded in, via a website, for armor upgrades and other features for the player's robot. The game was temporally expansive, because there were no safe zones or timeouts; players were always playing. The likeness of the game has been compared to that of Paintball. (en)
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