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Line of sight, sometimes written line-of-sight or abbreviated to LoS, is the visibility (that is, who can see what) on the playing field in wargames and some role-playing games (RPGs). Many abilities can only be used on entities within a character's line of sight. In some games, miniature figures are used to determine line of sight. Many wargames use counters to represent units and determine line of sight. A common technique is to hold a length of thread between two counters. If the thread, held straight, doesn't encounter any obstacles, the line of sight is valid.

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  • Line of sight, sometimes written line-of-sight or abbreviated to LoS, is the visibility (that is, who can see what) on the playing field in wargames and some role-playing games (RPGs). Many abilities can only be used on entities within a character's line of sight. In some games, miniature figures are used to determine line of sight. Many wargames use counters to represent units and determine line of sight. A common technique is to hold a length of thread between two counters. If the thread, held straight, doesn't encounter any obstacles, the line of sight is valid. The first computer game to implement line of sight graphics was Dungeon, which was played on a PDP-10 mainframe computer (1975). (en)
  • Line of sight ou linha de visão (ou abreviada em inglês para LoS), é a visibilidade (isto é, quem pode ver o quê) em um campo de jogo em jogos de guerra e em alguns jogos de interpretação de papéis (RPGs). Muitas habilidades só podem ser usadas em entidades dentro da linha de visão de um personagem. Em alguns jogos, figuras em miniatura são usadas para determinar a linha de visão. Muitos jogos de guerra usam para representar unidades e determinar a linha de visão. Uma técnica comum é segurar um pedaço de linha entre dois contadores. Se o fio, mantido reto, não encontrar nenhum obstáculo, a linha de visão é válida. O primeiro jogo de computador a implementar gráficos para representar a de linha de visão foi , que era jogado em um computador mainframe (1975). (pt)
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  • December 2014 (en)
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  • Reference dump (en)
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  • Line of sight, sometimes written line-of-sight or abbreviated to LoS, is the visibility (that is, who can see what) on the playing field in wargames and some role-playing games (RPGs). Many abilities can only be used on entities within a character's line of sight. In some games, miniature figures are used to determine line of sight. Many wargames use counters to represent units and determine line of sight. A common technique is to hold a length of thread between two counters. If the thread, held straight, doesn't encounter any obstacles, the line of sight is valid. (en)
  • Line of sight ou linha de visão (ou abreviada em inglês para LoS), é a visibilidade (isto é, quem pode ver o quê) em um campo de jogo em jogos de guerra e em alguns jogos de interpretação de papéis (RPGs). Muitas habilidades só podem ser usadas em entidades dentro da linha de visão de um personagem. O primeiro jogo de computador a implementar gráficos para representar a de linha de visão foi , que era jogado em um computador mainframe (1975). (pt)
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  • Line of sight (video games) (en)
  • Line of sight (pt)
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