About: Cube Quest

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Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show (AM Show) in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983.

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  • Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show (AM Show) in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983. It combines real-time 3D polygon graphics with laserdisc-streamed, animated backgrounds, making it the first arcade video game to use real-time 3D computer graphics. At around the same time, pre-rendered 3D computer graphics was used in Funai's arcade laserdisc game Interstellar, introduced at the same AM Show in September 1983. Cube Quest was nevertheless the first game to use real-time 3D computer graphics, predating Atari's I, Robot (1984). (en)
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  • 1124444137 (xsd:integer)
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  • Duncan Muirhead (en)
  • Paul Allen Newell (en)
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  • Simutrek (en)
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  • Duncan Muirhead (en)
  • Paul Allen Newell (en)
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  • Simutrek (en)
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  • Cube Quest (en)
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  • Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show (AM Show) in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983. (en)
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  • Cube Quest (en)
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  • Cube Quest (en)
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