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Terminal Velocity is a simulation video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time.

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  • Terminal Velocity (abgekürzt TV, englisch für „Endgeschwindigkeit“) ist ein Action-Flugsimulator für DOS aus dem Jahr 1995. Das Computerspiel wurde weniger als Simulations-, sondern als geradliniges Arcade-Spiel mit sehr geringer Einstiegshürde ausgelegt. Das Spiel war der erste von Inc. entwickelte Titel und auch der erste, der von 3D Realms veröffentlicht wurde. Terminal Velocity war außerdem das erste Sharewarespiel, das bereits vor seiner Veröffentlichung auf dem Titel eines Magazins vorgestellt wurde. (de)
  • Terminal Velocity est un jeu vidéo de simulation développé par Terminal Reality et édité par 3D Realms, sorti en 1995 sur DOS, Windows, Mac, iOS et Android. (fr)
  • Terminal Velocity is a simulation video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time. The game received generally positive reviews. Critics often compared it to Descent and praised its graphics, although some were turned off by what they thought to be the gameplay's lack of depth. Terminal Reality also developed a similar game, Fury3, published that same year by Microsoft. It uses the same game engine and basic game mechanics, but was designed to run natively on the new Windows 95 operating system, leading it to be described as essentially the Windows version of Terminal Velocity. (en)
  • Terminal Velocity è un videogioco per MS-DOS e Mac OS sviluppato nel 1995 da Terminal Reality (fondata da uno dei principali autori di Microsoft Flight Simulator 5) e pubblicato da 3D Realms. Inizialmente distribuito come shareware, è stato pubblicato in edizione commerciale da . Nel 2015 è stato portato su sistemi iOS. (it)
  • Terminal Velocity – zręcznościowa gra komputerowa SF wydana w 1995 przez 3D Realms, i zaprojektowana przez byłego projektanta serii Microsoft Flight Simulator, . Jest strzelaniną 3D rozgrywającą się w całkowicie przestrzennym środowisku, i w pełni pokrytymi modelami 3D. Zespół, który przygotował Terminal Velocity, tego samego roku zaprojektował bardzo podobną grę , która została wydana przez Microsoft. Akcja gry dzieje się w roku 2704 i podzielona jest na trzy epizody, rozgrywające się łącznie na 9 planetach o zróżnicowanych sceneriach. (pl)
  • Terminal Velocity é um jogo de computador, lançado em maio de 1995, do tipo simulador de voo. Foi considerado um jogo bastante avançado na época; e impressionou na parte de som e, principalmente, no visual em 3D. O jogo simula a pilotagem de uma nave, onde visualiza-se um painel com informações, como arma selecionada, distância do alvo e um radar. A mira é estática em relação à tela (sempre ao centro), mas move-se quando o jogador move a nave. (pt)
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  • 1995-05-31 (xsd:date)
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  • Kyle Richards (en)
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  • Joseph Selinske (en)
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  • Terminal Velocity (en)
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  • Terminal Velocity (abgekürzt TV, englisch für „Endgeschwindigkeit“) ist ein Action-Flugsimulator für DOS aus dem Jahr 1995. Das Computerspiel wurde weniger als Simulations-, sondern als geradliniges Arcade-Spiel mit sehr geringer Einstiegshürde ausgelegt. Das Spiel war der erste von Inc. entwickelte Titel und auch der erste, der von 3D Realms veröffentlicht wurde. Terminal Velocity war außerdem das erste Sharewarespiel, das bereits vor seiner Veröffentlichung auf dem Titel eines Magazins vorgestellt wurde. (de)
  • Terminal Velocity est un jeu vidéo de simulation développé par Terminal Reality et édité par 3D Realms, sorti en 1995 sur DOS, Windows, Mac, iOS et Android. (fr)
  • Terminal Velocity è un videogioco per MS-DOS e Mac OS sviluppato nel 1995 da Terminal Reality (fondata da uno dei principali autori di Microsoft Flight Simulator 5) e pubblicato da 3D Realms. Inizialmente distribuito come shareware, è stato pubblicato in edizione commerciale da . Nel 2015 è stato portato su sistemi iOS. (it)
  • Terminal Velocity – zręcznościowa gra komputerowa SF wydana w 1995 przez 3D Realms, i zaprojektowana przez byłego projektanta serii Microsoft Flight Simulator, . Jest strzelaniną 3D rozgrywającą się w całkowicie przestrzennym środowisku, i w pełni pokrytymi modelami 3D. Zespół, który przygotował Terminal Velocity, tego samego roku zaprojektował bardzo podobną grę , która została wydana przez Microsoft. Akcja gry dzieje się w roku 2704 i podzielona jest na trzy epizody, rozgrywające się łącznie na 9 planetach o zróżnicowanych sceneriach. (pl)
  • Terminal Velocity é um jogo de computador, lançado em maio de 1995, do tipo simulador de voo. Foi considerado um jogo bastante avançado na época; e impressionou na parte de som e, principalmente, no visual em 3D. O jogo simula a pilotagem de uma nave, onde visualiza-se um painel com informações, como arma selecionada, distância do alvo e um radar. A mira é estática em relação à tela (sempre ao centro), mas move-se quando o jogador move a nave. (pt)
  • Terminal Velocity is a simulation video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time. (en)
rdfs:label
  • Terminal Velocity (Computerspiel) (de)
  • Terminal Velocity (jeu vidéo) (fr)
  • Terminal Velocity (videogioco) (it)
  • Terminal Velocity (pl)
  • Terminal Velocity (video game) (en)
  • Terminal Velocity (jogo eletrônico) (pt)
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  • Terminal Velocity (en)
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