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Stefano Gualeni, Ph.D., is an Italian philosopher and game designer who created videogames such as Tony Tough and the Night of Roasted Moths, Gua-Le-Ni; or, The Horrendous Parade, and Something Something Soup Something. Gualeni is an associate professor at the Institute of Digital Games of the University of Malta, where he pursues academic research in the fields of philosophy of technology, game design, virtual worlds research, science fiction, and existentialism. Since 2015, he is a visiting professor in game design at the Laguna College of Art and Design of Laguna Beach, California.

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  • Stefano Gualeni, Ph.D., is an Italian philosopher and game designer who created videogames such as Tony Tough and the Night of Roasted Moths, Gua-Le-Ni; or, The Horrendous Parade, and Something Something Soup Something. Gualeni is an associate professor at the Institute of Digital Games of the University of Malta, where he pursues academic research in the fields of philosophy of technology, game design, virtual worlds research, science fiction, and existentialism. Since 2015, he is a visiting professor in game design at the Laguna College of Art and Design of Laguna Beach, California. He is also currently a visiting researcher at the Ritsumeikan Center for Game Studies (RCGS) at the Ritsumeikan University of Kyoto, Japan. For a few months in 2019 he was a visiting researcher at Centre of the Digital Humanities of the University of Gothenburg, Sweden. (en)
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  • 1978-04-30 (xsd:date)
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  • 1978-01-01 (xsd:gYear)
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  • 1978-04-30 (xsd:date)
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  • Stefano Gualeni (en)
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  • Philosopher, Video game designer, Professor at the University of Malta, Visiting Professor at the Laguna College of Art and Design (en)
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  • Stefano Gualeni, Ph.D., is an Italian philosopher and game designer who created videogames such as Tony Tough and the Night of Roasted Moths, Gua-Le-Ni; or, The Horrendous Parade, and Something Something Soup Something. Gualeni is an associate professor at the Institute of Digital Games of the University of Malta, where he pursues academic research in the fields of philosophy of technology, game design, virtual worlds research, science fiction, and existentialism. Since 2015, he is a visiting professor in game design at the Laguna College of Art and Design of Laguna Beach, California. (en)
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  • Stefano Gualeni (en)
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  • Stefano Gualeni (en)
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