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The NASA RealWorld-InWorld Engineering Design Challenge is an activity that encourages students in grades 7–12 to explore and build skills for successful careers in science, technology, engineering, and math (STEM fields) through two phases of project-based learning and team competition. The RealWorld-InWorld experience provides teams of students working initially with teachers/coaches the opportunity to solve NASA-inspired engineering problems and build solutions with university students and engineering mentors in a virtual reality setting. Teams consider real-world questions related to both the James Webb Space Telescope and the dextrous humanoid robot known as Robonaut 2, and then work to develop logistical solutions to the actual problems that researchers and scientists are solving tod

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  • The NASA RealWorld-InWorld Engineering Design Challenge is an activity that encourages students in grades 7–12 to explore and build skills for successful careers in science, technology, engineering, and math (STEM fields) through two phases of project-based learning and team competition. The RealWorld-InWorld experience provides teams of students working initially with teachers/coaches the opportunity to solve NASA-inspired engineering problems and build solutions with university students and engineering mentors in a virtual reality setting. Teams consider real-world questions related to both the James Webb Space Telescope and the dextrous humanoid robot known as Robonaut 2, and then work to develop logistical solutions to the actual problems that researchers and scientists are solving today. RealWorld-InWorld is a joint education initiative of the National Aeronautics and Space Administration (NASA), the National Institute of Aerospace (NIA), USA TODAY Education, and LearniT-TeachiT. The RealWorld-InWorld NASA Engineering Design Challenge builds on the successful SIGHT/INSIGHT design challenge developed by USA TODAY Education and NASA and the Virtual Exploration Sustainability Challenge (VESC) developed by NIA and NASA. Both education initiatives were based upon NASA themes and content for students in grades 7-12. They deepen students' understanding of STEM careers, project management, and NASA innovation. (en)
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  • The NASA RealWorld-InWorld Engineering Design Challenge is an activity that encourages students in grades 7–12 to explore and build skills for successful careers in science, technology, engineering, and math (STEM fields) through two phases of project-based learning and team competition. The RealWorld-InWorld experience provides teams of students working initially with teachers/coaches the opportunity to solve NASA-inspired engineering problems and build solutions with university students and engineering mentors in a virtual reality setting. Teams consider real-world questions related to both the James Webb Space Telescope and the dextrous humanoid robot known as Robonaut 2, and then work to develop logistical solutions to the actual problems that researchers and scientists are solving tod (en)
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  • NASA RealWorld-InWorld Engineering Design Challenge (en)
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