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In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation.

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  • In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation. (en)
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  • In computer graphics, the problem of transforming a cloud of points on the surface of a three-dimensional object into a polygon mesh for the object can be solved by a technique called marching triangles. This provides a faster alternative to other methods for the same problem of surface reconstruction, based on Delaunay triangulation. (en)
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  • Marching triangles (en)
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