dbo:abstract
|
- A loop-switch sequence (also known as the for-case paradigm or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch-within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine). This is not a performance antipattern, though it may lead to an inconsequential performance penalty due to the lack of an unrolled loop. Rather, it is a clarity antipattern, as in any non-trivial example it is much more difficult to decipher the intent and actual function of the code than the more straightforward refactored solution. (en)
|
dbo:wikiPageID
| |
dbo:wikiPageLength
|
- 3146 (xsd:nonNegativeInteger)
|
dbo:wikiPageRevisionID
| |
dbo:wikiPageWikiLink
| |
dbp:wikiPageUsesTemplate
| |
dcterms:subject
| |
gold:hypernym
| |
rdfs:comment
|
- A loop-switch sequence (also known as the for-case paradigm or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch-within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code. This is not a performance antipattern, though it may lead to an inconsequential performance penalty due to the lack of an unrolled loop. Rather, it is a clarity antipattern, as in any non-trivial example it is much more difficult to decipher the intent and actual function of the code than the more straightforward refactored solution. (en)
|
rdfs:label
|
- Loop-switch sequence (en)
|
owl:sameAs
| |
prov:wasDerivedFrom
| |
foaf:isPrimaryTopicOf
| |
is foaf:primaryTopic
of | |