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Below is a list of siteswaps or juggling patterns by siteswap. Toss juggling requires more balls than hands. Thus tricks such as the one ball cascade toss back and forth, 300, for example, may not be considered valid patterns. Throws back and forth shower style, odd numbers, are the most common one prop practice. Invalid or practice patterns and tricks are marked with an X. The numbers are as follows: Symbols:

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  • Below is a list of siteswaps or juggling patterns by siteswap. Toss juggling requires more balls than hands. Thus tricks such as the one ball cascade toss back and forth, 300, for example, may not be considered valid patterns. Throws back and forth shower style, odd numbers, are the most common one prop practice. Invalid or practice patterns and tricks are marked with an X. The numbers are as follows: * 0 = "missing"/rest [empty hand] * 1 = pass [between hands] * 2 = hold [one hand/no toss] * 3 = (3-ball) cascade toss [between hands] * 4 = (4-ball) fountain or columns toss [up and into same hand] * 5 = high toss [between hands] * ... * a = 10 = high columns/fountain toss * ... Symbols: * Number: Relative height of a toss. 1, 2, 3... * Brackets []: Multiplex. [333]33. * Chevrons and vertical bar <|>: Simultaneous and passing patterns. * P: Pass. <333P|333P> * Fraction: Pass 1/y beats later. <4.5 3 3 | 3 4 3.5> * Parentheses: Synchronous pattern. * *: Synchronous pattern that switches sides. (4,2x)(2x,4) = (4,2x)* * x: Toss to the other hand during a synchronous pattern. (en)
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  • Below is a list of siteswaps or juggling patterns by siteswap. Toss juggling requires more balls than hands. Thus tricks such as the one ball cascade toss back and forth, 300, for example, may not be considered valid patterns. Throws back and forth shower style, odd numbers, are the most common one prop practice. Invalid or practice patterns and tricks are marked with an X. The numbers are as follows: Symbols: (en)
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  • List of siteswaps (en)
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