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Expressive Processing: Digital Fictions, Computer Games, and Software Studies is a digital media textbook authored by Noah Wardrip-Fruin and published through the MIT Press. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that partake in digital media. Wardrip-Fruin attempts to explain expressive processing through the ELIZA effect, The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media.

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dbo:abstract
  • Expressive Processing: Digital Fictions, Computer Games, and Software Studies is a digital media textbook authored by Noah Wardrip-Fruin and published through the MIT Press. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that partake in digital media. Wardrip-Fruin attempts to explain expressive processing through the ELIZA effect, The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media. (en)
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dbo:isbn
  • 978-0-262-01343-7
dbo:literaryGenre
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  • 480 (xsd:positiveInteger)
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  • 27210633 (xsd:integer)
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  • 1762 (xsd:nonNegativeInteger)
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  • 1085199456 (xsd:integer)
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  • United States (en)
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  • 978 (xsd:integer)
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  • English (en)
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  • Print (en)
dbp:name
  • Expressive Processing (en)
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  • 480 (xsd:integer)
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  • 2009 (xsd:integer)
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dc:publisher
  • MIT Press
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rdfs:comment
  • Expressive Processing: Digital Fictions, Computer Games, and Software Studies is a digital media textbook authored by Noah Wardrip-Fruin and published through the MIT Press. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that partake in digital media. Wardrip-Fruin attempts to explain expressive processing through the ELIZA effect, The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media. (en)
rdfs:label
  • Expressive Processing (en)
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  • Expressive Processing (en)
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