dbo:abstract
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- A Composer's Guide to Game Music is a 2014 book written by Winifred Phillips, a video game composer with over 11 years experience creating music for such games as Assassin’s Creed Liberation, God of War and multiple games in the LittleBigPlanet franchise. Through the use of autobiographical anecdotes, scholarly discussion and practical advice, Phillips explores the creative and technical process of composing music for video games. The book was published by The MIT Press on February 14, 2014. The book has received many positive reviews and has won multiple awards. (en)
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- 288 (xsd:positiveInteger)
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- 21546 (xsd:nonNegativeInteger)
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dbp:caption
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- Game Sound Production Guide - Composer Techniques for Interactive Music (en)
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dbp:country
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- Japan (en)
- United States (en)
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- 262026643 (xsd:integer)
- 4873117291 (xsd:decimal)
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dbp:language
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- Japanese (en)
- English (en)
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dbp:name
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- A Composer’s Guide to Game Music (en)
- Game Sound Production Guide (en)
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dbp:pages
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- 283 (xsd:integer)
- 288 (xsd:integer)
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dbp:published
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- 0001-02-14 (xsd:gMonthDay)
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dbp:publisher
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- 0001-08-26 (xsd:gMonthDay)
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rdfs:comment
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- A Composer's Guide to Game Music is a 2014 book written by Winifred Phillips, a video game composer with over 11 years experience creating music for such games as Assassin’s Creed Liberation, God of War and multiple games in the LittleBigPlanet franchise. Through the use of autobiographical anecdotes, scholarly discussion and practical advice, Phillips explores the creative and technical process of composing music for video games. The book was published by The MIT Press on February 14, 2014. The book has received many positive reviews and has won multiple awards. (en)
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rdfs:label
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- A Composer's Guide to Game Music (en)
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- (en)
- A Composer’s Guide to Game Music (en)
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