"\u041F\u043E\u0448\u0430\u0433\u043E\u0432\u0430\u044F \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0438\u044F"@ru . . . . "Tahov\u00E1 strategie (Turn-based strategy, TBS) je poddruh \u017E\u00E1nru strategick\u00FDch videoher. Tento druh strategie se li\u0161\u00ED od jin\u00FDch t\u00EDm, \u017Ee se (jak n\u00E1zev napov\u00EDd\u00E1) odehr\u00E1v\u00E1 po kolech \u010Di taz\u00EDch. T\u00EDmto \u017E\u00E1nrem se v\u011Bt\u0161inou ozna\u010Duj\u00ED po\u010D\u00EDta\u010Dov\u00E9 hry s velmi propracovan\u00FDm managementem jako je spr\u00E1va z\u00E1kladny, jednotek atd., kter\u00FD je p\u0159\u00EDli\u0161 slo\u017Eit\u00FD na to, aby se dal zvl\u00E1dat v re\u00E1ln\u00E9m \u010Dase, jako je tomu u \u017E\u00E1nru realtimov\u00FDch strategi\u00ED."@cs . "Un videojuego de estrategia por turnos, tambi\u00E9n conocido por su sigla en ingl\u00E9s TBS (turn-based strategy), es un videojuego en el cual el flujo se particiona en partes bien definidas y visibles llamadas turnos o rondas. Por ejemplo, cuando la unidad de flujo del juego es el tiempo, los turnos representan unidades de tiempo, como a\u00F1os, meses, semanas, o d\u00EDas. Un jugador de un videojuego de estrategia por turnos dispone de un periodo de an\u00E1lisis antes de perpetrar la acci\u00F3n del juego, asegurando una separaci\u00F3n entre el flujo del juego y el proceso de pensamiento, de manera que por turnos nos lleva presumiblemente a mejores soluciones. Una vez que cada jugador ha tomado su turno, esa ronda de juego ha terminado, y comienza la siguiente ronda de juego. En estos el tiempo del juego no transcurre de forma continua (como sucede en un videojuego de estrategia en tiempo real), sino por turnos, de forma similar al ajedrez, damas u otros juegos de mesa. En general, este tipo de videojuegos poseen menos acci\u00F3n y menor detalle gr\u00E1fico que los de estrategia en tiempo real, pero a su vez permiten concentrarse m\u00E1s en la estrategia y depender menos de la agilidad del jugador."@es . . . . . . . "\uD134\uC81C \uC804\uB7B5 \uAC8C\uC784"@ko . . . . "Jeu de strat\u00E9gie au tour par tour"@fr . . . "Un joc d'estrat\u00E8gia per torns, tamb\u00E9 conegut per la seva sigla en angl\u00E8s TBS (turn-based strategy), \u00E9s un videojoc el flux del qual es divideix en parts ben definides i visibles anomenades torns o rondes. Per exemple, quan la unitat de fluix|flux del joc \u00E9s el temps, els torns representen unitats de temps, com a anys, mesos, setmanes, o dies. Un jugador d'un joc d'estrat\u00E8gia per torns disposa d'un per\u00EDode d'an\u00E0lisi abans de perpetrar l'acci\u00F3 del joc, assegurant una separaci\u00F3 entre el flux del joc i el proc\u00E9s de pensament, de manera que per torns ens porta presumiblement a millors solucions. Una vegada cada jugador ha pres el seu torn, aquesta ronda de joc ha acabat, i comen\u00E7a la seg\u00FCent ronda de joc. En aquests el temps de joc no transcorre de forma cont\u00EDnua (com succeeix en un videojoc d'estrat\u00E8gia en temps real), al per torns, de forma similar en escacs, dames o d'altres jocs de taula. En general, aquest tipus de jocs tenen menys acci\u00F3 i menor detall gr\u00E0fic que els d'estrat\u00E8gia en temps real, per\u00F2 al seu torn permeten concentrar-se m\u00E9s en l'estrat\u00E8gia i dependre menys de l'agilitat del jugador."@ca . . "Strategiczne gry turowe (ang. turn-based strategy, w skr\u00F3cie TBS) \u2013 rozgrywany w turach podgatunek komputerowych gier strategicznych. Ka\u017Cdy gracz mo\u017Ce w swojej turze przemieszcza\u0107 swoje jednostki (w zale\u017Cno\u015Bci od okre\u015Blonych wsp\u00F3\u0142czynnik\u00F3w, np. ilo\u015Bci punkt\u00F3w ruchu), rozgrywa\u0107 bitwy czy ulepsza\u0107 fortyfikacje. Gry strategiczne rozgrywane w turach s\u0105 najbli\u017Csze pierwowzorom wywodz\u0105cym si\u0119 z planszowych gier strategicznych. Podgatunkiem strategicznych gier turowych s\u0105 taktyczne gry fabularne (r\u00F3wnie\u017C odbywaj\u0105ce si\u0119 w turach) \u0142\u0105cz\u0105ce ten gatunek z RPG. Strategie turowe w przeciwie\u0144stwie do strategicznych gier czasu rzeczywistego pozwalaj\u0105 graczowi na d\u0142u\u017Csze zastanowienie si\u0119 nad dalszymi posuni\u0119ciami, przez co niekiedy mog\u0105 by\u0107 zbli\u017Cone w swej naturze do szach\u00F3w czy go."@pl . . . "Estrat\u00E9gia por turnos, em ingl\u00EAs turn-based strategy ou TBS, \u00E9 um tipo de estrat\u00E9gia de jogo de computador que ao contr\u00E1rio de outros jogos de estrat\u00E9gia, n\u00E3o se desenrola em tempo real (RTS), mas por turnos, para cada jogador humano e AI. Geralmente os jogos que utilizam este modo s\u00E3o jogos de estrat\u00E9gia, normalmente algum tipo de jogo de guerra, especialmente wargame em n\u00EDvel estrat\u00E9gico e , onde os jogadores se revezam durante o jogo. Por\u00E9m h\u00E1 diversos jogos do g\u00EAnero RPG que tamb\u00E9m fazem desse tipo de jogabilidade, principalmente em combates. Distingue-se de estrat\u00E9gia em tempo real, onde todos os jogadores jogam simultaneamente. O termo refere-se, quase que exclusivamente, para jogos de computador."@pt . . . . . "Turordningsbaserade strategispel, Omg\u00E5ngsbaserade strategispel, p\u00E5 engelska turn-based strategy, f\u00F6rkortat TBS, \u00E4r en datorspelsgenre och undergenre till Strategidatorspelen. Den h\u00E4r typen av spel spelas p\u00E5 liknande s\u00E4tt som m\u00E5nga br\u00E4dspel, d\u00E4r varje spelare har en plats i en turordning och kan bara agera n\u00E4r det \u00E4r dennes tur, snarare \u00E4n att dess utveckling sker dynamiskt i realtid. Turordningsbaserade spel utm\u00E4rker sig genom att spelaren g\u00F6r sina drag i lugn och ro och utan tidspress (om man inte har tid p\u00E5 sig att g\u00F6ra drag). N\u00E4r spelaren \u00E4r klar avslutar denne omg\u00E5ngen och de andra spelarna g\u00F6r sina drag. Ibland spelar man dock med timer eller andra regler f\u00F6r att \u00F6ka tempot. Spelen \u00E4r ofta komplexa och mycket detaljerade."@sv . . "Estrat\u00E9gia por turnos, em ingl\u00EAs turn-based strategy ou TBS, \u00E9 um tipo de estrat\u00E9gia de jogo de computador que ao contr\u00E1rio de outros jogos de estrat\u00E9gia, n\u00E3o se desenrola em tempo real (RTS), mas por turnos, para cada jogador humano e AI."@pt . . . . . . . . . "Videojuego de estrategia por turnos"@es . . . "Strategi berbasis giliran"@in . . . . . "\u041F\u043E\u0448\u0430\u0301\u0433\u043E\u0432\u0430\u044F \u0441\u0442\u0440\u0430\u0442\u0435\u0301\u0433\u0438\u044F (\u0430\u043D\u0433\u043B. Turn-Based Strategy, TBS) \u2014 \u043F\u043E\u0434\u0436\u0430\u043D\u0440 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0438\u0447\u0435\u0441\u043A\u0438\u0445 \u0438\u0433\u0440, \u0432 \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0438\u0433\u0440\u043E\u0432\u043E\u0439 \u043F\u0440\u043E\u0446\u0435\u0441\u0441 \u0441\u043E\u0441\u0442\u043E\u0438\u0442 \u0438\u0437 \u043F\u043E\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u0438 \u0444\u0438\u043A\u0441\u0438\u0440\u043E\u0432\u0430\u043D\u043D\u044B\u0445 \u043C\u043E\u043C\u0435\u043D\u0442\u043E\u0432 \u0432\u0440\u0435\u043C\u0435\u043D\u0438, \u0438\u043C\u0435\u043D\u0443\u0435\u043C\u044B\u0445 \u0445\u043E\u0434\u0430\u043C\u0438 (\u0438\u043B\u0438 \u0448\u0430\u0433\u0430\u043C\u0438), \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0438\u0433\u0440\u043E\u043A\u0438 \u0441\u043E\u0432\u0435\u0440\u0448\u0430\u044E\u0442 \u0441\u0432\u043E\u0438 \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u044F."@ru . . . . . "Rundenbasierte Strategiespiele (engl. Turn-based strategy, abgek\u00FCrzt TBS) sind Spiele, bei denen die Aktionen der Spieler in einzelnen Runden ausgef\u00FChrt werden. Dies kann bedeuten, \n* dass die Spieler ihre Spielz\u00FCge abwechselnd bzw. nacheinander planen und ausf\u00FChren, wie beispielsweise beim Schach oder M\u00FChle, oder \n* dass sie ihre Z\u00FCge rundenweise gleichzeitig planen und die Z\u00FCge anschlie\u00DFend auch gleichzeitig oder zumindest nicht in Spielerreihenfolge ausgef\u00FChrt werden. Dies ist z. B. beim Brettspiel Diplomacy und teilweise bei Rollenspielen der Fall."@de . . . . . "Turordningsbaserade strategispel"@sv . . . . . . "Rundenbasierte Strategiespiele (engl. Turn-based strategy, abgek\u00FCrzt TBS) sind Spiele, bei denen die Aktionen der Spieler in einzelnen Runden ausgef\u00FChrt werden. Dies kann bedeuten, \n* dass die Spieler ihre Spielz\u00FCge abwechselnd bzw. nacheinander planen und ausf\u00FChren, wie beispielsweise beim Schach oder M\u00FChle, oder \n* dass sie ihre Z\u00FCge rundenweise gleichzeitig planen und die Z\u00FCge anschlie\u00DFend auch gleichzeitig oder zumindest nicht in Spielerreihenfolge ausgef\u00FChrt werden. Dies ist z. B. beim Brettspiel Diplomacy und teilweise bei Rollenspielen der Fall."@de . . . . . . "Turn-based strategy (TBS) is een spelgenre waarbij de spelers in beurten acties uitvoeren. Beurten kunnen tijdseenheden zoals jaren, maanden of dagen representeren. Turn-based strategy komt voornamelijk voor in bordspellen alsmede computerspellen. Voor computerspellen is het alternatief real-time strategy erg populair. In dit genre kunnen de stukken continu in beweging zijn."@nl . "Strategi berbasis giliran (bahasa Inggris: turn-based strategy, atau TBS) adalah sebuah genre dalam (biasanya jenis permainan perang) di mana pemain bermain bergiliran. Permainan jenis ini berbeda dengan strategi waktu nyata di mana pemain bermain secara simultan. Contoh permainan strategi berbasis giliran di tahun-tahun awal perkembangan genrenya adalah Feudal (1967), Microchess (1976), Empire (1977), Sargon (1978), dan di abad ke-21 seperti; King's Bounty II (2021), Touhou LostWorld (2020), Total War: Three Kingdoms (2019), serta Age of Wonders: Planetfall (2019)."@in . . . . . . "3496"^^ . . "\u041F\u043E\u043A\u0440\u043E\u0301\u043A\u043E\u0432\u0430 \u0441\u0442\u0440\u0430\u0442\u0435\u0301\u0433\u0456\u044F (\u0430\u043D\u0433\u043B. Turn-Based Strategy, TBS) \u2014 \u0436\u0430\u043D\u0440 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u0447\u043D\u0438\u0445 \u0432\u0456\u0434\u0435\u043E\u0456\u0433\u043E\u0440, \u0434\u0435 \u0433\u0440\u0430\u0432\u0446\u0456 \u0437\u0434\u0456\u0439\u0441\u043D\u044E\u044E\u0442\u044C \u0441\u0432\u043E\u0457 \u0434\u0456\u0439 \u043F\u043E \u0447\u0435\u0440\u0437\u0456, \u0432\u043F\u0440\u043E\u0434\u043E\u0432\u0436 \u043A\u0440\u043E\u043A\u0456\u0432. \u041F\u043E\u043A\u0438 \u043F\u0435\u0440\u0448\u0438\u0439 \u0433\u0440\u0430\u0432\u0435\u0446\u044C \u043D\u0435 \u0432\u0438\u043A\u043E\u043D\u0430\u0454 \u0441\u0432\u043E\u0457 \u0434\u0456\u0457, \u0456\u043D\u0448\u0456 \u043D\u0435 \u043C\u043E\u0436\u0443\u0442\u044C \u043F\u043E\u0447\u0430\u0442\u0438 \u043A\u0440\u043E\u043A, \u043D\u0430 \u043F\u0440\u043E\u0442\u0438\u0432\u0430\u0433\u0443 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u044F\u043C \u0443 \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u043C\u0443 \u0447\u0430\u0441\u0456."@uk . . "1040099408"^^ . "Gioco strategico a turni"@it . "Tahov\u00E1 strategie (Turn-based strategy, TBS) je poddruh \u017E\u00E1nru strategick\u00FDch videoher. Tento druh strategie se li\u0161\u00ED od jin\u00FDch t\u00EDm, \u017Ee se (jak n\u00E1zev napov\u00EDd\u00E1) odehr\u00E1v\u00E1 po kolech \u010Di taz\u00EDch. T\u00EDmto \u017E\u00E1nrem se v\u011Bt\u0161inou ozna\u010Duj\u00ED po\u010D\u00EDta\u010Dov\u00E9 hry s velmi propracovan\u00FDm managementem jako je spr\u00E1va z\u00E1kladny, jednotek atd., kter\u00FD je p\u0159\u00EDli\u0161 slo\u017Eit\u00FD na to, aby se dal zvl\u00E1dat v re\u00E1ln\u00E9m \u010Dase, jako je tomu u \u017E\u00E1nru realtimov\u00FDch strategi\u00ED."@cs . . . . . . . "Turn-based strategy"@nl . "\uD134\uC81C \uC804\uB7B5 \uAC8C\uC784((\uC601\uC5B4)Turn-based Strategy)\uC740 \uD50C\uB808\uC774\uC5B4\uB4E4\uC774 \uCC28\uB840\uB300\uB85C \uB3CC\uC544\uAC00\uBA74\uC11C \uBA85\uB839\uC744 \uC218\uD589\uD558\uB294 \uC804\uB7B5 \uAC8C\uC784\uC758 \uD55C \uC7A5\uB974\uB85C, \uC77C\uBC18\uC801\uC73C\uB85C \uAC70\uC2DC\uC801\uC778 \uC804\uB7B5\uC744 \uB2E4\uB8E8\uB294 \uC804\uC7C1 \uAC8C\uC784\uB4E4\uC744 \uC77C\uCEEB\uB294\uB2E4. \uD50C\uB808\uC774\uC5B4\uB4E4\uC774 \uB3D9\uC2DC\uC5D0 \uAC8C\uC784\uC744 \uC9C4\uD589\uD558\uB294 \uC2E4\uC2DC\uAC04 \uC804\uB7B5 \uAC8C\uC784\uACFC\uB294 \uB2EC\uB9AC \uD55C \uD50C\uB808\uC774\uC5B4\uAC00 \uCC28\uB840\uB97C \uB05D\uB0B4\uBA74 \uB2E4\uC74C \uD50C\uB808\uC774\uC5B4\uC758 \uCC28\uB840\uAC00 \uB3CC\uC544\uC624\uB294 \uC2DD\uC73C\uB85C \uD50C\uB808\uC774\uD558\uAC8C \uB41C\uB2E4. \uC77C\uBC18\uC801\uC73C\uB85C \uBA40\uD2F0 \uD50C\uB808\uC774\uC758 \uACBD\uC6B0\uB97C \uC81C\uC678\uD558\uBA74, \uD50C\uB808\uC774\uC5B4\uAC00 \uBA85\uB839\uC744 \uB0B4\uB9AC\uB294 \uB370\uC5D0 \uD2B9\uBCC4\uD55C \uC2DC\uAC04 \uC81C\uD55C\uC774 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC73C\uBBC0\uB85C \uC2E4\uC2DC\uAC04 \uC804\uB7B5 \uAC8C\uC784\uC5D0 \uBE44\uD574 \uBE60\uB978 \uC190\uB180\uB9BC\uC758 \uBE44\uC911\uC774 \uB0AE\uC73C\uBA70, \uADF8 \uB300\uC2E0 \uD6E8\uC52C \uAC70\uC2DC\uC801\uC778 \uC804\uD669\uC744 \uAD00\uB9AC\uD574\uC57C \uD558\uB294 \uACBD\uC6B0\uAC00 \uB9CE\uC544 \uAD00\uB9AC\uD574\uC57C \uD560 \uC694\uC18C\uAC00 \uC0C1\uB300\uC801\uC73C\uB85C \uB9CE\uB2E4. \uD639\uBA40\uD2F0 \uD50C\uB808\uC774\uC5D0\uC11C\uB294 \uD3B8\uC758\uC0C1 \uD55C \uD50C\uB808\uC774\uC5B4\uC758 \uCC28\uB840\uC5D0 \uC2DC\uAC04 \uC81C\uD55C\uC744 \uB450\uB294 \uACBD\uC6B0\uAC00 \uB9CE\uB2E4. \uD639\uC740 \uCC98\uB7FC \uBAA8\uB4E0 \uD50C\uB808\uC774\uC5B4\uAC00 \uD574\uB2F9 \uD134\uC758 \uBA85\uB839 \uC785\uB825\uC744 \uB05D\uB0B4\uACE0 \uB098\uBA74, \uD55C\uAEBC\uBC88\uC5D0 \uBA85\uB839\uC774 \uC218\uD589\uB41C \uD6C4 \uB2E4\uC74C \uD134\uC73C\uB85C \uB118\uC5B4\uAC00\uB294 \uBC29\uC2DD\uC744 \uC0AC\uC6A9\uD558\uAE30\uB3C4 \uD55C\uB2E4."@ko . . "Estrat\u00E9gia por turnos"@pt . "123428"^^ . "\u30BF\u30FC\u30F3\u5236\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC"@ja . . "\u30BF\u30FC\u30F3\u5236\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\uFF08\u30BF\u30FC\u30F3\u305B\u3044\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u3001Turn-Based Strategy\u3001TBS\uFF09\u306F\u3001\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u30B2\u30FC\u30E0\u306E\u4E2D\u3067\u3082\u30D7\u30EC\u30A4\u30E4\u30FC\u3068\u5BFE\u6226\u76F8\u624B\u304C\u6C7A\u307E\u3063\u305F\u9806\u756A\u3067\u884C\u52D5\u3059\u308B\u3082\u306E\u3002\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u3092\u4F7F\u7528\u3057\u306A\u3044\u30DC\u30FC\u30C9\u30B2\u30FC\u30E0\u306E\u30B7\u30B9\u30C6\u30E0\u3092\u305D\u306E\u307E\u307E\u8E0F\u8972\u3057\u305F\u3082\u306E\u3067\u3001\u3053\u306E\u65B9\u5F0F\u3092\u3068\u308B\u30B7\u30DF\u30E5\u30EC\u30FC\u30B7\u30E7\u30F3\u30B2\u30FC\u30E0\u306F\u591A\u3044\u3002 \u300C\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u30B2\u30FC\u30E0\u300D\u3068\u79F0\u3057\u3066\u3044\u308B\u304C\u3001\u30D7\u30EC\u30A4\u30E4\u30FC\u306E\u52D5\u304B\u3059\u30B3\u30DE\u306F\u56FD\u30EC\u30D9\u30EB\u304B\u3089\u5C0F\u968A\u30EC\u30D9\u30EB\u307E\u3067\u591A\u69D8\u3067\u3042\u308A\u3001\u6226\u7565\u7D1A(\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC)\u3067\u306F\u306A\u304F\u6226\u8853\u7D1A(\u30BF\u30AF\u30C6\u30A3\u30AF\u30B9)\u3067\u3042\u308C\u3070\u30BF\u30FC\u30F3\u5236\u30BF\u30AF\u30C6\u30A3\u30AF\u30B9\uFF08Turn-Based Tactics\u3001TBT\uFF09\u3068\u3044\u3046\u3088\u3046\u306B\u7D30\u304B\u304F\u533A\u5225\u3059\u308B\u5834\u5408\u3082\u3042\u308B\u3002 \u4E00\u822C\u7684\u306B\u4E00\u30BF\u30FC\u30F3\uFF08\u624B\u756A\uFF09\u3054\u3068\u306B\u30D7\u30EC\u30A4\u30E4\u30FC\u306F\u8003\u616E\u6642\u9593\u3092\u5F97\u308B\u3053\u3068\u304C\u51FA\u6765\u308B\u3002\u539F\u7FA9\u304B\u3089\u8A00\u3046\u3068\u56F2\u7881\u3001\u5C06\u68CB\u3001\u30EA\u30D0\u30FC\u30B7\u3001\u30C1\u30A7\u30B9\u3068\u3044\u3063\u305F\u30DC\u30FC\u30C9\u30B2\u30FC\u30E0\u306E\u985E\u3082\u30BF\u30FC\u30F3\u5236\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u306E\u4E00\u7A2E\u3068\u3044\u3048\u308B\u3002"@ja . . "\u041F\u043E\u0448\u0430\u0301\u0433\u043E\u0432\u0430\u044F \u0441\u0442\u0440\u0430\u0442\u0435\u0301\u0433\u0438\u044F (\u0430\u043D\u0433\u043B. Turn-Based Strategy, TBS) \u2014 \u043F\u043E\u0434\u0436\u0430\u043D\u0440 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0438\u0447\u0435\u0441\u043A\u0438\u0445 \u0438\u0433\u0440, \u0432 \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0438\u0433\u0440\u043E\u0432\u043E\u0439 \u043F\u0440\u043E\u0446\u0435\u0441\u0441 \u0441\u043E\u0441\u0442\u043E\u0438\u0442 \u0438\u0437 \u043F\u043E\u0441\u043B\u0435\u0434\u043E\u0432\u0430\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u0438 \u0444\u0438\u043A\u0441\u0438\u0440\u043E\u0432\u0430\u043D\u043D\u044B\u0445 \u043C\u043E\u043C\u0435\u043D\u0442\u043E\u0432 \u0432\u0440\u0435\u043C\u0435\u043D\u0438, \u0438\u043C\u0435\u043D\u0443\u0435\u043C\u044B\u0445 \u0445\u043E\u0434\u0430\u043C\u0438 (\u0438\u043B\u0438 \u0448\u0430\u0433\u0430\u043C\u0438), \u0432\u043E \u0432\u0440\u0435\u043C\u044F \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0438\u0433\u0440\u043E\u043A\u0438 \u0441\u043E\u0432\u0435\u0440\u0448\u0430\u044E\u0442 \u0441\u0432\u043E\u0438 \u0434\u0435\u0439\u0441\u0442\u0432\u0438\u044F."@ru . . . . . . . . "\u0627\u0633\u062A\u0631\u0627\u062A\u064A\u062C\u064A\u0629 \u062A\u0646\u0627\u0648\u0628 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Turn-based strategy)\u200F \u0647\u064A \u0623\u062D\u062F \u0623\u0646\u0645\u0627\u0637 \u0627\u0644\u0623\u0644\u0639\u0627\u0628 \u0648\u0627\u0644\u062A\u064A \u062A\u0639\u062A\u0645\u062F \u0639\u0644\u0649 \u062A\u0639\u0627\u0642\u0628 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 \u0628\u064A\u0646 \u0627\u0644\u0644\u0627\u0639\u0628\u064A\u0646. \u064A\u062A\u0645 \u062A\u062D\u062F\u064A\u062F \u0627\u0644\u062F\u0648\u0631 \u0625\u0645\u0627 \u0628\u0648\u0642\u062A \u0645\u0639\u064A\u0646 \u0623\u0648 \u0628\u062D\u0631\u0643\u0629 \u0623\u0648 \u0645\u062C\u0645\u0648\u0639\u0629 \u062D\u0631\u0643\u0627\u062A. \u0645\u0639\u0638\u0645 \u0645\u062B\u0644 \u0648\u0631\u064A\u0633\u0643 \u0648\u0627\u0644\u0634\u0637\u0631\u0646\u062C \u062A\u0642\u0639 \u0636\u0645\u0646 \u0647\u0630\u0627 \u0627\u0644\u0646\u0648\u0639. \u0647\u0646\u0627\u0643 \u0623\u064A\u0636\u0627 \u0628\u0639\u0636 \u0627\u0644\u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0625\u0644\u064A\u0643\u062A\u0631\u0648\u0646\u064A\u0629 \u0627\u0644\u062A\u064A \u062A\u0639\u062A\u0645\u062F \u0639\u0644\u0649 \u0647\u0630\u0627 \u0627\u0644\u0645\u0628\u062F\u0623 \u0645\u062B\u0644 ."@ar . . . . . "A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play simultaneously."@en . . . . . . "Strategiczne gry turowe (ang. turn-based strategy, w skr\u00F3cie TBS) \u2013 rozgrywany w turach podgatunek komputerowych gier strategicznych. Ka\u017Cdy gracz mo\u017Ce w swojej turze przemieszcza\u0107 swoje jednostki (w zale\u017Cno\u015Bci od okre\u015Blonych wsp\u00F3\u0142czynnik\u00F3w, np. ilo\u015Bci punkt\u00F3w ruchu), rozgrywa\u0107 bitwy czy ulepsza\u0107 fortyfikacje. Gry strategiczne rozgrywane w turach s\u0105 najbli\u017Csze pierwowzorom wywodz\u0105cym si\u0119 z planszowych gier strategicznych. Podgatunkiem strategicznych gier turowych s\u0105 taktyczne gry fabularne (r\u00F3wnie\u017C odbywaj\u0105ce si\u0119 w turach) \u0142\u0105cz\u0105ce ten gatunek z RPG."@pl . . . . . "\u041F\u043E\u043A\u0440\u043E\u0301\u043A\u043E\u0432\u0430 \u0441\u0442\u0440\u0430\u0442\u0435\u0301\u0433\u0456\u044F (\u0430\u043D\u0433\u043B. Turn-Based Strategy, TBS) \u2014 \u0436\u0430\u043D\u0440 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u0447\u043D\u0438\u0445 \u0432\u0456\u0434\u0435\u043E\u0456\u0433\u043E\u0440, \u0434\u0435 \u0433\u0440\u0430\u0432\u0446\u0456 \u0437\u0434\u0456\u0439\u0441\u043D\u044E\u044E\u0442\u044C \u0441\u0432\u043E\u0457 \u0434\u0456\u0439 \u043F\u043E \u0447\u0435\u0440\u0437\u0456, \u0432\u043F\u0440\u043E\u0434\u043E\u0432\u0436 \u043A\u0440\u043E\u043A\u0456\u0432. \u041F\u043E\u043A\u0438 \u043F\u0435\u0440\u0448\u0438\u0439 \u0433\u0440\u0430\u0432\u0435\u0446\u044C \u043D\u0435 \u0432\u0438\u043A\u043E\u043D\u0430\u0454 \u0441\u0432\u043E\u0457 \u0434\u0456\u0457, \u0456\u043D\u0448\u0456 \u043D\u0435 \u043C\u043E\u0436\u0443\u0442\u044C \u043F\u043E\u0447\u0430\u0442\u0438 \u043A\u0440\u043E\u043A, \u043D\u0430 \u043F\u0440\u043E\u0442\u0438\u0432\u0430\u0433\u0443 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u044F\u043C \u0443 \u0440\u0435\u0430\u043B\u044C\u043D\u043E\u043C\u0443 \u0447\u0430\u0441\u0456. \u041D\u0430\u0437\u0432\u0430 \u0436\u0430\u043D\u0440\u0443 \u043F\u043E\u0445\u043E\u0434\u0438\u0442\u044C \u0432\u0456\u0434 \u0442\u043E\u0433\u043E, \u0449\u043E \u043F\u0440\u043E\u0446\u0435\u0441 \u0433\u0440\u0438 \u043F\u043E\u0434\u0456\u043B\u0435\u043D\u0438\u0439 \u043D\u0430 \u043A\u0440\u043E\u043A\u0438 (\u0445\u043E\u0434\u0438). \u041F\u043E\u043A\u0440\u043E\u043A\u043E\u0432\u0456 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u0457 \u0432\u0435\u0434\u0443\u0442\u044C \u0441\u0432\u043E\u044E \u0456\u0441\u0442\u043E\u0440\u0456\u044E \u0437 \u043D\u0430\u0441\u0442\u0456\u043B\u044C\u043D\u0438\u0445 \u0456\u0433\u043E\u0440, \u0437\u043E\u043A\u0440\u0435\u043C\u0430, \u0432\u0430\u0440\u0433\u0435\u0439\u043C\u0456\u0432. \u041C\u043E\u0436\u043B\u0438\u0432\u0430 \u0433\u0440\u0430 \u044F\u043A \u0437 \u043E\u0434\u043D\u0438\u043C \u0430\u0431\u043E \u0434\u0435\u043A\u0456\u043B\u044C\u043A\u043E\u043C\u0430 \u0441\u0443\u043F\u0435\u0440\u043D\u0438\u043A\u0430\u043C\u0438 \u043A\u0435\u0440\u043E\u0432\u0430\u043D\u0438\u043C\u0438 \u043A\u043E\u043C\u043F'\u044E\u0442\u0435\u0440\u043E\u043C, \u0430 \u0442\u0430\u043A\u043E\u0436 \u043C\u0443\u043B\u044C\u0442\u0438\u043F\u043B\u0435\u0454\u0440. \u041A\u0440\u0456\u043C \u0442\u043E\u0433\u043E, \u0432 \u043F\u043E\u043A\u0440\u043E\u043A\u043E\u0432\u0438\u0445 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u044F\u0445 \u043C\u043E\u0436\u043B\u0438\u0432\u0438\u0439 \u0440\u0435\u0436\u0438\u043C \u00AB\u0445\u043E\u0442 \u0441\u0456\u0442\u00BB (\u0430\u043D\u0433\u043B. Hot seat \u2014 \u00AB\u0433\u0430\u0440\u044F\u0447\u0435 \u043A\u0440\u0456\u0441\u043B\u043E\u00BB, \u00AB\u0433\u0430\u0440\u044F\u0447\u0438\u0439 \u0441\u0442\u0456\u043B\u0435\u0446\u044C\u00BB, \u00AB\u0433\u0430\u0440\u044F\u0447\u0435 \u043C\u0456\u0441\u0446\u0435\u00BB), \u0432 \u044F\u043A\u043E\u043C\u0443 \u043A\u0456\u043B\u044C\u043A\u0430 \u043B\u044E\u0434\u0435\u0439 \u0433\u0440\u0430\u044E\u0442\u044C, \u0437\u043C\u0456\u043D\u044E\u044E\u0447\u0438 \u043E\u0434\u0438\u043D \u043E\u0434\u043D\u043E\u0433\u043E, \u0437\u0430 \u043E\u0434\u043D\u0438\u043C \u043A\u043E\u043C\u043F'\u044E\u0442\u0435\u0440\u043E\u043C (\u0442\u0430\u043A\u0438\u043C \u0447\u0438\u043D\u043E\u043C, \u043C\u0443\u043B\u044C\u0442\u0438\u043F\u043B\u0435\u0435\u0440 \u043C\u043E\u0436\u043B\u0438\u0432\u0438\u0439 \u043D\u0430\u0432\u0456\u0442\u044C \u043D\u0430 \u043E\u0434\u043D\u043E\u043C\u0443 \u043A\u043E\u043C\u043F'\u044E\u0442\u0435\u0440\u0456, \u0449\u043E \u0431\u0443\u043B\u043E \u0434\u0443\u0436\u0435 \u0430\u043A\u0442\u0443\u0430\u043B\u044C\u043D\u043E \u0432 \u0435\u043F\u043E\u0445\u0443 \u0434\u043E \u0440\u043E\u0437\u0432\u0438\u0442\u043A\u0443 \u043A\u043E\u043C\u043F'\u044E\u0442\u0435\u0440\u043D\u0438\u0445 \u043C\u0435\u0440\u0435\u0436)."@uk . "Un gioco strategico a turni \u00E8 un gioco di strategia in cui lo scorrere degli eventi \u00E8 diviso in parti ben visibili e definite, chiamate turni o giri. Il turno divide il flusso di gioco in unit\u00E0 ben precise, e in ogni turno ogni giocatore pu\u00F2 effettuare un certo valore (non numero) di mosse. Per esempio, quando il tempo \u00E8 l'unit\u00E0 del flusso di gioco, i turni rappresentano una quantizzazione del tempo, come anni, mesi, settimane o giorni, e ogni giocatore pu\u00F2 gestire una o pi\u00F9 entit\u00E0. Ad un giocatore di un gioco a turni \u00E8 permesso un periodo di analisi prima di intraprendere un'azione di gioco, stabilendo quindi una separazione tra lo scorrere del gioco e l'elaborazione mentale, che conduce, presumibilmente, alle migliori soluzioni. Una volta che ogni giocatore ha terminato il suo turno, que"@it . . . "Le jeu de strat\u00E9gie au tour par tour est un genre de jeu vid\u00E9o de strat\u00E9gie. Comme son nom l\u2019indique, l\u2019action s\u2019y d\u00E9roule au tour par tour et le joueur doit donc \u00AB attendre son tour \u00BB pour jouer. Cela implique, par opposition avec un jeu de strat\u00E9gie en temps r\u00E9el, que le jeu se focalise moins sur l\u2019action et plus sur la prise de d\u00E9cision. Ils se caract\u00E9risent \u00E9galement par la gestion des ressources. Les joueurs disposent en effet d\u2019une quantit\u00E9 limit\u00E9e de ressources ce qui les pousse \u00E0 r\u00E9fl\u00E9chir \u00E0 la mani\u00E8re optimale de les utiliser. Enfin, les d\u00E9placements des unit\u00E9s y sont g\u00E9n\u00E9ralement restreints, ce qui met l\u2019accent sur l\u2019optimisation de leur positionnement."@fr . "\u0627\u0633\u062A\u0631\u0627\u062A\u064A\u062C\u064A\u0629 \u062A\u0646\u0627\u0648\u0628 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Turn-based strategy)\u200F \u0647\u064A \u0623\u062D\u062F \u0623\u0646\u0645\u0627\u0637 \u0627\u0644\u0623\u0644\u0639\u0627\u0628 \u0648\u0627\u0644\u062A\u064A \u062A\u0639\u062A\u0645\u062F \u0639\u0644\u0649 \u062A\u0639\u0627\u0642\u0628 \u0627\u0644\u0623\u062F\u0648\u0627\u0631 \u0628\u064A\u0646 \u0627\u0644\u0644\u0627\u0639\u0628\u064A\u0646. \u064A\u062A\u0645 \u062A\u062D\u062F\u064A\u062F \u0627\u0644\u062F\u0648\u0631 \u0625\u0645\u0627 \u0628\u0648\u0642\u062A \u0645\u0639\u064A\u0646 \u0623\u0648 \u0628\u062D\u0631\u0643\u0629 \u0623\u0648 \u0645\u062C\u0645\u0648\u0639\u0629 \u062D\u0631\u0643\u0627\u062A. \u0645\u0639\u0638\u0645 \u0645\u062B\u0644 \u0648\u0631\u064A\u0633\u0643 \u0648\u0627\u0644\u0634\u0637\u0631\u0646\u062C \u062A\u0642\u0639 \u0636\u0645\u0646 \u0647\u0630\u0627 \u0627\u0644\u0646\u0648\u0639. \u0647\u0646\u0627\u0643 \u0623\u064A\u0636\u0627 \u0628\u0639\u0636 \u0627\u0644\u0623\u0644\u0639\u0627\u0628 \u0627\u0644\u0625\u0644\u064A\u0643\u062A\u0631\u0648\u0646\u064A\u0629 \u0627\u0644\u062A\u064A \u062A\u0639\u062A\u0645\u062F \u0639\u0644\u0649 \u0647\u0630\u0627 \u0627\u0644\u0645\u0628\u062F\u0623 \u0645\u062B\u0644 ."@ar . "Le jeu de strat\u00E9gie au tour par tour est un genre de jeu vid\u00E9o de strat\u00E9gie. Comme son nom l\u2019indique, l\u2019action s\u2019y d\u00E9roule au tour par tour et le joueur doit donc \u00AB attendre son tour \u00BB pour jouer. Cela implique, par opposition avec un jeu de strat\u00E9gie en temps r\u00E9el, que le jeu se focalise moins sur l\u2019action et plus sur la prise de d\u00E9cision. Ils se caract\u00E9risent \u00E9galement par la gestion des ressources. Les joueurs disposent en effet d\u2019une quantit\u00E9 limit\u00E9e de ressources ce qui les pousse \u00E0 r\u00E9fl\u00E9chir \u00E0 la mani\u00E8re optimale de les utiliser. Enfin, les d\u00E9placements des unit\u00E9s y sont g\u00E9n\u00E9ralement restreints, ce qui met l\u2019accent sur l\u2019optimisation de leur positionnement. Les jeux de strat\u00E9gie au tour par tour font leur apparition \u00E0 la fin des ann\u00E9es 1970 sous l\u2019impulsion de Walter Bright qui d\u00E9veloppe Empire en 1977. Ce dernier est consid\u00E9r\u00E9 comme le premier jeu du genre mais il faut attendre la sortie de Utopia, cr\u00E9\u00E9 par Don Daglow, en 1982 pour voir le premier jeu du genre commercialis\u00E9. Le genre \u00E9volue ensuite rapidement avec notamment la sortie de Artillery Duel, Reach for the Stars, M.U.L.E. et Nobunaga's Ambition en 1983, puis des premiers jeux de Julian Gollop en 1984, qui posent les bases de plusieurs sous-genre du jeu de strat\u00E9gie au tour par tour. Au d\u00E9but des ann\u00E9es 1990, la sortie de Civilization de Sid Meier popularise le jeu 4X et stimule le march\u00E9 du jeu vid\u00E9o de strat\u00E9gie au tour par tour qui voit apparaitre de nouvelles franchises dont UFO: Enemy Unknown (qui s'inscrit dans le genre des jeux de tactique au tour par tour) en 1993 et Heroes of Might and Magic en 1994. Le genre se stabilise ensuite pendant plusieurs ann\u00E9es avant de connaitre un dernier sursaut de popularit\u00E9 en 2001 avec la sortie de Advance Wars sur Game Boy Advance. Depuis, la popularit\u00E9 du genre a tendance \u00E0 diminuer du fait notamment du d\u00E9veloppement des jeux de strat\u00E9gie en temps r\u00E9el et de la pr\u00E9pond\u00E9rance de l\u2019action dans les jeux vid\u00E9o r\u00E9cents."@fr . "Un gioco strategico a turni \u00E8 un gioco di strategia in cui lo scorrere degli eventi \u00E8 diviso in parti ben visibili e definite, chiamate turni o giri. Il turno divide il flusso di gioco in unit\u00E0 ben precise, e in ogni turno ogni giocatore pu\u00F2 effettuare un certo valore (non numero) di mosse. Per esempio, quando il tempo \u00E8 l'unit\u00E0 del flusso di gioco, i turni rappresentano una quantizzazione del tempo, come anni, mesi, settimane o giorni, e ogni giocatore pu\u00F2 gestire una o pi\u00F9 entit\u00E0. Ad un giocatore di un gioco a turni \u00E8 permesso un periodo di analisi prima di intraprendere un'azione di gioco, stabilendo quindi una separazione tra lo scorrere del gioco e l'elaborazione mentale, che conduce, presumibilmente, alle migliori soluzioni. Una volta che ogni giocatore ha terminato il suo turno, quel giro di gioco \u00E8 finito, e ogni processo speciale condiviso \u00E8 eseguito (ad esempio la generazione di eventi casuali). A questo punto si prosegue dal giro di gioco successivo. La maggior parte dei giochi da tavolo sono a turni, altrimenti la giocabilit\u00E0 tenderebbe ad andare fuori controllo; tuttavia, quando un particolare giocatore pu\u00F2 intervenire nel gioco durante il proprio turno, non \u00E8 raro considerare il tempo impiegato dal giocatore per fare le sue mosse al fine di migliorare l'equit\u00E0 del gioco. Negli Scacchi, ad esempio, un paio di orologi controllabili possono essere usati per tener traccia del tempo impiegato dai giocatori per le loro mosse. Anche molti solitari strategici sono a loro volta a turni."@it . . "Videojoc d'estrat\u00E8gia per torns"@ca . "Strategiczna gra turowa"@pl . "A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play simultaneously."@en . . . . "Turn-based strategy (TBS) is een spelgenre waarbij de spelers in beurten acties uitvoeren. Beurten kunnen tijdseenheden zoals jaren, maanden of dagen representeren. Turn-based strategy komt voornamelijk voor in bordspellen alsmede computerspellen. Voor computerspellen is het alternatief real-time strategy erg populair. In dit genre kunnen de stukken continu in beweging zijn."@nl . . . "Rundenbasiertes Strategiespiel"@de . . "Strategi berbasis giliran (bahasa Inggris: turn-based strategy, atau TBS) adalah sebuah genre dalam (biasanya jenis permainan perang) di mana pemain bermain bergiliran. Permainan jenis ini berbeda dengan strategi waktu nyata di mana pemain bermain secara simultan. Contoh permainan strategi berbasis giliran di tahun-tahun awal perkembangan genrenya adalah Feudal (1967), Microchess (1976), Empire (1977), Sargon (1978), dan di abad ke-21 seperti; King's Bounty II (2021), Touhou LostWorld (2020), Total War: Three Kingdoms (2019), serta Age of Wonders: Planetfall (2019)."@in . "Un videojuego de estrategia por turnos, tambi\u00E9n conocido por su sigla en ingl\u00E9s TBS (turn-based strategy), es un videojuego en el cual el flujo se particiona en partes bien definidas y visibles llamadas turnos o rondas. Por ejemplo, cuando la unidad de flujo del juego es el tiempo, los turnos representan unidades de tiempo, como a\u00F1os, meses, semanas, o d\u00EDas. Un jugador de un videojuego de estrategia por turnos dispone de un periodo de an\u00E1lisis antes de perpetrar la acci\u00F3n del juego, asegurando una separaci\u00F3n entre el flujo del juego y el proceso de pensamiento, de manera que por turnos nos lleva presumiblemente a mejores soluciones. Una vez que cada jugador ha tomado su turno, esa ronda de juego ha terminado, y comienza la siguiente ronda de juego."@es . . "\u56DE\u5408\u5236\u6218\u7565\u6E38\u620F"@zh . "\u30BF\u30FC\u30F3\u5236\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\uFF08\u30BF\u30FC\u30F3\u305B\u3044\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u3001Turn-Based Strategy\u3001TBS\uFF09\u306F\u3001\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u30B2\u30FC\u30E0\u306E\u4E2D\u3067\u3082\u30D7\u30EC\u30A4\u30E4\u30FC\u3068\u5BFE\u6226\u76F8\u624B\u304C\u6C7A\u307E\u3063\u305F\u9806\u756A\u3067\u884C\u52D5\u3059\u308B\u3082\u306E\u3002\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u3092\u4F7F\u7528\u3057\u306A\u3044\u30DC\u30FC\u30C9\u30B2\u30FC\u30E0\u306E\u30B7\u30B9\u30C6\u30E0\u3092\u305D\u306E\u307E\u307E\u8E0F\u8972\u3057\u305F\u3082\u306E\u3067\u3001\u3053\u306E\u65B9\u5F0F\u3092\u3068\u308B\u30B7\u30DF\u30E5\u30EC\u30FC\u30B7\u30E7\u30F3\u30B2\u30FC\u30E0\u306F\u591A\u3044\u3002 \u300C\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u30B2\u30FC\u30E0\u300D\u3068\u79F0\u3057\u3066\u3044\u308B\u304C\u3001\u30D7\u30EC\u30A4\u30E4\u30FC\u306E\u52D5\u304B\u3059\u30B3\u30DE\u306F\u56FD\u30EC\u30D9\u30EB\u304B\u3089\u5C0F\u968A\u30EC\u30D9\u30EB\u307E\u3067\u591A\u69D8\u3067\u3042\u308A\u3001\u6226\u7565\u7D1A(\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC)\u3067\u306F\u306A\u304F\u6226\u8853\u7D1A(\u30BF\u30AF\u30C6\u30A3\u30AF\u30B9)\u3067\u3042\u308C\u3070\u30BF\u30FC\u30F3\u5236\u30BF\u30AF\u30C6\u30A3\u30AF\u30B9\uFF08Turn-Based Tactics\u3001TBT\uFF09\u3068\u3044\u3046\u3088\u3046\u306B\u7D30\u304B\u304F\u533A\u5225\u3059\u308B\u5834\u5408\u3082\u3042\u308B\u3002 \u4E00\u822C\u7684\u306B\u4E00\u30BF\u30FC\u30F3\uFF08\u624B\u756A\uFF09\u3054\u3068\u306B\u30D7\u30EC\u30A4\u30E4\u30FC\u306F\u8003\u616E\u6642\u9593\u3092\u5F97\u308B\u3053\u3068\u304C\u51FA\u6765\u308B\u3002\u539F\u7FA9\u304B\u3089\u8A00\u3046\u3068\u56F2\u7881\u3001\u5C06\u68CB\u3001\u30EA\u30D0\u30FC\u30B7\u3001\u30C1\u30A7\u30B9\u3068\u3044\u3063\u305F\u30DC\u30FC\u30C9\u30B2\u30FC\u30E0\u306E\u985E\u3082\u30BF\u30FC\u30F3\u5236\u30B9\u30C8\u30E9\u30C6\u30B8\u30FC\u306E\u4E00\u7A2E\u3068\u3044\u3048\u308B\u3002"@ja . . "Turn-based strategy"@en . . . "\uD134\uC81C \uC804\uB7B5 \uAC8C\uC784((\uC601\uC5B4)Turn-based Strategy)\uC740 \uD50C\uB808\uC774\uC5B4\uB4E4\uC774 \uCC28\uB840\uB300\uB85C \uB3CC\uC544\uAC00\uBA74\uC11C \uBA85\uB839\uC744 \uC218\uD589\uD558\uB294 \uC804\uB7B5 \uAC8C\uC784\uC758 \uD55C \uC7A5\uB974\uB85C, \uC77C\uBC18\uC801\uC73C\uB85C \uAC70\uC2DC\uC801\uC778 \uC804\uB7B5\uC744 \uB2E4\uB8E8\uB294 \uC804\uC7C1 \uAC8C\uC784\uB4E4\uC744 \uC77C\uCEEB\uB294\uB2E4. \uD50C\uB808\uC774\uC5B4\uB4E4\uC774 \uB3D9\uC2DC\uC5D0 \uAC8C\uC784\uC744 \uC9C4\uD589\uD558\uB294 \uC2E4\uC2DC\uAC04 \uC804\uB7B5 \uAC8C\uC784\uACFC\uB294 \uB2EC\uB9AC \uD55C \uD50C\uB808\uC774\uC5B4\uAC00 \uCC28\uB840\uB97C \uB05D\uB0B4\uBA74 \uB2E4\uC74C \uD50C\uB808\uC774\uC5B4\uC758 \uCC28\uB840\uAC00 \uB3CC\uC544\uC624\uB294 \uC2DD\uC73C\uB85C \uD50C\uB808\uC774\uD558\uAC8C \uB41C\uB2E4. \uC77C\uBC18\uC801\uC73C\uB85C \uBA40\uD2F0 \uD50C\uB808\uC774\uC758 \uACBD\uC6B0\uB97C \uC81C\uC678\uD558\uBA74, \uD50C\uB808\uC774\uC5B4\uAC00 \uBA85\uB839\uC744 \uB0B4\uB9AC\uB294 \uB370\uC5D0 \uD2B9\uBCC4\uD55C \uC2DC\uAC04 \uC81C\uD55C\uC774 \uC874\uC7AC\uD558\uC9C0 \uC54A\uC73C\uBBC0\uB85C \uC2E4\uC2DC\uAC04 \uC804\uB7B5 \uAC8C\uC784\uC5D0 \uBE44\uD574 \uBE60\uB978 \uC190\uB180\uB9BC\uC758 \uBE44\uC911\uC774 \uB0AE\uC73C\uBA70, \uADF8 \uB300\uC2E0 \uD6E8\uC52C \uAC70\uC2DC\uC801\uC778 \uC804\uD669\uC744 \uAD00\uB9AC\uD574\uC57C \uD558\uB294 \uACBD\uC6B0\uAC00 \uB9CE\uC544 \uAD00\uB9AC\uD574\uC57C \uD560 \uC694\uC18C\uAC00 \uC0C1\uB300\uC801\uC73C\uB85C \uB9CE\uB2E4. \uD639\uBA40\uD2F0 \uD50C\uB808\uC774\uC5D0\uC11C\uB294 \uD3B8\uC758\uC0C1 \uD55C \uD50C\uB808\uC774\uC5B4\uC758 \uCC28\uB840\uC5D0 \uC2DC\uAC04 \uC81C\uD55C\uC744 \uB450\uB294 \uACBD\uC6B0\uAC00 \uB9CE\uB2E4. \uD639\uC740 \uCC98\uB7FC \uBAA8\uB4E0 \uD50C\uB808\uC774\uC5B4\uAC00 \uD574\uB2F9 \uD134\uC758 \uBA85\uB839 \uC785\uB825\uC744 \uB05D\uB0B4\uACE0 \uB098\uBA74, \uD55C\uAEBC\uBC88\uC5D0 \uBA85\uB839\uC774 \uC218\uD589\uB41C \uD6C4 \uB2E4\uC74C \uD134\uC73C\uB85C \uB118\uC5B4\uAC00\uB294 \uBC29\uC2DD\uC744 \uC0AC\uC6A9\uD558\uAE30\uB3C4 \uD55C\uB2E4. \uB300\uD45C\uC801\uC778 \uD134\uC81C \uC804\uB7B5 \uAC8C\uC784\uC73C\uB85C\uB294 \uC2DC\uB4DC \uB9C8\uC774\uC5B4\uC758 \uBB38\uBA85 \uC2DC\uB9AC\uC988\uB098 \uD788\uC5B4\uB85C\uC988 \uC624\uBE0C \uB9C8\uC774\uD2B8 \uC564 \uB9E4\uC9C1 \uC2DC\uB9AC\uC988 \uB4F1\uC774 \uC788\uC73C\uBA70, \uC628\uB77C\uC778 \uAC8C\uC784\uC73C\uB85C\uB3C4 \uBA87\uBA87 \uAC8C\uC784\uC774 \uCD9C\uC2DC\uB41C \uBC14 \uC788\uB2E4. \uCD5C\uADFC\uC758 \uAC8C\uC774\uBA38\uB4E4\uC740 \uB354\uC774\uC0C1 \uD134\uC81C \uC804\uB7B5 \uAC8C\uC784\uC744 \uC120\uD638\uD558\uC9C0 \uC54A\uB294 \uD3B8\uC774\uC9C0\uB9CC 2010\uB144 \uCD9C\uC2DC\uB41C \uBB38\uBA85 5\uAC00 \uC804 \uC138\uACC4\uC801\uC73C\uB85C \uD06C\uAC8C \uC778\uAE30\uB97C \uB04C\uC5C8\uACE0, \uC5D1\uC2A4\uCEF4 \uC2DC\uB9AC\uC988\uC758 \uD134 \uBC29\uC2DD \uC2DC\uC2A4\uD15C\uC744 \uADF8\uB300\uB85C \uACC4\uC2B9\uD55C \uC2E0\uC791 \uC774 \uBC1C\uD45C\uB418\uB294 \uB4F1 \uD32C\uCE35\uC740 \uACC4\uC18D\uD574\uC11C \uC720\uC9C0\uB418\uACE0 \uC788\uB2E4."@ko . . . "Turordningsbaserade strategispel, Omg\u00E5ngsbaserade strategispel, p\u00E5 engelska turn-based strategy, f\u00F6rkortat TBS, \u00E4r en datorspelsgenre och undergenre till Strategidatorspelen. Den h\u00E4r typen av spel spelas p\u00E5 liknande s\u00E4tt som m\u00E5nga br\u00E4dspel, d\u00E4r varje spelare har en plats i en turordning och kan bara agera n\u00E4r det \u00E4r dennes tur, snarare \u00E4n att dess utveckling sker dynamiskt i realtid."@sv . . "Tahov\u00E1 strategie"@cs . . "\u56DE\u5408\u5236\u7B56\u7565\u6E38\u620F\uFF08\u82F1\u8A9E\uFF1ATurn-Based Strategy\uFF0C\u7C21\u7A31TBS\uFF09\u662F\u7B56\u7565\u904A\u6232\u7684\u4E00\u79CD\u985E\u578B\uFF0C\u6240\u6709\u7684\u73A9\u5BB6\u8F2A\u6D41\u4E26\u8F2A\u5230\u5C6C\u65BC\u81EA\u5DF1\u7684\u56DE\u5408\uFF0C\u53EA\u6709\u81EA\u5DF1\u7684\u56DE\u5408\uFF0C\u624D\u80FD\u591F\u8FDB\u884C\u64CD\u7EB5\u3002\u65E9\u671F\u7684\u6218\u7565\u7531\u4E8E\u786C\u4EF6\u8FD0\u7B97\u80FD\u529B\u6709\u9650\uFF0C\u5728\u8003\u91CF\u6E38\u620F\u4E50\u8DA3\u7684\u60C5\u6CC1\u4E0B\uFF0C\u591A\u534A\u91C7\u53D6\u8FD9\u79CD\u578B\u5F0F\u3002\u7531\u65BC\u65E9\u671F\u6B64\u985E\u904A\u6232\u90FD\u6B78\u985E\u70BA\u6A21\u64EC\u904A\u6232\uFF08Simulation game\uFF0CSLG\uFF09\uFF0C\u6240\u4EE5\u4E5F\u6703\u4EE5SLG\u4EE3\u7A31\u56DE\u5408\u5236\u7B56\u7565\u6E38\u620F\u3002 \u6B64\u7C7B\u6E38\u620F\u7684\u6D41\u884C\u8D77\u6E90\u4E8E\u684C\u9762\u6E38\u620F\uFF0C\u7279\u522B\u662F\u6230\u68CB\u3002\u8FD9\u4E9B\u6E38\u620F\u7684\u7279\u70B9\u5305\u62EC\u5267\u60C5\u8F83\u5C11\uFF0C\u5355\u4EBA\u6A21\u5F0F\u7684\u6E38\u620F\u6709\u5F88\u5927\u90E8\u5206\u90FD\u662F\u53C3\u8003\u5386\u53F2\u4E0A\u7684\u6218\u5F79\uFF1B\u5176\u4ED6\u7684\u5982\u8457\u540D\u7CFB\u5217\u6587\u660E\u3001\u6218\u5C9B\u3001BattleTech\u3002"@zh . "\u041F\u043E\u043A\u0440\u043E\u043A\u043E\u0432\u0430 \u0441\u0442\u0440\u0430\u0442\u0435\u0433\u0456\u044F"@uk . . "\u56DE\u5408\u5236\u7B56\u7565\u6E38\u620F\uFF08\u82F1\u8A9E\uFF1ATurn-Based Strategy\uFF0C\u7C21\u7A31TBS\uFF09\u662F\u7B56\u7565\u904A\u6232\u7684\u4E00\u79CD\u985E\u578B\uFF0C\u6240\u6709\u7684\u73A9\u5BB6\u8F2A\u6D41\u4E26\u8F2A\u5230\u5C6C\u65BC\u81EA\u5DF1\u7684\u56DE\u5408\uFF0C\u53EA\u6709\u81EA\u5DF1\u7684\u56DE\u5408\uFF0C\u624D\u80FD\u591F\u8FDB\u884C\u64CD\u7EB5\u3002\u65E9\u671F\u7684\u6218\u7565\u7531\u4E8E\u786C\u4EF6\u8FD0\u7B97\u80FD\u529B\u6709\u9650\uFF0C\u5728\u8003\u91CF\u6E38\u620F\u4E50\u8DA3\u7684\u60C5\u6CC1\u4E0B\uFF0C\u591A\u534A\u91C7\u53D6\u8FD9\u79CD\u578B\u5F0F\u3002\u7531\u65BC\u65E9\u671F\u6B64\u985E\u904A\u6232\u90FD\u6B78\u985E\u70BA\u6A21\u64EC\u904A\u6232\uFF08Simulation game\uFF0CSLG\uFF09\uFF0C\u6240\u4EE5\u4E5F\u6703\u4EE5SLG\u4EE3\u7A31\u56DE\u5408\u5236\u7B56\u7565\u6E38\u620F\u3002 \u6B64\u7C7B\u6E38\u620F\u7684\u6D41\u884C\u8D77\u6E90\u4E8E\u684C\u9762\u6E38\u620F\uFF0C\u7279\u522B\u662F\u6230\u68CB\u3002\u8FD9\u4E9B\u6E38\u620F\u7684\u7279\u70B9\u5305\u62EC\u5267\u60C5\u8F83\u5C11\uFF0C\u5355\u4EBA\u6A21\u5F0F\u7684\u6E38\u620F\u6709\u5F88\u5927\u90E8\u5206\u90FD\u662F\u53C3\u8003\u5386\u53F2\u4E0A\u7684\u6218\u5F79\uFF1B\u5176\u4ED6\u7684\u5982\u8457\u540D\u7CFB\u5217\u6587\u660E\u3001\u6218\u5C9B\u3001BattleTech\u3002"@zh . . . "\u0627\u0633\u062A\u0631\u0627\u062A\u064A\u062C\u064A\u0629 \u062A\u0646\u0627\u0648\u0628 \u0627\u0644\u0623\u062F\u0648\u0627\u0631"@ar . . . "Un joc d'estrat\u00E8gia per torns, tamb\u00E9 conegut per la seva sigla en angl\u00E8s TBS (turn-based strategy), \u00E9s un videojoc el flux del qual es divideix en parts ben definides i visibles anomenades torns o rondes. Per exemple, quan la unitat de fluix|flux del joc \u00E9s el temps, els torns representen unitats de temps, com a anys, mesos, setmanes, o dies. Un jugador d'un joc d'estrat\u00E8gia per torns disposa d'un per\u00EDode d'an\u00E0lisi abans de perpetrar l'acci\u00F3 del joc, assegurant una separaci\u00F3 entre el flux del joc i el proc\u00E9s de pensament, de manera que per torns ens porta presumiblement a millors solucions. Una vegada cada jugador ha pres el seu torn, aquesta ronda de joc ha acabat, i comen\u00E7a la seg\u00FCent ronda de joc."@ca .