. . "2487079"^^ . . . . "RFactor"@pl . . . . . . . . . . . . "rFactor"@en . . "rFactor \u2014 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u0430\u044F \u0438\u0433\u0440\u0430 \u0432 \u0436\u0430\u043D\u0440\u0435 \u0430\u0432\u0442\u043E\u0441\u0438\u043C\u0443\u043B\u044F\u0442\u043E\u0440\u0430, \u0441\u043E\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 \u0438 \u0432\u044B\u043F\u0443\u0449\u0435\u043D\u043D\u0430\u044F \u00AB\u0441\u0430\u043C\u0438\u0437\u0434\u0430\u0442\u043E\u043C\u00BB \u0432 \u0438\u043D\u0442\u0435\u0440\u043D\u0435\u0442\u0435. \u041B\u043E\u0437\u0443\u043D\u0433 \u0438\u0433\u0440\u044B: \u00ABCustomize. Control. Connect.\u00BB (\u00AB\u041D\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0439. \u0423\u043F\u0440\u0430\u0432\u043B\u044F\u0439. \u041F\u043E\u0434\u043A\u043B\u044E\u0447\u0430\u0439\u0441\u044F.\u00BB) \u0418\u0433\u0440\u0430 \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442 \u0441\u043E\u0431\u043E\u0439 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0443 \u0434\u043B\u044F \u043D\u0430\u043F\u0438\u0441\u0430\u043D\u0438\u044F \u043C\u043E\u0434\u0438\u0444\u0438\u043A\u0430\u0446\u0438\u0439 (\u0438\u0437\u043D\u0430\u0447\u0430\u043B\u044C\u043D\u043E \u0434\u043E\u0441\u0442\u0443\u043F\u043D\u044B \u043B\u0438\u0448\u044C \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0442\u0440\u0430\u0441\u0441). \u0411\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u044D\u0442\u043E\u043C\u0443, rFactor \u0441\u0442\u0430\u043B \u043D\u0430\u0438\u0431\u043E\u043B\u0435\u0435 \u043C\u0430\u0441\u0441\u043E\u0432\u043E\u0439 \u0438\u0433\u0440\u043E\u0439 \u0432 \u0441\u0438\u043C\u0440\u0435\u0439\u0441\u0438\u043D\u0433\u0435. \u0420\u0430\u0441\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0435\u043D\u0438\u044E rFactor \u0432 \u0431\u044B\u0432\u0448\u0435\u043C \u0421\u0421\u0421\u0420 \u0442\u0430\u043A\u0436\u0435 \u0441\u043F\u043E\u0441\u043E\u0431\u0441\u0442\u0432\u0443\u0435\u0442 \u0442\u043E, \u0447\u0442\u043E \u00AB\u043F\u0438\u0440\u0430\u0442\u0441\u043A\u0430\u044F\u00BB \u0432\u0435\u0440\u0441\u0438\u044F \u043F\u043E\u043B\u043D\u043E\u0444\u0443\u043D\u043A\u0446\u0438\u043E\u043D\u0430\u043B\u044C\u043D\u0430 (\u0432 \u043E\u0442\u043B\u0438\u0447\u0438\u0435 \u043E\u0442 Live for Speed, \u043A\u043E\u0442\u043E\u0440\u0443\u044E \u043D\u0430\u0441\u0442\u043E\u044F\u0442\u0435\u043B\u044C\u043D\u043E \u0440\u0435\u043A\u043E\u043C\u0435\u043D\u0434\u0443\u044E\u0442 \u0437\u0430\u0440\u0435\u0433\u0438\u0441\u0442\u0440\u0438\u0440\u043E\u0432\u0430\u0442\u044C). \u041F\u043E \u0434\u0430\u043D\u043D\u044B\u043C \u043D\u0430 6 \u0441\u0435\u043D\u0442\u044F\u0431\u0440\u044F 2008 \u0433\u043E\u0434\u0430, \u043F\u043E\u0441\u043B\u0435\u0434\u043D\u044F\u044F \u0432\u0435\u0440\u0441\u0438\u044F \u2014 1.255."@ru . . . . . . . . . "rFactor \u2013 komputerowa gra wy\u015Bcigowa autorstwa ameryka\u0144skiego studia Wydawc\u0105 gry jest , a jej polskim dystrybutorem Cenega Poland."@pl . . . . . . . . . . . . . . . "rFactor is een racesimulator, geproduceerd door ISI en in 2005 uitgebracht voor Microsoft Windows."@nl . . . . . . . "no"@en . "rFactor es un simulador de carreras creado por Image Space Incorporated (ISI), empresa que ha creado simuladores de carreras desde principios de los 90. Su motor gr\u00E1fico gMotor2 est\u00E1 basado en el de su anterior t\u00EDtulo lanzado por EA Sports F1 Challenge 99-02. El simulador al carecer de licencias oficiales trae una serie de circuitos y veh\u00EDculos ficticios con la finalidad de poder ser modificable por parte de comunidades independientes a Image Space Incorporated."@es . . . "rFactor \u00E9 um Jogo eletr\u00F4nico de simula\u00E7\u00E3o de corridas lan\u00E7ado em 31 de agosto de 2005. O jogo foi desenvolvido pela Image Space Incorporated (ISI), companhia que produz simuladores de corridas desde a d\u00E9cada de 1990, o jogo utiliza o motor de jogo isiMotor2 respons\u00E1vel pela produ\u00E7\u00E3o dos jogos da F\u00F3rmula 1 da Electronic Arts (EA), at\u00E9 2003, altura em que lan\u00E7ou o e das convers\u00F5es da s\u00E9rie para PC."@pt . "rFactor \u00E8 un videogioco di simulazione di corse automobilistiche, progettato con la possibilit\u00E0 di riprodurre ogni tipo di veicolo a quattro ruote, dalle alle monoposto da competizione. rFactor ambisce ad essere la simulazione pi\u00F9 accurata in assoluto e, per questo, include dei complessi modelli di e dell'aerodinamica e un motore fisico con 15 gradi di libert\u00E0. Altre due caratteristiche fondamentali di rFactor sono un codice per il multiplayer particolarmente curato, per permettere gare \"ruota a ruota\" anche con 30 veicoli in pista, e un'architettura \"aperta\", per poter modificare il gioco aggiungendo vetture, piloti, circuiti, caschi e serie automobilistiche. rFactor \u00E8 sviluppato dalla (ISI), che si \u00E8 occupata di simulatori di corse automobilistiche sin dai primi anni novanta, sia in ambito commerciale che militare. Il loro lavoro precedente \u00E8 stato , pubblicato dalla EA Sports."@it . . "rFactor is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. rFactor aimed to be the most accurate race simulator of its time. Released in November 2005, rFactor did not have much competition in this market, but it featured many technical advances in tire modeling, complex aerodynamics and a 15 degrees of freedom physics engine."@en . . "rFactor je PC z\u00E1vodn\u00ED simul\u00E1tor. Byl vyd\u00E1n v listopadu roku 2005. Byl vyvinut spole\u010Dnost\u00ED ISI (Image Space Incorporated), kter\u00E1 se pod\u00EDlela i na tvorb\u011B F1 Challenge 99-02. Pr\u00E1v\u011B rFactor je pokl\u00E1d\u00E1n v komunit\u011B virtu\u00E1ln\u00EDch z\u00E1vodn\u00EDk\u016F za n\u00E1stupce hry F1 Challenge 99-02. V t\u00E9to h\u0159e je v z\u00E1kladu p\u00E1r voz\u016F a trat\u00ED. Pr\u00E1v\u011B roz\u0161i\u0159itelnost rFactoru ho d\u011Bl\u00E1 t\u00EDm, co te\u010F je. Addony, kter\u00E9 se do n\u011Bj vkl\u00E1daj\u00ED (vozy, trat\u011B, plug-iny) ho d\u011Blaj\u00ED o hodn\u011B lep\u0161\u00EDm, ne nadarmo je ve sloganu Customize. Control. Connect. . Tento simul\u00E1tor v podob\u011B rFactor Pro (verze pro t\u00FDmy) vyu\u017E\u00EDvaj\u00ED n\u011Bkter\u00E9 st\u00E1je Formule 1. Nap\u0159\u00EDklad RedBull Racing. Simul\u00E1tor rFactor maj\u00ED v oblib\u011B hlavn\u011B ji\u017E zmi\u0148ovan\u00ED virtu\u00E1ln\u00ED z\u00E1vodn\u00EDci. rFactor m\u00E1 n\u011Bkter\u00E9 nev\u00FDhody, nap\u0159\u00EDklad nem\u011Bn\u00EDc\u00ED se po\u010Das\u00ED a obloha."@cs . . . . . . "rFactor is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. rFactor aimed to be the most accurate race simulator of its time. Released in November 2005, rFactor did not have much competition in this market, but it featured many technical advances in tire modeling, complex aerodynamics and a 15 degrees of freedom physics engine. rFactor was developed by Image Space Incorporated (ISI), which has been developing simulators since the early 1990s for both commercial and military purposes. The isiMotor2 on which the game is based is a direct successor to the engine used in previous titles developed by ISI, most notably F1 Challenge '99\u2013'02, released through EA Sports. The isiMotor2 engine was also used in many other simulation games, and in rFpro."@en . "rFactor \u00E8 un videogioco di simulazione di corse automobilistiche, progettato con la possibilit\u00E0 di riprodurre ogni tipo di veicolo a quattro ruote, dalle alle monoposto da competizione. rFactor ambisce ad essere la simulazione pi\u00F9 accurata in assoluto e, per questo, include dei complessi modelli di e dell'aerodinamica e un motore fisico con 15 gradi di libert\u00E0. rFactor \u00E8 sviluppato dalla (ISI), che si \u00E8 occupata di simulatori di corse automobilistiche sin dai primi anni novanta, sia in ambito commerciale che militare. Il loro lavoro precedente \u00E8 stato , pubblicato dalla EA Sports."@it . "rFactor ist eine Rennsimulation f\u00FCr Personal Computer. Die Architektur erlaubt, prinzipiell jede Art von vierr\u00E4drigen Kraftfahrzeugen zu betreiben. Ein genaues Reifenmodell, komplexe Aerodynamik, originalgetreue Mechanik und Fahrphysik, Tag- und Nachtwechsel sowie Fahrerwechsel untermauern den Anspruch, eine besonders realistische Rennsimulation darzustellen."@de . . . . . . "--08-30"^^ . . . . . "rFactor ist eine Rennsimulation f\u00FCr Personal Computer. Die Architektur erlaubt, prinzipiell jede Art von vierr\u00E4drigen Kraftfahrzeugen zu betreiben. Ein genaues Reifenmodell, komplexe Aerodynamik, originalgetreue Mechanik und Fahrphysik, Tag- und Nachtwechsel sowie Fahrerwechsel untermauern den Anspruch, eine besonders realistische Rennsimulation darzustellen."@de . . . . . . . . . . "RFactor"@cs . . . . . . . . . "RFactor"@es . . . . "rFactor es un simulador de carreras creado por Image Space Incorporated (ISI), empresa que ha creado simuladores de carreras desde principios de los 90. Su motor gr\u00E1fico gMotor2 est\u00E1 basado en el de su anterior t\u00EDtulo lanzado por EA Sports F1 Challenge 99-02. El simulador al carecer de licencias oficiales trae una serie de circuitos y veh\u00EDculos ficticios con la finalidad de poder ser modificable por parte de comunidades independientes a Image Space Incorporated."@es . "RFactor"@fr . . "rFactor \u2014 \u043A\u043E\u043C\u043F\u044C\u044E\u0442\u0435\u0440\u043D\u0430\u044F \u0438\u0433\u0440\u0430 \u0432 \u0436\u0430\u043D\u0440\u0435 \u0430\u0432\u0442\u043E\u0441\u0438\u043C\u0443\u043B\u044F\u0442\u043E\u0440\u0430, \u0441\u043E\u0437\u0434\u0430\u043D\u043D\u0430\u044F \u043A\u043E\u043C\u043F\u0430\u043D\u0438\u0435\u0439 \u0438 \u0432\u044B\u043F\u0443\u0449\u0435\u043D\u043D\u0430\u044F \u00AB\u0441\u0430\u043C\u0438\u0437\u0434\u0430\u0442\u043E\u043C\u00BB \u0432 \u0438\u043D\u0442\u0435\u0440\u043D\u0435\u0442\u0435. \u041B\u043E\u0437\u0443\u043D\u0433 \u0438\u0433\u0440\u044B: \u00ABCustomize. Control. Connect.\u00BB (\u00AB\u041D\u0430\u0441\u0442\u0440\u0430\u0438\u0432\u0430\u0439. \u0423\u043F\u0440\u0430\u0432\u043B\u044F\u0439. \u041F\u043E\u0434\u043A\u043B\u044E\u0447\u0430\u0439\u0441\u044F.\u00BB) \u0418\u0433\u0440\u0430 \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442 \u0441\u043E\u0431\u043E\u0439 \u043F\u043B\u0430\u0442\u0444\u043E\u0440\u043C\u0443 \u0434\u043B\u044F \u043D\u0430\u043F\u0438\u0441\u0430\u043D\u0438\u044F \u043C\u043E\u0434\u0438\u0444\u0438\u043A\u0430\u0446\u0438\u0439 (\u0438\u0437\u043D\u0430\u0447\u0430\u043B\u044C\u043D\u043E \u0434\u043E\u0441\u0442\u0443\u043F\u043D\u044B \u043B\u0438\u0448\u044C \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0442\u0440\u0430\u0441\u0441). \u0411\u043B\u0430\u0433\u043E\u0434\u0430\u0440\u044F \u044D\u0442\u043E\u043C\u0443, rFactor \u0441\u0442\u0430\u043B \u043D\u0430\u0438\u0431\u043E\u043B\u0435\u0435 \u043C\u0430\u0441\u0441\u043E\u0432\u043E\u0439 \u0438\u0433\u0440\u043E\u0439 \u0432 \u0441\u0438\u043C\u0440\u0435\u0439\u0441\u0438\u043D\u0433\u0435. \u0420\u0430\u0441\u043F\u0440\u043E\u0441\u0442\u0440\u0430\u043D\u0435\u043D\u0438\u044E rFactor \u0432 \u0431\u044B\u0432\u0448\u0435\u043C \u0421\u0421\u0421\u0420 \u0442\u0430\u043A\u0436\u0435 \u0441\u043F\u043E\u0441\u043E\u0431\u0441\u0442\u0432\u0443\u0435\u0442 \u0442\u043E, \u0447\u0442\u043E \u00AB\u043F\u0438\u0440\u0430\u0442\u0441\u043A\u0430\u044F\u00BB \u0432\u0435\u0440\u0441\u0438\u044F \u043F\u043E\u043B\u043D\u043E\u0444\u0443\u043D\u043A\u0446\u0438\u043E\u043D\u0430\u043B\u044C\u043D\u0430 (\u0432 \u043E\u0442\u043B\u0438\u0447\u0438\u0435 \u043E\u0442 Live for Speed, \u043A\u043E\u0442\u043E\u0440\u0443\u044E \u043D\u0430\u0441\u0442\u043E\u044F\u0442\u0435\u043B\u044C\u043D\u043E \u0440\u0435\u043A\u043E\u043C\u0435\u043D\u0434\u0443\u044E\u0442 \u0437\u0430\u0440\u0435\u0433\u0438\u0441\u0442\u0440\u0438\u0440\u043E\u0432\u0430\u0442\u044C)."@ru . "rFactor"@en . . "RFactor"@nl . . . . "86.0"^^ . . "RFactor"@ru . . "HonestGamers"@en . . . "RFactor"@de . . . "rFactor is een racesimulator, geproduceerd door ISI en in 2005 uitgebracht voor Microsoft Windows."@nl . . . . . . . . . . . . . "RFactor"@it . . . "rFactor je PC z\u00E1vodn\u00ED simul\u00E1tor. Byl vyd\u00E1n v listopadu roku 2005. Byl vyvinut spole\u010Dnost\u00ED ISI (Image Space Incorporated), kter\u00E1 se pod\u00EDlela i na tvorb\u011B F1 Challenge 99-02. Pr\u00E1v\u011B rFactor je pokl\u00E1d\u00E1n v komunit\u011B virtu\u00E1ln\u00EDch z\u00E1vodn\u00EDk\u016F za n\u00E1stupce hry F1 Challenge 99-02. V t\u00E9to h\u0159e je v z\u00E1kladu p\u00E1r voz\u016F a trat\u00ED. Pr\u00E1v\u011B roz\u0161i\u0159itelnost rFactoru ho d\u011Bl\u00E1 t\u00EDm, co te\u010F je. Addony, kter\u00E9 se do n\u011Bj vkl\u00E1daj\u00ED (vozy, trat\u011B, plug-iny) ho d\u011Blaj\u00ED o hodn\u011B lep\u0161\u00EDm, ne nadarmo je ve sloganu Customize. Control. Connect. . Tento simul\u00E1tor v podob\u011B rFactor Pro (verze pro t\u00FDmy) vyu\u017E\u00EDvaj\u00ED n\u011Bkter\u00E9 st\u00E1je Formule 1. Nap\u0159\u00EDklad RedBull Racing. Simul\u00E1tor rFactor maj\u00ED v oblib\u011B hlavn\u011B ji\u017E zmi\u0148ovan\u00ED virtu\u00E1ln\u00ED z\u00E1vodn\u00EDci. rFactor m\u00E1 n\u011Bkter\u00E9 nev\u00FDhody, nap\u0159\u00EDklad nem\u011Bn\u00EDc\u00ED se po\u010Das\u00ED a obloha."@cs . "Self published by Image Space Incorporated"@en . "rFactor est un jeu vid\u00E9o de simulation de course automobile d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par Image Space Incorporated en 2005."@fr . "rFactor \u2013 komputerowa gra wy\u015Bcigowa autorstwa ameryka\u0144skiego studia Wydawc\u0105 gry jest , a jej polskim dystrybutorem Cenega Poland."@pl . "rFactor est un jeu vid\u00E9o de simulation de course automobile d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par Image Space Incorporated en 2005."@fr . . . . . . . . "rFactor \u00E9 um Jogo eletr\u00F4nico de simula\u00E7\u00E3o de corridas lan\u00E7ado em 31 de agosto de 2005. O jogo foi desenvolvido pela Image Space Incorporated (ISI), companhia que produz simuladores de corridas desde a d\u00E9cada de 1990, o jogo utiliza o motor de jogo isiMotor2 respons\u00E1vel pela produ\u00E7\u00E3o dos jogos da F\u00F3rmula 1 da Electronic Arts (EA), at\u00E9 2003, altura em que lan\u00E7ou o e das convers\u00F5es da s\u00E9rie para PC. Uma das principais vantagens evidenciadas por este simulador, \u00E9 o fato de ter uma plataforma aberta, isto \u00E9, permite que se adicionem conte\u00FAdos extra produzidos pela comunidade. Existem centenas de modifica\u00E7\u00F5es (mods), pistas e outros utilit\u00E1rios prontos a serem usados pelos donos deste simulador. O local a visitar por quem procura este conte\u00FAdo extra, \u00E9 o rFactorcentral, que n\u00E3o s\u00F3 se recomenda, como \u00E9 mesmo uma visita indispens\u00E1vel a qualquer jogador de rFactor. Al\u00E9m disso, outra vantagem sobre os concorrentes \u00E9 o fato de se poder jogar atrav\u00E9s de um gamepad. Os pontos contra s\u00E3o a dificuldade de se controlar o carro caso nao se tenha no\u00E7\u00F5es reais de dire\u00E7\u00E3o de um carro, al\u00E9m da quest\u00E3o de n\u00E3o haver varia\u00E7\u00E3o de tempo, ou seja, voc\u00EA sempre ir\u00E1 pilotar em condi\u00E7\u00F5es de pista seca."@pt . . . . . . . "8"^^ . . . . . . . . . . . . . "RFactor"@pt . . "RFactor"@en . . "1111218748"^^ . . . "10143"^^ . . . . . . . . .