About: NekoVM

An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be used directly as an embedded scripting language or to target NekoVM by compiling some other language (such as Haxe) to NekoVM bytecode.

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  • NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be used directly as an embedded scripting language or to target NekoVM by compiling some other language (such as Haxe) to NekoVM bytecode. (en)
  • Neko est un langage de programmation de haut niveau typé dynamiquement, basé sur les prototypes, et développé par Nicolas Cannasse dans le cadre de la R&D au sein de la société Motion-Twin. (fr)
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dbo:latestReleaseDate
  • 2019-10-24 (xsd:date)
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  • 2.3.0
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  • 1108890481 (xsd:integer)
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  • Nicolas Cannasse (en)
dbp:designer
  • Nicolas Cannasse (en)
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  • .neko .n (en)
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  • 2019-10-24 (xsd:date)
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  • 2.300000 (xsd:double)
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  • NekoVM logo.svg (en)
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  • NekoVM logo (en)
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  • x64px (en)
dbp:name
  • Neko (en)
  • NekoVM (en)
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  • Mailing list archives (en)
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  • NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be used directly as an embedded scripting language or to target NekoVM by compiling some other language (such as Haxe) to NekoVM bytecode. (en)
  • Neko est un langage de programmation de haut niveau typé dynamiquement, basé sur les prototypes, et développé par Nicolas Cannasse dans le cadre de la R&D au sein de la société Motion-Twin. (fr)
rdfs:label
  • Neko (langage) (fr)
  • NekoVM (en)
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  • NekoVM (en)
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