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Velikiy Drakon (Russian: Великий Dракон lit. "Great Dragon") is a defunct Russian video game magazine initially launched as Video-Ace Dendy (Russian: Видео-Асс Dendy) in 1993. The magazine was Russia's first wholly video-game-oriented magazine, and it was launched in order to meet the needs of Russian gamers, the majority of whom were just beginning to experience home console games as a medium as a result of the 1992 introduction of the Dendy home console. Aimed at young gamers, and characterized by its raw and artless coverage of illegal pirate games alongside legitimate (or at least legally grey) import games, Video-Ace Dendy covered all console systems that had penetrated into the Russian market until mid-1995, when the magazine split to form Velikiy Drakon which would cover only 16-bit

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  • Velikiy Drakon (en)
  • Великий Dракон (ru)
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  • Velikiy Drakon (Russian: Великий Dракон lit. "Great Dragon") is a defunct Russian video game magazine initially launched as Video-Ace Dendy (Russian: Видео-Асс Dendy) in 1993. The magazine was Russia's first wholly video-game-oriented magazine, and it was launched in order to meet the needs of Russian gamers, the majority of whom were just beginning to experience home console games as a medium as a result of the 1992 introduction of the Dendy home console. Aimed at young gamers, and characterized by its raw and artless coverage of illegal pirate games alongside legitimate (or at least legally grey) import games, Video-Ace Dendy covered all console systems that had penetrated into the Russian market until mid-1995, when the magazine split to form Velikiy Drakon which would cover only 16-bit (en)
  • «Великий Dракон» (до 1995 года — «Видео-Асс Dendy») — один из первых в России журнал о видеоиграх и аниме. Журнал отличался от прочей отечественной игровой прессы сосредоточенностью на тематике игровых приставок. Изначально это издание было информационно-рекламным буклетом компании Steepler, занимавшейся распространением консолей Dendy и Super Nintendo на территории Российской Федерации, однако после начала сотрудничества с издательством АСТ журнал обрёл полную самостоятельность и освещал индустрию в целом. Был привлекателен атмосферой открытого диалога между авторами и аудиторией, практически полным отсутствием рекламы, обилием разнообразных рубрик с широким охватом игровых платформ. Читатели принимали участие в создании каждого номера журнала, присылая в редакцию свои тексты с описаниями (ru)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Velikij_Drakon_logo.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Dendy_Logo.gif
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  • Moscow (en)
category
  • Video games (en)
company
  • KAMOTO (en)
country
  • Russia (en)
editor
  • Valery Polyakov (en)
finaldate
  • Nov. 2003 (en)
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  • Monthly (en)
image file
  • Velikij Drakon logo.png (en)
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