About: Skin friction line     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : owl:Thing, within Data Space : dbpedia.org associated with source document(s)
QRcode icon
http://dbpedia.org/describe/?url=http%3A%2F%2Fdbpedia.org%2Fresource%2FSkin_friction_line

In scientific visualization skin friction lines are used to visualize flows on 3D-surfaces. They are obtained by calculating the streamlines of a derived vector field on the surface, the wall shear stress. Skin friction arises from the friction of the fluid against the "skin" of the object that is moving through it and forms a vector at each point on the surface. A skin friction line is a curve on the surface tangent to skin friction vectors. A limit streamline is a streamline where the distance normal to the surface tends to zero. Limit streamlines and skin friction lines coincide.

AttributesValues
rdfs:label
  • Skin friction line
rdfs:comment
  • In scientific visualization skin friction lines are used to visualize flows on 3D-surfaces. They are obtained by calculating the streamlines of a derived vector field on the surface, the wall shear stress. Skin friction arises from the friction of the fluid against the "skin" of the object that is moving through it and forms a vector at each point on the surface. A skin friction line is a curve on the surface tangent to skin friction vectors. A limit streamline is a streamline where the distance normal to the surface tends to zero. Limit streamlines and skin friction lines coincide.
dct:subject
Wikipage page ID
Wikipage revision ID
Link from a Wikipage to another Wikipage
Link from a Wikipage to an external page
sameAs
dbp:wikiPageUsesTemplate
bot
  • InternetArchiveBot
date
  • May 2018
fix-attempted
  • yes
has abstract
  • In scientific visualization skin friction lines are used to visualize flows on 3D-surfaces. They are obtained by calculating the streamlines of a derived vector field on the surface, the wall shear stress. Skin friction arises from the friction of the fluid against the "skin" of the object that is moving through it and forms a vector at each point on the surface. A skin friction line is a curve on the surface tangent to skin friction vectors. A limit streamline is a streamline where the distance normal to the surface tends to zero. Limit streamlines and skin friction lines coincide. The lines can be visualized by placing a viscous film on the surface. The skin friction lines may exhibit a number of different types of singularities: attachment nodes, detachment nodes, isotropic nodes, saddle points, and foci.
prov:wasDerivedFrom
page length (characters) of wiki page
foaf:isPrimaryTopicOf
is Link from a Wikipage to another Wikipage of
is Wikipage redirect of
is foaf:primaryTopic of
Faceted Search & Find service v1.17_git110 as of Apr 06 2022


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 08.03.3323 as of May 9 2022, on Linux (x86_64-generic-linux-glibc25), Single-Server Edition (61 GB total memory, 39 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2022 OpenLink Software