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A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies. Basic elements of landscapes created by scenery generators include terrain, water, foliage, and clouds. The process for basic random generation uses a diamond square algorithm.

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  • Générateur de paysage (fr)
  • Scenery generator (en)
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  • Les générateurs de paysages sont des logiciels d'images de synthèse spécialisés dans les scènes naturelles, avec de l'eau, des effets atmosphériques, des nuages, des roches, parfois des arbres. Les générateurs de paysages utilisent souvent des algorithmes de terrain fractal comme base de paysage. (fr)
  • A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies. Basic elements of landscapes created by scenery generators include terrain, water, foliage, and clouds. The process for basic random generation uses a diamond square algorithm. (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Outerra_Anteworld_Engine_The_Middle-Earth_DEM_Project_(12428994215).jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Terragen_render.jpg
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  • Les générateurs de paysages sont des logiciels d'images de synthèse spécialisés dans les scènes naturelles, avec de l'eau, des effets atmosphériques, des nuages, des roches, parfois des arbres. Les générateurs de paysages utilisent souvent des algorithmes de terrain fractal comme base de paysage. (fr)
  • A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies. Basic elements of landscapes created by scenery generators include terrain, water, foliage, and clouds. The process for basic random generation uses a diamond square algorithm. (en)
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