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Nobilis is a contemporary fantasy tabletop role-playing game created by Jenna K. Moran, writing under the name R. Sean Borgstrom. The player characters are "Sovereign Powers" called the Nobilis; each Noble is the personification of an abstract concept or class of things such as Time, Death, cars, or communication. Unlike most role-playing games, Nobilis does not use dice or other random elements to determine the outcome of characters' actions, but instead uses a point-based system for task resolution.

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  • Nobilis (Rollenspiel) (de)
  • Nobilis (jeu de rôle) (fr)
  • Nobilis (it)
  • Nobilis (en)
  • Nobilis (rollspel) (sv)
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  • Nobilis ist ein englisches Pen-&-Paper-Rollenspiel von R. Sean Borgstrom, das in seiner aktuellen Version von verlegt wurde. Die Spieler übernehmen die Rollen der Namen gebenden Nobilis, höheren Wesen in einem Kampf um die Schöpfung selbst. Ungewöhnlich ist der vollständige Verzicht auf Zufallselemente wie Würfel oder Karten. (de)
  • Nobilis is a contemporary fantasy tabletop role-playing game created by Jenna K. Moran, writing under the name R. Sean Borgstrom. The player characters are "Sovereign Powers" called the Nobilis; each Noble is the personification of an abstract concept or class of things such as Time, Death, cars, or communication. Unlike most role-playing games, Nobilis does not use dice or other random elements to determine the outcome of characters' actions, but instead uses a point-based system for task resolution. (en)
  • Nobilis est un jeu de rôle de fantasy urbaine américain créé par (créditée sous le nom de R. Sean Borgstrom) et publié par Pharos Press en 1999. Les joueurs y incarnent des "Puissances Souveraines" appelées les Nobilis. Chaque Noble est la personnification d'un concept ou d'une part de la réalité tels que le Temps, la Mort, les Meubles ou la Conspiration. Contrairement à la plupart des jeux de rôle, Nobilis n'utilise pas de dés. (fr)
  • Nobilis è un gioco di ruolo fantasy moderno creato da nel quale i personaggi interpretati dai giocatori sono "Poteri Sovrani" detti Nobilis ("Nobile"); ognuno di esso è la personificazione di un concetto astratto o di una classe di cose, come il tempo, la morte, le auto o la comunicazione. Diversamente da altri giochi di ruolo, Nobilis non utilizza dadi o altri metodi casuali per determinare il successo o il fallimento delle azioni dei personaggi, ma utilizza invece un metodo basato sul karma. (Vedi Teoria GNS) (it)
  • Nobilis (1999) är ett rollspel skapat av . Till skillnad från de flesta rollspel används inte tärning för att avgöra utfallet av karaktärernas val; istället används ett poängbaserat system. Den andra utgåvan av spelet (utgiven 2002) vann en Origins Award för Best Graphic Presentation Book Format Product 2002 och en för Excellence in Gaming 2003. (sv)
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  • Nobilis (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/nobilis-cover.jpg
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