Multiplayer BattleTech: Solaris is a version of the multiplayer BattleTech computer game which was available on AOL, and on Kesmai's (later named GameStorm) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by Electronic Arts.
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| - Multiplayer BattleTech: Solaris (it)
- Multiplayer BattleTech: Solaris (en)
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| - Multiplayer BattleTech: Solaris è un videogioco del genere MMORPG per Windows, sviluppato dalla software house ARIES Online Games, impiegando prima il servizio di gioco online del provider AOL e in seguito quello analogo, , creato da , società madre della ARIES Online Games (il tutto fra il 1996 e 2001). Il videogioco (ideale sequel di Multiplayer BattleTech: EGA) concerne il pilotaggio e il combattimento fra mech ed è ispirato al gioco da tavolo BattleTech, originariamente pubblicato dall'editore FASA. (it)
- Multiplayer BattleTech: Solaris is a version of the multiplayer BattleTech computer game which was available on AOL, and on Kesmai's (later named GameStorm) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by Electronic Arts. (en)
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| - Multiplayer BattleTech: Solaris (en)
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| - Multiplayer BattleTech: Solaris (en)
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| - Multiplayer BattleTech: Solaris is a version of the multiplayer BattleTech computer game which was available on AOL, and on Kesmai's (later named GameStorm) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by Electronic Arts. During its run, the game's player-driven community grouped themselves into armies representing the various , or independent stables, or mercenary units. Though the in-game software did not support official groups, the player-driven units became close-knit communities, even after the games cancellation in 2001. The game was a follow-up to Multiplayer BattleTech: EGA; it was in turn succeeded by Multiplayer BattleTech 3025. (en)
- Multiplayer BattleTech: Solaris è un videogioco del genere MMORPG per Windows, sviluppato dalla software house ARIES Online Games, impiegando prima il servizio di gioco online del provider AOL e in seguito quello analogo, , creato da , società madre della ARIES Online Games (il tutto fra il 1996 e 2001). Il videogioco (ideale sequel di Multiplayer BattleTech: EGA) concerne il pilotaggio e il combattimento fra mech ed è ispirato al gioco da tavolo BattleTech, originariamente pubblicato dall'editore FASA. (it)
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